Player Matchup

Bakasura
Bakasura
Baliiste
Bakasura
Level 15
God Stats
1W - 0L
1,655 SR
Queue Stats
18W - 22L
1,282 Elo+
Solo
Tsukuyomi
Tsukuyomi
Gammasztika
Tsukuyomi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
SeVn I Vario
Sun Wukong
Level 14
God Stats
8W - 13L
1,399 SR
Queue Stats
50W - 58L
1,097 Elo+
Solo
Team Averages
Level 12
1,518 SR
1,293 Elo+

VS

Team Averages
Level 20
1,526 SR
1,253 Elo+
Izanami
Izanami
KileenPax
Izanami
Level 17
God Stats
15W - 9L
1,737 SR
Queue Stats
120W - 143L
1,351 Elo+
Solo
Hades
Hades
Nokknokkhw
Hades
Level 27
God Stats
11W - 19L
1,492 SR
Queue Stats
54W - 110L
1,254 Elo+
Solo
Thanatos
Thanatos
dimonshersh-99_0
Thanatos
Level 16
God Stats
15W - 20L
1,348 SR
Queue Stats
20W - 29L
1,153 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Baliiste
Bakasura
17
10 / 7 / 2
13,774
861
15,448
16,291
7,283
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Gammasztika
Tsukuyomi
8
0 / 6 / 3
8,736
546
950
6,999
2,464
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Sun Wukong
SeVn I Vario
Sun Wukong
15
2 / 6 / 9
11,836
740
6,504
12,844
11,282
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KileenPax
Izanami
7
2 / 0 / 4
9,244
578
1,512
1,140
285
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
14
3 / 4 / 10
10,730
671
8,768
12,985
10,991
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
13 / 8 / 3
12,803
800
12,532
22,400
8,196
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
12
Kills
18
19
Deaths
12
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Baliiste
Bakasura
10
7
2
1.57
W
Tsukuyomi
Gammasztika
Tsukuyomi
0
6
3
0.25
L
Izanami
KileenPax
Izanami
2
0
4
4
L
Hades
3
4
10
2
W
Sun Wukong
SeVn I Vario
Sun Wukong
2
6
9
1.08
L
13
8
3
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,902
Damage
22,812
36,134
Taken
36,525
21,029
Mitigated
19,472
8,475
Healing
16,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Baliiste
Bakasura
15,448
11,626
0
5,783
16,291
7,283
1,670
3,171
13,120
0
46,772
W
Tsukuyomi
Gammasztika
Tsukuyomi
950
442
159
698
6,999
2,464
224
1,495
5,504
0
8,230
L
Izanami
KileenPax
Izanami
1,512
1,115
0
71
1,140
285
125
0
1,132
0
7,174
L
Hades
8,768
556
183
2,672
12,985
10,991
1,586
32
11,353
34,369
0
W
Sun Wukong
SeVn I Vario
Sun Wukong
6,504
1,585
0
1,835
12,844
11,282
704
4,209
8,635
0
27,008
L
12,532
5,731
0
13,762
22,400
8,196
1,006
60
20,722
0
55,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,346
Gold Earned
32,777
120
Minions Killed
116
0
Camps Cleared
0
709,771
Distance Traveled
603,126
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,774
861
88
6
0
280,358
0
W
Tsukuyomi
8,736
546
13
1
0
118,827
1
L
Izanami
9,244
578
14
1
0
68,616
0
L
Hades
10,730
671
35
2
0
253,416
0
W
Sun Wukong
11,836
740
19
1
0
310,586
0
L
Thanatos
12,803
800
67
4
0
281,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role