Player Matchup

Ganesha
Ganesha
Kamekonaz
Ganesha
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Lord_Shayrai
Ah Puch
Level 68
God Stats
7W - 3L
1,598 SR
Queue Stats
114W - 109L
1,483 Elo+
Solo
Artio
Artio
ZakaWM
Artio
Level 73
God Stats
4W - 0L
1,829 SR
Queue Stats
200W - 177L
1,470 Elo+
Solo
Zeus
Zeus
dracoandbowin
Zeus
Level 106
God Stats
4W - 0L
1,680 SR
Queue Stats
125W - 120L
1,455 Elo+
Solo
Cthulhu
Cthulhu
nmcv06
Cthulhu
Level 86
God Stats
5W - 2L
1,781 SR
Queue Stats
602W - 625L
1,448 Elo+
Solo
Team Averages
Level 89
1,678 SR
1,471 Elo+

VS

Team Averages
Level 104
1,695 SR
1,439 Elo+
Persephone
Persephone
BLAZExELEMUTTxx
Persephone
Level 155
God Stats
9W - 6L
1,646 SR
Queue Stats
389W - 391L
1,418 Elo+
Solo
Cthulhu
Cthulhu
Red13Zulu
Cthulhu
Level 81
God Stats
0W - 1L
1,674 SR
Queue Stats
161W - 150L
1,456 Elo+
Party 1
Scylla
Scylla
blackndecker720
Scylla
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 97L
1,437 Elo+
Solo
Hera
Hera
hoogachaka
Hera
Level 114
God Stats
7W - 4L
1,811 SR
Queue Stats
455W - 433L
1,401 Elo+
Party 1
Cernunnos
Cernunnos
xBlacK Pr0d1Gyx
Cernunnos
Level 108
God Stats
3W - 2L
1,846 SR
Queue Stats
157W - 170L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Kamekonaz
Ganesha
20
2 / 3 / 30
11,661
729
12,897
16,877
17,484
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
Lord_Shayrai
Ah Puch
20
13 / 2 / 23
13,612
851
24,524
11,995
5,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artio
ZakaWM
Artio
18
7 / 4 / 22
11,822
739
6,984
21,792
17,840
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
7 / 5 / 15
11,679
730
13,586
12,075
3,999
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
nmcv06
Cthulhu
20
14 / 2 / 22
14,154
885
17,680
17,576
21,137
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BLAZExELEMUTTxx
Persephone
15
1 / 9 / 8
9,698
606
18,893
13,861
4,329
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Red13Zulu
Cthulhu
19
7 / 11 / 2
12,432
777
16,253
23,570
28,127
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
2 / 8 / 4
9,853
616
5,825
13,922
3,482
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
4 / 8 / 6
11,588
724
9,879
15,899
13,790
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
xBlacK Pr0d1Gyx
Cernunnos
19
2 / 7 / 5
10,468
654
13,701
17,213
6,002
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
41
43
Kills
16
16
Deaths
43
112
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Persephone
BLAZExELEMUTTxx
Persephone
1
9
8
0.56
W
Ganesha
Kamekonaz
Ganesha
2
3
30
5.67
W
Ah Puch
Lord_Shayrai
Ah Puch
13
2
23
12.25
L
Cthulhu
Red13Zulu
Cthulhu
7
11
2
0.73
W
Artio
ZakaWM
Artio
7
4
22
4.5
L
2
8
4
0.5
W
7
5
15
2.9
L
4
8
6
0.88
W
Cthulhu
nmcv06
Cthulhu
14
2
22
12.5
L
Cernunnos
xBlacK Pr0d1Gyx
Cernunnos
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,671
Damage
64,551
80,315
Taken
84,465
66,185
Mitigated
55,730
39,051
Healing
15,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
BLAZExELEMUTTxx
Persephone
18,893
1,205
984
1,140
13,861
4,329
0
11,871
1,990
30,290
0
W
Ganesha
Kamekonaz
Ganesha
12,897
870
5,405
4,050
16,877
17,484
140
11,166
5,711
26,768
0
W
Ah Puch
Lord_Shayrai
Ah Puch
24,524
810
3,298
4,630
11,995
5,725
1,804
9,119
2,876
43,223
0
L
Cthulhu
Red13Zulu
Cthulhu
16,253
975
1,732
1,017
23,570
28,127
0
20,035
3,535
26,981
0
W
Artio
ZakaWM
Artio
6,984
94
5,361
7,638
21,792
17,840
1,048
11,516
10,276
14,186
0
L
5,825
307
825
1,278
13,922
3,482
951
12,805
1,117
19,634
0
W
13,586
2,134
445
1,355
12,075
3,999
1,693
10,489
1,586
30,331
0
L
9,879
3,936
1,405
2,088
15,899
13,790
0
14,702
1,197
21,475
0
W
Cthulhu
nmcv06
Cthulhu
17,680
455
4,604
2,265
17,576
21,137
388
8,560
9,016
44,364
0
L
Cernunnos
xBlacK Pr0d1Gyx
Cernunnos
13,701
6,045
996
3,698
17,213
6,002
0
16,258
955
0
33,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,928
Gold Earned
54,039
173
Minions Killed
166
0
Camps Cleared
0
1,431,166
Distance Traveled
1,236,994
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,698
606
33
2
0
251,491
0
W
Ganesha
11,661
729
1
0
0
307,438
0
W
Ah Puch
13,612
851
42
3
0
287,753
0
L
Cthulhu
12,432
777
27
2
0
242,648
0
W
Artio
11,822
739
23
1
0
284,806
5
L
Scylla
9,853
616
31
2
0
269,737
0
W
Zeus
11,679
730
58
4
0
249,557
0
L
Hera
11,588
724
22
1
0
244,401
1
W
Cthulhu
14,154
885
49
3
0
301,612
0
L
Cernunnos
10,468
654
53
3
0
228,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role