Player Matchup

Odin
Odin
Andyiar
Odin
Level 70
God Stats
4W - 2L
1,539 SR
Queue Stats
73W - 72L
1,477 Elo+
Party 4
Fenrir
Fenrir
Cristi19dec
Fenrir
Level 23
God Stats
5W - 1L
1,687 SR
Queue Stats
36W - 38L
1,316 Elo+
Party 2
Janus
Janus
FrodoGER
Janus
Level 18
God Stats
2W - 3L
1,283 SR
Queue Stats
39W - 48L
1,366 Elo+
Solo
Zeus
Zeus
LubieArbuzy420
Zeus
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 26L
1,217 Elo+
Party 4
Artemis
Artemis
NewtSCM
Artemis
Level 18
God Stats
6W - 3L
1,690 SR
Queue Stats
22W - 23L
1,319 Elo+
Party 2
Team Averages
Level 26
1,540 SR
1,339 Elo+

VS

Team Averages
Level 28
1,565 SR
1,373 Elo+
Hun Batz
Hun Batz
MakeroniLord
Hun Batz
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 38L
1,322 Elo+
Party 3
Artemis
Artemis
Mizukiowo
Artemis
Level 42
God Stats
55W - 23L
1,663 SR
Queue Stats
229W - 221L
1,472 Elo+
Party 1
Discordia
Discordia
fidofeX
Discordia
Level 26
God Stats
16W - 18L
1,500 SR
Queue Stats
73W - 76L
1,433 Elo+
Party 1
Neith
Neith
matsf9
Neith
Level 18
God Stats
32W - 21L
1,473 SR
Queue Stats
33W - 27L
1,347 Elo+
Party 1
Amaterasu
Amaterasu
waiwhyy
Amaterasu
Level 5
God Stats
84W - 64L
1,687 SR
Queue Stats
163W - 132L
1,290 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Andyiar
Odin
20
10 / 7 / 27
16,259
1,161
19,046
28,259
33,057
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
20
11 / 6 / 23
16,213
1,158
17,633
22,154
12,810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Janus
FrodoGER
Janus
20
5 / 3 / 20
14,444
1,032
13,400
10,847
4,083
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
4 / 11 / 30
14,746
1,053
20,614
20,802
8,939
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Artemis
NewtSCM
Artemis
20
15 / 2 / 19
17,016
1,215
32,532
17,229
8,672
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

43

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
MakeroniLord
Hun Batz
20
5 / 11 / 18
14,505
1,036
21,183
22,174
7,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
Mizukiowo
Artemis
20
9 / 7 / 13
15,853
1,132
28,337
17,410
6,272
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
fidofeX
Discordia
20
3 / 9 / 20
14,247
1,018
14,551
16,007
8,213
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
matsf9
Neith
20
6 / 8 / 13
14,866
1,062
14,000
20,085
11,679
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
waiwhyy
Amaterasu
20
6 / 10 / 15
14,725
1,052
13,203
32,059
29,531
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
108
45
Kills
29
29
Deaths
45
119
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Odin
Andyiar
Odin
10
7
27
3.36
W
Fenrir
11
6
23
3.75
W
Janus
FrodoGER
Janus
5
3
20
5
W
4
11
30
1.73
L
Hun Batz
MakeroniLord
Hun Batz
5
11
18
1.27
L
Artemis
Mizukiowo
Artemis
9
7
13
2.21
W
Artemis
NewtSCM
Artemis
15
2
19
12.25
L
Discordia
fidofeX
Discordia
3
9
20
1.44
L
Neith
matsf9
Neith
6
8
13
1.56
L
Amaterasu
waiwhyy
Amaterasu
6
10
15
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,225
Damage
91,274
99,291
Taken
107,735
67,561
Mitigated
63,120
7,179
Healing
8,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Andyiar
Odin
19,046
5,142
0
200
28,259
33,057
0
4,129
23,827
0
33,268
W
Fenrir
17,633
4,268
0
1,258
22,154
12,810
0
1,863
20,141
0
30,808
W
Janus
FrodoGER
Janus
13,400
944
0
0
10,847
4,083
0
2,330
8,467
55,393
0
W
20,614
2,702
0
0
20,802
8,939
0
4,671
16,006
41,953
0
L
Hun Batz
MakeroniLord
Hun Batz
21,183
4,973
0
32
22,174
7,425
0
4,793
17,381
0
32,559
L
Artemis
Mizukiowo
Artemis
28,337
16,079
591
541
17,410
6,272
0
3,930
13,480
0
65,756
W
Artemis
NewtSCM
Artemis
32,532
21,247
0
5,721
17,229
8,672
0
2,764
14,365
0
56,742
L
Discordia
fidofeX
Discordia
14,551
654
139
139
16,007
8,213
0
6,128
9,879
42,702
0
L
Neith
matsf9
Neith
14,000
5,313
267
2,970
20,085
11,679
0
7,521
12,564
0
55,682
L
Amaterasu
waiwhyy
Amaterasu
13,203
2,850
0
4,254
32,059
29,531
0
11,642
20,417
1,326
22,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,678
Gold Earned
74,196
266
Minions Killed
288
6
Camps Cleared
10
1,286,505
Distance Traveled
1,374,723
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
16,259
1,161
35
3
1
275,301
0
W
Fenrir
16,213
1,158
25
2
2
286,654
0
W
Janus
14,444
1,032
89
6
0
255,215
0
W
Zeus
14,746
1,053
54
4
0
213,813
1
L
Hun Batz
14,505
1,036
22
2
4
278,957
1
L
Artemis
15,853
1,132
63
5
5
267,578
1
W
Artemis
17,016
1,215
63
5
3
255,522
0
L
Discordia
14,247
1,018
73
5
0
252,409
0
L
Neith
14,866
1,062
107
8
0
253,619
0
L
Amaterasu
14,725
1,052
23
2
1
322,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role