Player Matchup

Merlin
Merlin
SlayerAlex08
Merlin
Level 27
God Stats
10W - 8L
1,545 SR
Queue Stats
197W - 165L
1,291 Elo+
Party 2
Jormungandr
Jormungandr
whosthatcoolguy
Jormungandr
Level 28
God Stats
30W - 29L
1,561 SR
Queue Stats
167W - 164L
1,224 Elo+
Party 2
Loki
Loki
wile_elcoyote
Loki
Level 21
God Stats
71W - 75L
1,386 SR
Queue Stats
149W - 171L
1,230 Elo+
Solo
Team Averages
Level 25
1,497 SR
1,248 Elo+

VS

Team Averages
Level 36
1,516 SR
1,333 Elo+
Tsukuyomi
Tsukuyomi
Dickiesan
Tsukuyomi
Level 53
God Stats
21W - 10L
1,546 SR
Queue Stats
216W - 281L
1,194 Elo+
Solo
Cthulhu
Cthulhu
Los Zapatos242
Cthulhu
Level 27
God Stats
5W - 2L
1,563 SR
Queue Stats
6W - 2L
1,493 Elo+
Party 1
Chang'e
Chang'e
evilhead55
Chang'e
Level 29
God Stats
1W - 1L
1,439 SR
Queue Stats
2W - 1L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
2 / 3 / 8
12,895
614
18,765
14,095
9,899
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
whosthatcoolguy
Jormungandr
16
8 / 8 / 9
13,771
656
20,419
23,753
13,672
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
7 / 7 / 5
12,996
619
10,772
14,405
5,788
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dickiesan
Tsukuyomi
18
8 / 7 / 6
15,193
723
15,237
18,688
8,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 2 / 10
15,483
737
19,214
30,494
32,722
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
evilhead55
Chang'e
18
3 / 8 / 10
13,129
625
11,912
18,981
12,078
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
44
17
Kills
18
18
Deaths
17
22
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Dickiesan
Tsukuyomi
8
7
6
1.57
W
7
2
10
6
L
Merlin
2
3
8
2
W
Chang'e
evilhead55
Chang'e
3
8
10
1
L
Jormungandr
whosthatcoolguy
Jormungandr
8
8
9
1.56
L
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,956
Damage
46,363
52,253
Taken
68,163
29,359
Mitigated
53,380
6,521
Healing
25,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Dickiesan
Tsukuyomi
15,237
4,842
111
4,612
18,688
8,580
2,318
9,968
8,720
0
80,115
W
19,214
2,624
2,935
3,731
30,494
32,722
220
17,697
12,797
46,727
0
L
Merlin
18,765
1,276
636
2,828
14,095
9,899
291
8,879
5,074
79,273
0
W
Chang'e
evilhead55
Chang'e
11,912
1,715
6,196
7,869
18,981
12,078
232
12,244
6,737
51,809
0
L
Jormungandr
whosthatcoolguy
Jormungandr
20,419
4,489
207
2,358
23,753
13,672
546
13,625
9,725
53,604
0
L
10,772
4,505
0
492
14,405
5,788
814
8,686
5,719
0
35,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,662
Gold Earned
43,805
183
Minions Killed
197
0
Camps Cleared
0
994,738
Distance Traveled
1,067,237
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
15,193
723
87
4
0
357,596
3
W
Cthulhu
15,483
737
50
2
0
373,644
0
L
Merlin
12,895
614
76
4
0
337,175
2
W
Chang'e
13,129
625
60
3
0
335,997
0
L
Jormungandr
13,771
656
61
3
0
335,280
2
L
Loki
12,996
619
46
2
0
322,283
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role