Player Matchup

Merlin
Merlin
BelKatarn
Merlin
Level 19
God Stats
0W - 1L
1,429 SR
Queue Stats
0W - 2L
1,132 Elo+
Solo
Artio
Artio
Highlander5
Artio
Level 25
God Stats
1W - 2L
1,504 SR
Queue Stats
33W - 54L
1,245 Elo+
Solo
Medusa
Medusa
LysKhooi
Medusa
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 24L
1,316 Elo+
Solo
Mercury
Mercury
MANUELIT069
Mercury
Level 25
God Stats
6W - 8L
1,461 SR
Queue Stats
91W - 105L
1,279 Elo+
Solo
Cerberus
Cerberus
Zepha7
Cerberus
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 76L
1,315 Elo+
Solo
Team Averages
Level 22
1,479 SR
1,257 Elo+

VS

Team Averages
Level 20
1,423 SR
1,240 Elo+
Nemesis
Nemesis
Cracked_N1ghtmar
Nemesis
Level 12
God Stats
4W - 7L
1,538 SR
Queue Stats
43W - 59L
1,236 Elo+
Solo
Cthulhu
Cthulhu
ExaltedKilla
Cthulhu
Level 27
God Stats
27W - 30L
1,456 SR
Queue Stats
95W - 109L
1,295 Elo+
Party 1
Odin
Odin
Gr8WhtNynja
Odin
Level 25
God Stats
4W - 5L
1,260 SR
Queue Stats
109W - 121L
1,308 Elo+
Party 1
Chang'e
Chang'e
JohnnyB_907
Chang'e
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,161 Elo+
Party 2
Neith
Neith
Masoblivion
Neith
Level 18
God Stats
2W - 3L
1,364 SR
Queue Stats
10W - 12L
1,198 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BelKatarn
Merlin
16
5 / 7 / 5
10,806
450
22,302
19,063
7,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 6 / 1
11,454
477
4,506
16,753
11,388
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
LysKhooi
Medusa
16
3 / 7 / 3
10,266
428
8,857
16,453
6,184
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
MANUELIT069
Mercury
16
5 / 7 / 9
11,416
476
11,007
20,393
9,106
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Zepha7
Cerberus
17
3 / 4 / 10
11,430
476
11,133
21,504
24,489
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 8 / 12
12,499
521
16,553
22,266
8,971
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
ExaltedKilla
Cthulhu
18
9 / 6 / 12
12,402
517
16,647
25,103
22,527
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
3 / 3 / 15
10,877
453
11,891
14,978
14,749
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
JohnnyB_907
Chang'e
16
2 / 3 / 20
10,363
432
7,700
15,509
9,208
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
9 / 3 / 10
12,234
510
22,874
14,906
5,725
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
100
21
Kills
31
31
Deaths
23
28
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Merlin
BelKatarn
Merlin
5
7
5
1.07
W
8
8
12
1.75
W
Cthulhu
ExaltedKilla
Cthulhu
9
6
12
2.5
W
3
3
15
3.5
L
5
6
1
0.92
W
Chang'e
JohnnyB_907
Chang'e
2
3
20
4
L
Medusa
LysKhooi
Medusa
3
7
3
0.64
L
Mercury
MANUELIT069
Mercury
5
7
9
1.36
W
9
3
10
4.67
L
Cerberus
Zepha7
Cerberus
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,805
Damage
75,665
94,166
Taken
92,762
58,795
Mitigated
61,180
19,860
Healing
39,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BelKatarn
Merlin
22,302
1,163
789
4,106
19,063
7,628
644
6,213
12,775
64,354
0
W
16,553
8,315
0
7,018
22,266
8,971
588
7,384
14,732
0
70,150
W
Cthulhu
ExaltedKilla
Cthulhu
16,647
722
2,952
3,304
25,103
22,527
245
9,669
15,369
60,388
0
W
11,891
3,887
0
2,724
14,978
14,749
864
4,740
10,148
911
32,676
L
4,506
381
210
2,992
16,753
11,388
464
4,991
11,662
22,379
0
W
Chang'e
JohnnyB_907
Chang'e
7,700
911
10,165
8,603
15,509
9,208
1,698
8,768
6,741
34,014
0
L
Medusa
LysKhooi
Medusa
8,857
3,362
526
2,230
16,453
6,184
990
4,580
11,798
0
53,108
L
Mercury
MANUELIT069
Mercury
11,007
6,973
0
2,669
20,393
9,106
0
4,786
15,507
0
63,072
W
22,874
12,391
0
4,839
14,906
5,725
6,259
6,975
7,831
0
81,548
L
Cerberus
Zepha7
Cerberus
11,133
762
0
6,338
21,504
24,489
533
4,575
16,752
59,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,372
Gold Earned
58,375
436
Minions Killed
385
0
Camps Cleared
0
1,830,401
Distance Traveled
1,999,582
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,806
450
101
4
0
322,823
1
W
Nemesis
12,499
521
78
3
0
393,702
0
W
Cthulhu
12,402
517
91
4
0
444,831
3
W
Odin
10,877
453
58
2
0
405,325
2
L
Artio
11,454
477
34
1
0
378,569
0
W
Chang'e
10,363
432
50
2
0
391,230
0
L
Medusa
10,266
428
90
4
0
385,773
1
L
Mercury
11,416
476
90
4
0
393,124
0
W
Neith
12,234
510
108
5
0
364,494
1
L
Cerberus
11,430
476
121
5
0
350,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role