Player Matchup

Kukulkan
Kukulkan
DANWOOT
Kukulkan
Level 20
God Stats
20W - 18L
1,377 SR
Queue Stats
108W - 150L
1,206 Elo+
Solo
Artemis
Artemis
HollowedPanda
Artemis
Level 16
God Stats
2W - 4L
1,400 SR
Queue Stats
34W - 44L
1,158 Elo+
Solo
Cthulhu
Cthulhu
UwUstubme
Cthulhu
Level 18
God Stats
11W - 11L
1,464 SR
Queue Stats
25W - 33L
1,227 Elo+
Solo
Mercury
Mercury
Witcher 101208
Mercury
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 45L
1,229 Elo+
Party 2
Anubis
Anubis
babyfire002
Anubis
Level 25
God Stats
23W - 14L
1,488 SR
Queue Stats
62W - 52L
1,253 Elo+
Party 2
Team Averages
Level 21
1,446 SR
1,214 Elo+

VS

Team Averages
Level 13
1,403 SR
1,138 Elo+
Olorun
Olorun
Garmn
Olorun
Level 26
God Stats
6W - 6L
1,496 SR
Queue Stats
103W - 97L
1,231 Elo+
Solo
Mulan
Mulan
JILJETi
Mulan
Level 11
God Stats
0W - 6L
1,262 SR
Queue Stats
24W - 24L
1,181 Elo+
Solo
Nike
Nike
SacredStaffNuWa
Nike
Level 7
God Stats
2W - 2L
1,495 SR
Queue Stats
5W - 7L
1,226 Elo+
Party 1
Jormungandr
Jormungandr
glenndog
Jormungandr
Level 16
God Stats
4W - 4L
1,500 SR
Queue Stats
35W - 43L
1,119 Elo+
Party 1
Skadi
Skadi
youwalkweird
Skadi
Level 6
God Stats
23W - 25L
1,261 SR
Queue Stats
69W - 83L
932 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DANWOOT
Kukulkan
20
10 / 7 / 11
15,517
485
29,255
18,895
9,313
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
20
14 / 6 / 8
16,296
509
38,069
25,693
11,240
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
UwUstubme
Cthulhu
14
0 / 5 / 2
10,919
341
8,189
16,722
7,219
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

18
1 / 14 / 6
12,795
400
7,711
30,197
17,130
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
20
9 / 5 / 3
15,602
488
30,406
22,498
12,899
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Garmn
Olorun
20
5 / 7 / 8
13,984
437
20,625
28,254
19,797
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mulan
JILJETi
Mulan
20
7 / 4 / 12
14,661
458
12,983
24,190
30,504
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
14 / 3 / 8
14,697
459
28,484
31,869
36,150
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
glenndog
Jormungandr
20
3 / 8 / 8
15,527
485
15,032
28,035
27,418
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
7 / 12 / 4
13,525
423
12,782
26,194
27,943
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
76
34
Kills
36
37
Deaths
34
30
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DANWOOT
Kukulkan
10
7
11
2.21
L
Olorun
Garmn
Olorun
5
7
8
1.29
W
Artemis
14
6
8
3
L
Mulan
JILJETi
Mulan
7
4
12
3.25
L
14
3
8
6
W
Cthulhu
UwUstubme
Cthulhu
0
5
2
0.2
W
1
14
6
0.29
W
Anubis
9
5
3
2.1
L
Jormungandr
glenndog
Jormungandr
3
8
8
0.88
L
7
12
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,630
Damage
89,906
114,005
Taken
138,542
57,801
Mitigated
141,812
29,912
Healing
29,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DANWOOT
Kukulkan
29,255
4,898
431
3,677
18,895
9,313
2,627
5,786
12,759
92,869
0
L
Olorun
Garmn
Olorun
20,625
8,849
5,049
15,674
28,254
19,797
3,131
21,828
6,426
83,273
0
W
Artemis
38,069
23,322
300
14,174
25,693
11,240
5,997
10,360
14,758
0
105,799
L
Mulan
JILJETi
Mulan
12,983
2,088
0
3,331
24,190
30,504
872
11,699
12,491
0
60,155
L
28,484
5,225
0
1,472
31,869
36,150
969
18,670
13,199
0
61,638
W
Cthulhu
UwUstubme
Cthulhu
8,189
674
195
2,266
16,722
7,219
108
6,491
9,906
32,081
0
W
7,711
3,487
0
1,504
30,197
17,130
460
6,807
22,615
196
54,679
W
Anubis
30,406
1,071
114
7,251
22,498
12,899
1,528
6,213
15,685
103,201
0
L
Jormungandr
glenndog
Jormungandr
15,032
2,279
465
1,311
28,035
27,418
1,657
8,448
19,587
82,875
0
L
12,782
5,228
294
1,953
26,194
27,943
2,006
7,384
18,810
0
51,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,129
Gold Earned
72,394
528
Minions Killed
470
0
Camps Cleared
0
2,400,637
Distance Traveled
2,532,519
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,517
485
156
5
0
487,885
2
L
Olorun
13,984
437
129
4
0
480,288
3
W
Artemis
16,296
509
118
4
0
501,994
3
L
Mulan
14,661
458
112
4
0
531,913
0
L
Nike
14,697
459
45
1
0
565,453
3
W
Cthulhu
10,919
341
44
1
0
361,342
4
W
Mercury
12,795
400
80
3
0
560,787
1
W
Anubis
15,602
488
130
4
0
488,629
0
L
Jormungandr
15,527
485
103
3
0
454,661
0
L
Skadi
13,525
423
81
3
0
500,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role