Player Matchup

Hercules
Hercules
Platinum III
ClpnCheekz
Hercules
Platinum III
Level 104
God Stats
4W - 3L
1,531 SR
Queue Stats
263W - 274L
1,790 MMR
Solo
Neith
Neith
Platinum II
DaGallis
Neith
Platinum II
Level 155
God Stats
14W - 10L
1,679 SR
Queue Stats
827W - 774L
1,841 MMR
Solo
Serqet
Serqet
Platinum V
OzkarM
Serqet
Platinum V
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 118L
1,757 MMR
Solo
Merlin
Merlin
Platinum III
RoBoneHead
Merlin
Platinum III
Level 153
God Stats
105W - 82L
1,591 SR
Queue Stats
601W - 601L
1,859 MMR
Party 1
Cthulhu
Cthulhu
Platinum I
Shrenoko
Cthulhu
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,560 SR
1,749 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,579 SR
1,840 MMR
Ymir
Ymir
Gold V
Byweedman
Ymir
Gold V
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 51L
1,794 MMR
Solo
Rama
Rama
Platinum II
Deathmonkey657
Rama
Platinum II
Level 153
God Stats
8W - 6L
1,519 SR
Queue Stats
124W - 132L
1,926 MMR
Solo
Kali
Kali
Platinum II
TheCaImBefore
Kali
Platinum II
Level 147
God Stats
5W - 4L
1,382 SR
Queue Stats
456W - 428L
1,865 MMR
Solo
Hera
Hera
Platinum III
andyofsmite
Hera
Platinum III
Level 156
God Stats
14W - 7L
1,733 SR
Queue Stats
243W - 246L
1,862 MMR
Solo
Osiris
Osiris
Gold II
trigsbigfatty
Osiris
Gold II
Level 103
God Stats
0W - 1L
1,762 SR
Queue Stats
147W - 125L
1,751 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ClpnCheekz
Hercules
5
0 / 0 / 2
3,113
623
1,144
1,938
712
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
DaGallis
Neith
6
1 / 0 / 1
3,490
698
1,918
1,525
374
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
OzkarM
Serqet
6
1 / 1 / 0
3,680
736
920
2,530
657
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
RoBoneHead
Merlin
6
0 / 1 / 1
3,410
682
948
2,025
486
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
Shrenoko
Cthulhu
6
1 / 1 / 0
3,550
710
1,966
3,762
1,460
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
FreyaOlorunNemesisBakasuraPersephone

VS

Bans
ArachneMercuryYemojaCupidHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
5
0 / 1 / 0
3,232
646
346
2,750
808
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 0 / 0
942
188
0
0
0
6
2 / 1 / 1
4,018
804
1,165
2,723
699
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
1 / 0 / 0
3,437
687
1,784
2,191
495
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 1 / 1
3,416
683
2,212
3,198
1,458
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
3
Kills
3
3
Deaths
3
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
1
0
0
W
Hercules
ClpnCheekz
Hercules
0
0
2
1
W
Neith
DaGallis
Neith
1
0
1
1.5
L
0
0
0
0
W
Serqet
OzkarM
Serqet
1
1
0
1
W
Merlin
RoBoneHead
Merlin
0
1
1
0.5
W
Cthulhu
Shrenoko
Cthulhu
1
1
0
1
L
2
1
1
2.5
L
1
0
0
1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,896
Damage
5,507
11,780
Taken
10,862
3,689
Mitigated
3,460
4,820
Healing
3,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
346
34
0
310
2,750
808
0
0
2,725
8,343
0
W
Hercules
ClpnCheekz
Hercules
1,144
418
0
660
1,938
712
0
386
1,552
0
8,461
W
Neith
DaGallis
Neith
1,918
1,122
0
695
1,525
374
0
346
1,179
0
12,906
L
0
0
0
0
0
0
0
0
0
0
0
W
Serqet
OzkarM
Serqet
920
388
0
1,000
2,530
657
0
690
1,840
0
12,022
W
Merlin
RoBoneHead
Merlin
948
163
0
610
2,025
486
0
708
1,317
13,837
0
W
Cthulhu
Shrenoko
Cthulhu
1,966
418
0
1,855
3,762
1,460
0
0
3,497
12,262
0
L
1,165
568
0
1,075
2,723
699
0
30
2,572
0
12,619
L
1,784
436
0
1,070
2,191
495
0
948
1,112
13,655
0
L
2,212
718
0
1,181
3,198
1,458
0
1,665
1,262
0
11,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,243
Gold Earned
15,045
126
Minions Killed
91
0
Camps Cleared
0
512,642
Distance Traveled
393,522
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,232
646
14
3
0
88,619
0
W
Hercules
3,113
623
13
3
0
123,488
1
W
Neith
3,490
698
27
5
0
92,506
1
L
Rama
942
188
0
0
0
0
0
W
Serqet
3,680
736
29
6
0
106,820
2
W
Merlin
3,410
682
28
6
0
87,351
0
W
Cthulhu
3,550
710
29
6
0
102,477
1
L
Kali
4,018
804
28
6
0
106,441
0
L
Hera
3,437
687
27
5
0
91,776
2
L
Osiris
3,416
683
22
4
0
106,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role