Player Matchup

Sun Wukong
Sun Wukong
Cloud7_9
Sun Wukong
Level 29
God Stats
3W - 5L
1,582 SR
Queue Stats
143W - 162L
1,367 Elo+
Solo
Fenrir
Fenrir
DiegoKazuma
Fenrir
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 63L
1,401 Elo+
Solo
Nike
Nike
Dýlän
Nike
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,421 Elo+
Solo
Anubis
Anubis
gigilicious69
Anubis
Level 88
God Stats
39W - 51L
1,446 SR
Queue Stats
395W - 461L
1,449 Elo+
Party 1
Hera
Hera
shaikhatb6
Hera
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
17W - 8L
1,463 Elo+
Party 1
Team Averages
Level 32
1,505 SR
1,420 Elo+

VS

Team Averages
Level 26
1,488 SR
1,367 Elo+
Hun Batz
Hun Batz
ELUZA_GG
Hun Batz
Level 16
God Stats
3W - 1L
1,685 SR
Queue Stats
16W - 22L
1,359 Elo+
Party 2
Vulcan
Vulcan
UNPANIPEE-op_qz
Vulcan
Level 31
God Stats
10W - 9L
1,392 SR
Queue Stats
440W - 442L
1,401 Elo+
Party 2
Erlang Shen
Erlang Shen
accesibleray_BPP
Erlang Shen
Level 25
God Stats
13W - 19L
1,518 SR
Queue Stats
421W - 474L
1,368 Elo+
Party 2
Heimdallr
Heimdallr
facepump10
Heimdallr
Level 28
God Stats
80W - 64L
1,525 SR
Queue Stats
330W - 322L
1,341 Elo+
Solo
Ares
Ares
haoho_BPP
Ares
Level 29
God Stats
27W - 38L
1,321 SR
Queue Stats
290W - 336L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cloud7_9
Sun Wukong
13
4 / 5 / 2
8,753
515
10,513
15,400
11,266
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
12
1 / 5 / 2
7,735
455
6,775
17,534
6,038
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nike
Dýlän
Nike
7
0 / 5 / 3
5,819
342
554
6,771
2,128
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
5 / 10 / 5
9,748
573
17,036
14,425
6,332
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 14 / 6
8,007
471
3,939
12,721
3,994
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ELUZA_GG
Hun Batz
15
5 / 3 / 8
10,395
611
8,346
14,306
4,382
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
12 / 4 / 11
10,731
631
21,044
12,064
3,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
accesibleray_BPP
Erlang Shen
14
1 / 2 / 3
9,067
533
4,255
9,402
6,040
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
facepump10
Heimdallr
15
14 / 4 / 7
10,683
628
18,605
12,986
4,914
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
14
7 / 0 / 13
10,360
609
2,680
7,827
7,535
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
81
12
Kills
39
39
Deaths
13
18
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Cloud7_9
Sun Wukong
4
5
2
1
L
Fenrir
1
5
2
0.4
L
Nike
Dýlän
Nike
0
5
3
0.3
W
Hun Batz
ELUZA_GG
Hun Batz
5
3
8
3
W
12
4
11
4.38
W
Erlang Shen
accesibleray_BPP
Erlang Shen
1
2
3
1.25
W
Heimdallr
facepump10
Heimdallr
14
4
7
4.38
L
5
10
5
0.75
W
Ares
7
0
13
13.5
L
2
14
6
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,817
Damage
54,930
66,851
Taken
56,585
29,758
Mitigated
26,581
12,801
Healing
19,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Cloud7_9
Sun Wukong
10,513
3,602
0
3,095
15,400
11,266
669
4,510
10,440
0
36,148
L
Fenrir
6,775
2,066
0
5,425
17,534
6,038
218
3,550
13,934
0
43,204
L
Nike
Dýlän
Nike
554
232
0
0
6,771
2,128
0
1,111
5,635
0
3,973
W
Hun Batz
ELUZA_GG
Hun Batz
8,346
2,712
0
4,483
14,306
4,382
56
4,595
9,661
0
69,462
W
21,044
9,372
0
2,864
12,064
3,710
2,029
8,846
3,168
66,168
0
W
Erlang Shen
accesibleray_BPP
Erlang Shen
4,255
1,971
0
4,521
9,402
6,040
2,819
549
8,482
0
34,668
W
Heimdallr
facepump10
Heimdallr
18,605
12,198
0
6,299
12,986
4,914
3,729
3,680
9,231
0
58,306
L
17,036
129
808
3,473
14,425
6,332
657
8,502
5,923
46,729
0
W
Ares
2,680
118
605
883
7,827
7,535
1,164
3,305
4,447
9,318
0
L
3,939
1,621
0
0
12,721
3,994
24
6,051
6,670
17,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,062
Gold Earned
51,236
215
Minions Killed
388
0
Camps Cleared
0
1,365,326
Distance Traveled
1,415,864
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,753
515
44
3
0
331,989
2
L
Fenrir
7,735
455
72
4
0
310,098
10
L
Nike
5,819
342
7
0
0
262,995
0
W
Hun Batz
10,395
611
103
6
0
316,492
5
W
Vulcan
10,731
631
103
6
0
287,719
0
W
Erlang Shen
9,067
533
78
5
0
292,105
5
W
Heimdallr
10,683
628
88
5
0
261,606
1
L
Anubis
9,748
573
71
4
0
238,609
0
W
Ares
10,360
609
16
1
0
257,942
0
L
Hera
8,007
471
21
1
0
221,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role