Player Matchup

Horus
Horus
AktForsaKen
Horus
Level 48
God Stats
7W - 4L
1,500 SR
Queue Stats
109W - 80L
1,488 Elo+
Party 3
Cernunnos
Cernunnos
Dario0818
Cernunnos
Level 48
God Stats
23W - 15L
1,613 SR
Queue Stats
43W - 38L
1,392 Elo+
Party 2
Nemesis
Nemesis
Finalnoob5
Nemesis
Level 21
God Stats
12W - 9L
1,609 SR
Queue Stats
15W - 17L
1,445 Elo+
Party 2
Set
Set
RageHooli
Set
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
94W - 78L
1,415 Elo+
Party 3
Chang'e
Chang'e
XXLPantyRaider
Chang'e
Level 89
God Stats
6W - 8L
1,634 SR
Queue Stats
36W - 46L
1,374 Elo+
Party 2
Team Averages
Level 44
1,571 SR
1,423 Elo+

VS

Team Averages
Level 56
1,523 SR
1,440 Elo+
Mulan
Mulan
Amplitical
Mulan
Level 69
God Stats
9W - 4L
1,578 SR
Queue Stats
410W - 400L
1,484 Elo+
Party 4
Cthulhu
Cthulhu
AnomaRee
Cthulhu
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DaddyLongSchmeat
Tsukuyomi
Level 29
God Stats
8W - 6L
1,500 SR
Queue Stats
100W - 96L
1,416 Elo+
Party 4
Janus
Janus
DubstepNinja420
Janus
Level 37
God Stats
7W - 12L
1,332 SR
Queue Stats
83W - 93L
1,300 Elo+
Solo
Neith
Neith
WarmyK
Neith
Level 29
God Stats
29W - 17L
1,708 SR
Queue Stats
368W - 304L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 9
9,765
514
4,057
18,620
17,660
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
Dario0818
Cernunnos
14
5 / 6 / 5
9,706
511
13,102
16,116
5,570
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Finalnoob5
Nemesis
14
1 / 7 / 3
9,161
482
9,170
17,965
7,045
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 8 / 1
8,020
422
6,558
18,186
9,421
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
5 / 6 / 3
10,141
534
11,344
14,687
5,857
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
18
5 / 0 / 13
11,641
613
20,244
17,125
18,775
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
AnomaRee
Cthulhu
13
3 / 4 / 4
9,954
524
6,160
16,393
8,750
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
17
9 / 4 / 11
11,979
630
15,820
17,534
7,655
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 2 / 10
10,577
557
12,692
11,458
4,105
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
WarmyK
Neith
16
8 / 3 / 5
10,897
574
13,566
9,236
3,528
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
73
13
Kills
30
30
Deaths
13
21
Assists
43
Player
Kills
Deaths
Assists
KDA
L
2
3
9
2.17
W
Mulan
5
0
13
11.5
W
Cthulhu
AnomaRee
Cthulhu
3
4
4
1.25
W
Tsukuyomi
9
4
11
3.63
L
Cernunnos
Dario0818
Cernunnos
5
6
5
1.25
W
5
2
10
5
L
Nemesis
Finalnoob5
Nemesis
1
7
3
0.36
L
0
8
1
0.06
W
Neith
WarmyK
Neith
8
3
5
3.5
L
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,231
Damage
68,482
85,574
Taken
71,746
45,553
Mitigated
42,813
27,745
Healing
26,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,057
2,121
3,117
5,067
18,620
17,660
0
5,397
13,098
651
16,197
W
Mulan
20,244
2,361
0
11,592
17,125
18,775
144
2,164
14,586
0
83,031
W
Cthulhu
AnomaRee
Cthulhu
6,160
237
512
1,825
16,393
8,750
288
1,134
15,239
31,325
0
W
Tsukuyomi
15,820
3,652
0
5,657
17,534
7,655
0
4,470
13,014
0
83,832
L
Cernunnos
Dario0818
Cernunnos
13,102
7,082
0
4,118
16,116
5,570
0
5,416
10,588
0
36,685
W
12,692
728
128
3,127
11,458
4,105
1,010
3,248
8,210
55,417
0
L
Nemesis
Finalnoob5
Nemesis
9,170
4,517
0
4,770
17,965
7,045
0
2,676
15,139
0
72,737
L
6,558
3,395
0
4,432
18,186
9,421
0
633
17,107
0
40,668
W
Neith
WarmyK
Neith
13,566
5,238
0
3,895
9,236
3,528
2,399
979
8,257
0
63,272
L
11,344
718
1,802
4,439
14,687
5,857
161
4,730
9,877
59,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,793
Gold Earned
55,048
376
Minions Killed
485
0
Camps Cleared
0
1,666,898
Distance Traveled
1,804,732
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,765
514
14
1
0
361,558
6
W
Mulan
11,641
613
131
7
0
397,728
0
W
Cthulhu
9,954
524
41
2
0
366,474
9
W
Tsukuyomi
11,979
630
116
6
0
373,247
0
L
Cernunnos
9,706
511
67
4
0
333,231
1
W
Janus
10,577
557
92
5
0
324,025
3
L
Nemesis
9,161
482
97
5
0
365,206
1
L
Set
8,020
422
83
4
0
288,404
5
W
Neith
10,897
574
105
6
0
343,258
5
L
Chang'e
10,141
534
115
6
0
318,499
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role