Player Matchup

Scylla
Scylla
PIFAS666
Scylla
Level 108
God Stats
2W - 4L
1,616 SR
Queue Stats
7W - 11L
1,286 Elo+
Party 1
Fenrir
Fenrir
SirPacheco18
Fenrir
Level 24
God Stats
8W - 9L
1,313 SR
Queue Stats
14W - 23L
1,191 Elo+
Party 1
Chaac
Chaac
raspuman
Chaac
Level 124
God Stats
18W - 19L
1,530 SR
Queue Stats
67W - 84L
1,259 Elo+
Party 1
Team Averages
Level 85
1,486 SR
1,245 Elo+

VS

Team Averages
Level 27
1,314 SR
1,381 Elo+
Neith
Neith
BendingRaptor62
Neith
Level 26
God Stats
10W - 22L
1,221 SR
Queue Stats
191W - 215L
1,231 Elo+
Solo
Nike
Nike
Burgher518
Nike
Level 28
God Stats
3W - 8L
1,222 SR
Queue Stats
78W - 68L
1,467 Elo+
Solo
Zeus
Zeus
RedTreePossum
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
PIFAS666
Scylla
8
5 / 0 / 3
5,762
960
4,762
2,018
501
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
8
2 / 0 / 4
5,154
859
1,489
4,480
1,395
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
raspuman
Chaac
9
2 / 0 / 7
5,672
945
3,005
5,218
4,824
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,178
696
2,330
4,267
1,148
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 3 / 0
4,406
734
2,244
5,695
2,106
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

4
0 / 3 / 0
4,041
674
542
2,107
610
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
9
Kills
0
0
Deaths
9
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
0
3
0
0
W
Scylla
PIFAS666
Scylla
5
0
3
6.5
L
0
3
0
0
W
Fenrir
2
0
4
4
W
Chaac
raspuman
Chaac
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,256
Damage
5,116
11,716
Taken
12,069
6,720
Mitigated
3,864
4,115
Healing
1,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,330
1,298
0
605
4,267
1,148
0
1,647
2,620
0
11,724
L
2,244
114
0
1,050
5,695
2,106
72
1,742
3,953
0
7,727
W
Scylla
PIFAS666
Scylla
4,762
257
0
0
2,018
501
605
185
1,833
17,550
0
L
542
83
0
123
2,107
610
0
1,373
734
1,928
0
W
Fenrir
1,489
82
0
1,287
4,480
1,395
264
361
4,119
0
7,438
W
Chaac
raspuman
Chaac
3,005
314
191
2,637
5,218
4,824
216
64
5,154
0
13,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,588
Gold Earned
12,625
62
Minions Killed
28
0
Camps Cleared
0
359,326
Distance Traveled
245,091
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,178
696
13
2
0
97,139
1
L
Nike
4,406
734
11
2
0
103,831
0
W
Scylla
5,762
960
28
5
0
116,250
1
L
Zeus
4,041
674
4
1
0
44,121
0
W
Fenrir
5,154
859
15
3
0
131,248
0
W
Chaac
5,672
945
19
3
0
111,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role