Player Matchup

Jing Wei
Jing Wei
Futuristic A1
Jing Wei
Level 69
God Stats
4W - 1L
1,500 SR
Queue Stats
72W - 53L
1,587 Elo+
Party 2
Vulcan
Vulcan
KinkyKarp
Vulcan
Level 84
God Stats
4W - 2L
1,865 SR
Queue Stats
93W - 89L
1,483 Elo+
Party 2
Sobek
Sobek
WhiteAndLonely
Sobek
Level 126
God Stats
3W - 3L
1,657 SR
Queue Stats
87W - 82L
1,476 Elo+
Party 2
Team Averages
Level 93
1,674 SR
1,515 Elo+

VS

Team Averages
Level 82
1,442 SR
1,446 Elo+
Ah Puch
Ah Puch
Dr real Savage
Ah Puch
Level 68
God Stats
16W - 18L
1,267 SR
Queue Stats
282W - 318L
1,358 Elo+
Solo
Cabrakan
Cabrakan
PupLegacy
Cabrakan
Level 108
God Stats
9W - 10L
1,453 SR
Queue Stats
188W - 185L
1,478 Elo+
Party 1
Hun Batz
Hun Batz
Youngbloodboo1
Hun Batz
Level 69
God Stats
3W - 6L
1,607 SR
Queue Stats
222W - 223L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Futuristic A1
Jing Wei
11
5 / 0 / 4
7,845
785
4,339
4,454
1,488
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
KinkyKarp
Vulcan
12
3 / 0 / 7
7,710
771
9,018
3,783
1,353
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 2 / 7
7,880
788
3,398
8,931
6,247
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 0
7,107
711
6,455
7,218
2,421
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
PupLegacy
Cabrakan
9
0 / 4 / 2
6,431
643
3,718
7,552
6,662
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
10
0 / 2 / 2
6,640
664
3,256
7,182
2,301
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
10
Kills
2
2
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Jing Wei
Futuristic A1
Jing Wei
5
0
4
7
W
Vulcan
KinkyKarp
Vulcan
3
0
7
6.5
L
Cabrakan
PupLegacy
Cabrakan
0
4
2
0.25
W
2
2
7
2.75
L
Hun Batz
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,755
Damage
13,429
17,168
Taken
21,952
9,088
Mitigated
11,384
4,354
Healing
4,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,455
377
252
2,597
7,218
2,421
0
4,904
2,314
25,953
0
W
Jing Wei
Futuristic A1
Jing Wei
4,339
3,572
0
0
4,454
1,488
619
2,776
1,653
0
19,541
W
Vulcan
KinkyKarp
Vulcan
9,018
2,716
0
1,709
3,783
1,353
333
1,988
1,770
32,460
0
L
Cabrakan
PupLegacy
Cabrakan
3,718
502
0
588
7,552
6,662
0
3,259
4,293
21,274
0
W
3,398
87
0
2,645
8,931
6,247
224
5,229
3,552
16,870
0
L
Hun Batz
3,256
313
0
1,387
7,182
2,301
0
4,322
2,860
0
26,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,435
Gold Earned
20,178
140
Minions Killed
121
0
Camps Cleared
0
616,610
Distance Traveled
550,401
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,107
711
54
5
0
181,682
3
W
Jing Wei
7,845
785
58
6
0
204,066
2
W
Vulcan
7,710
771
63
6
0
215,943
2
L
Cabrakan
6,431
643
27
3
0
156,124
3
W
Sobek
7,880
788
19
2
0
196,601
1
L
Hun Batz
6,640
664
40
4
0
212,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role