Player Matchup

Merlin
Merlin
ALPHA_BOSS4
Merlin
Level 63
God Stats
5W - 4L
1,322 SR
Queue Stats
99W - 65L
1,340 Elo+
Party 2
Tyr
Tyr
EL ian soy
Tyr
Level 18
God Stats
0W - 1L
1,131 SR
Queue Stats
20W - 30L
1,121 Elo+
Solo
Vulcan
Vulcan
TartanAngel9273
Vulcan
Level 29
God Stats
4W - 4L
1,493 SR
Queue Stats
55W - 31L
1,347 Elo+
Party 2
Team Averages
Level 37
1,315 SR
1,269 Elo+

VS

Team Averages
Level 23
1,314 SR
1,203 Elo+
Scylla
Scylla
Mr AwSoM33
Scylla
Level 7
God Stats
4W - 3L
1,413 SR
Queue Stats
163W - 177L
1,190 Elo+
Solo
Medusa
Medusa
MyVacantSanity
Medusa
Level 48
God Stats
2W - 3L
1,288 SR
Queue Stats
137W - 144L
1,276 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Palereaper94
Cu Chulainn
Level 15
God Stats
5W - 12L
1,242 SR
Queue Stats
35W - 42L
1,145 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
2 / 4 / 2
8,838
631
11,060
7,750
2,819
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 5 / 3
8,138
581
3,017
9,250
5,450
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 0 / 1
8,439
603
3,854
2,651
907
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Mr AwSoM33
Scylla
12
3 / 2 / 3
8,694
621
2,244
7,840
2,992
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 2 / 4
8,929
638
6,617
9,552
2,985
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
Palereaper94
Cu Chulainn
13
3 / 0 / 5
9,123
652
5,334
7,288
4,086
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
4
Kills
9
9
Deaths
4
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
4
2
0.75
L
0
5
3
0.3
W
Scylla
Mr AwSoM33
Scylla
3
2
3
2.25
W
3
2
4
2.5
W
Cu Chulainn
Palereaper94
Cu Chulainn
3
0
5
5.5
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,931
Damage
14,195
19,651
Taken
24,680
9,176
Mitigated
10,063
859
Healing
2,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
11,060
298
0
648
7,750
2,819
342
809
6,791
37,539
0
L
3,017
440
0
211
9,250
5,450
72
1,193
7,932
0
18,908
W
Scylla
Mr AwSoM33
Scylla
2,244
399
0
1,404
7,840
2,992
412
5,893
1,947
14,569
0
W
6,617
2,716
0
0
9,552
2,985
1,720
5,230
4,322
0
36,976
W
Cu Chulainn
Palereaper94
Cu Chulainn
5,334
998
0
871
7,288
4,086
939
4,095
3,193
0
19,117
L
3,854
1,217
0
0
2,651
907
198
258
2,368
16,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,415
Gold Earned
26,746
111
Minions Killed
117
0
Camps Cleared
0
673,896
Distance Traveled
702,372
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,838
631
51
4
0
227,503
1
L
Tyr
8,138
581
25
2
0
235,044
0
W
Scylla
8,694
621
22
2
0
187,061
0
W
Medusa
8,929
638
63
5
0
240,996
1
W
Cu Chulainn
9,123
652
32
2
0
274,315
0
L
Vulcan
8,439
603
35
3
0
211,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role