Player Matchup

Hercules
Hercules
Adnanio
Hercules
Level 67
God Stats
6W - 2L
1,734 SR
Queue Stats
121W - 129L
1,490 Elo+
Party 2
Janus
Janus
KlausBones007
Janus
Level 62
God Stats
11W - 11L
1,413 SR
Queue Stats
158W - 143L
1,457 Elo+
Party 3
Nemesis
Nemesis
Matrik666
Nemesis
Level 22
God Stats
3W - 1L
1,550 SR
Queue Stats
15W - 7L
1,494 Elo+
Party 2
Ra
Ra
UltraKiOfLights
Ra
Level 159
God Stats
3W - 4L
1,460 SR
Queue Stats
276W - 251L
1,464 Elo+
Party 3
Artemis
Artemis
bielprimo01
Artemis
Level 26
God Stats
9W - 5L
1,515 SR
Queue Stats
107W - 84L
1,496 Elo+
Party 3
Team Averages
Level 67
1,535 SR
1,480 Elo+

VS

Team Averages
Level 52
1,434 SR
1,415 Elo+
Discordia
Discordia
Krowlin
Discordia
Level 99
God Stats
17W - 33L
1,433 SR
Queue Stats
524W - 521L
1,470 Elo+
Party 1
Yemoja
Yemoja
PortgasDmike2
Yemoja
Level 34
God Stats
0W - 2L
1,363 SR
Queue Stats
3W - 5L
1,456 Elo+
Solo
Odin
Odin
RogueMailman
Odin
Level 34
God Stats
0W - 2L
1,310 SR
Queue Stats
9W - 11L
1,475 Elo+
Solo
Neith
Neith
Shokobutsu
Neith
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,264 Elo+
Solo
Baron Samedi
Baron Samedi
StayInside666
Baron Samedi
Level 48
God Stats
128W - 100L
1,563 SR
Queue Stats
220W - 229L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Adnanio
Hercules
20
2 / 1 / 18
15,366
904
16,932
35,243
46,371
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
5 / 0 / 9
15,771
928
18,659
10,615
3,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Matrik666
Nemesis
20
2 / 9 / 11
14,395
847
14,351
26,380
11,127
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 7 / 9
17,480
1,028
23,567
21,491
9,782
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
bielprimo01
Artemis
20
4 / 6 / 15
15,355
903
19,448
20,536
7,912
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Team 1 Tickets

70

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Krowlin
Discordia
20
12 / 5 / 8
17,411
1,024
41,551
19,683
7,319
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
1 / 0 / 6
12,745
750
3,155
1,771
692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
3 / 8 / 15
14,817
872
16,560
33,064
35,320
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Neith
20
7 / 7 / 14
16,218
954
30,086
23,645
10,168
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
StayInside666
Baron Samedi
20
0 / 3 / 11
14,278
840
14,645
19,756
14,566
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
77
23
Kills
23
23
Deaths
23
62
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Hercules
Adnanio
Hercules
2
1
18
11
W
5
0
9
9.5
L
Discordia
Krowlin
Discordia
12
5
8
3.2
W
Nemesis
Matrik666
Nemesis
2
9
11
0.83
L
1
0
6
4
L
3
8
15
1.31
L
Neith
7
7
14
2
L
Baron Samedi
StayInside666
Baron Samedi
0
3
11
1.83
W
10
7
9
2.07
W
Artemis
bielprimo01
Artemis
4
6
15
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,957
Damage
105,997
114,265
Taken
97,919
78,527
Mitigated
68,065
27,792
Healing
14,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Adnanio
Hercules
16,932
4,088
0
10,805
35,243
46,371
0
14,376
20,867
1,331
24,945
W
18,659
439
833
1,101
10,615
3,335
0
6,884
3,731
62,963
0
L
Discordia
Krowlin
Discordia
41,551
1,414
0
0
19,683
7,319
0
11,804
7,879
79,353
0
W
Nemesis
Matrik666
Nemesis
14,351
6,369
0
1,664
26,380
11,127
0
13,930
12,450
0
36,600
L
3,155
135
647
49
1,771
692
0
1,426
345
10,200
0
L
16,560
5,750
1,961
1,828
33,064
35,320
0
9,924
23,140
0
33,373
L
Neith
30,086
16,000
0
1,360
23,645
10,168
0
13,063
10,582
0
60,560
L
Baron Samedi
StayInside666
Baron Samedi
14,645
326
5,273
2,951
19,756
14,566
0
7,336
12,420
47,426
0
W
23,567
653
3,734
6,765
21,491
9,782
0
10,767
10,724
66,701
0
W
Artemis
bielprimo01
Artemis
19,448
9,444
0
2,890
20,536
7,912
0
13,394
7,142
0
44,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,367
Gold Earned
75,469
335
Minions Killed
288
14
Camps Cleared
6
1,653,997
Distance Traveled
1,309,521
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
15,366
904
20
1
0
333,428
3
W
Janus
15,771
928
114
7
3
355,697
0
L
Discordia
17,411
1,024
96
6
0
334,830
0
W
Nemesis
14,395
847
31
2
4
333,764
0
L
Yemoja
12,745
750
16
1
1
78,185
1
L
Odin
14,817
872
47
3
1
313,373
0
L
Neith
16,218
954
69
4
2
290,254
0
L
Baron Samedi
14,278
840
60
4
2
292,879
0
W
Ra
17,480
1,028
115
7
5
358,154
0
W
Artemis
15,355
903
55
3
2
272,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role