Player Matchup

Medusa
Medusa
Gold II
Boonie Town2
Medusa
Gold II
Level 124
God Stats
4W - 5L
1,559 SR
Queue Stats
34W - 25L
1,735 MMR
Party 1
Amaterasu
Amaterasu
Bronze III
JudoTiger30
Amaterasu
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Hel
Hel
Platinum V
iMoabb
Hel
Platinum V
Level 152
God Stats
0W - 2L
1,515 SR
Queue Stats
32W - 23L
1,908 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,525 SR
1,714 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,700 SR
1,682 MMR
Hera
Hera
Gold I
PackHeartDylan
Hera
Gold I
Level 119
God Stats
24W - 21L
1,621 SR
Queue Stats
127W - 106L
1,589 MMR
Party 2
Tyr
Tyr
Platinum IV
grimiscares
Tyr
Platinum IV
Level 145
God Stats
71W - 49L
1,716 SR
Queue Stats
128W - 109L
1,714 MMR
Party 2
Ullr
Ullr
Platinum IV
ottirut
Ullr
Platinum IV
Level 146
God Stats
7W - 3L
1,762 SR
Queue Stats
143W - 115L
1,742 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
5 / 12 / 7
20,907
634
23,447
34,014
12,683
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
JudoTiger30
Amaterasu
20
10 / 3 / 5
21,281
645
27,887
30,239
37,415
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hel
iMoabb
Hel
20
4 / 6 / 11
19,775
599
29,095
26,130
13,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AphroditePersephoneAh PuchCthulhuChang'e

VS

Bans
RatatoskrGaneshaSobekKumbhakarnaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 10
21,742
659
28,118
17,373
6,814
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
6 / 2 / 13
20,206
612
19,713
42,447
45,204
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ullr
ottirut
Ullr
20
7 / 12 / 7
20,080
608
22,757
34,941
15,352
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
51
19
Kills
21
21
Deaths
20
23
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Medusa
5
12
7
0.71
L
Amaterasu
JudoTiger30
Amaterasu
10
3
5
4.17
W
8
6
10
2.17
W
6
2
13
6.25
L
Hel
iMoabb
Hel
4
6
11
1.58
W
Ullr
ottirut
Ullr
7
12
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,429
Damage
70,588
90,383
Taken
94,761
63,798
Mitigated
67,370
40,936
Healing
23,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
23,447
14,774
0
6,081
34,014
12,683
2,730
10,601
23,113
0
154,284
L
Amaterasu
JudoTiger30
Amaterasu
27,887
13,803
0
8,127
30,239
37,415
1,480
11,155
18,935
0
112,144
W
28,118
5,322
218
391
17,373
6,814
0
4,768
12,605
140,916
0
W
19,713
1,879
0
20,527
42,447
45,204
242
12,940
29,004
0
75,024
L
Hel
iMoabb
Hel
29,095
2,798
13,669
13,059
26,130
13,700
671
7,132
18,757
132,623
0
W
Ullr
ottirut
Ullr
22,757
12,602
0
2,389
34,941
15,352
3,043
11,880
22,808
0
153,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,963
Gold Earned
62,028
376
Minions Killed
377
0
Camps Cleared
0
1,818,881
Distance Traveled
1,842,089
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
20,907
634
127
4
0
528,296
3
L
Amaterasu
21,281
645
116
4
0
702,125
7
W
Hera
21,742
659
140
4
0
612,252
10
W
Tyr
20,206
612
56
2
0
695,027
8
L
Hel
19,775
599
133
4
0
588,460
5
W
Ullr
20,080
608
181
5
0
534,810
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role