Player Matchup

Nemesis
Nemesis
AnshaaAbdul
Nemesis
Level 12
God Stats
0W - 9L
1,098 SR
Queue Stats
8W - 40L
935 Elo+
Solo
Hercules
Hercules
Nakurth
Hercules
Level 14
God Stats
1W - 6L
1,249 SR
Queue Stats
110W - 129L
1,252 Elo+
Party 1
Chronos
Chronos
Noviemvre
Chronos
Level 16
God Stats
1W - 4L
1,233 SR
Queue Stats
120W - 137L
1,281 Elo+
Party 1
Team Averages
Level 14
1,193 SR
1,156 Elo+

VS

Team Averages
Level 18
1,380 SR
1,229 Elo+
Kuzenbo
Kuzenbo
EagleWolfGuy
Kuzenbo
Level 17
God Stats
1W - 2L
1,169 SR
Queue Stats
1W - 3L
1,068 Elo+
Party 2
Fenrir
Fenrir
littleblackpepe
Fenrir
Level 14
God Stats
4W - 6L
1,450 SR
Queue Stats
4W - 7L
1,273 Elo+
Party 2
Discordia
Discordia
roseyule
Discordia
Level 23
God Stats
4W - 2L
1,521 SR
Queue Stats
31W - 33L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AnshaaAbdul
Nemesis
5
0 / 0 / 1
5,709
571
0
112
37
Hercules
Nakurth
Hercules
9
2 / 3 / 2
6,662
666
3,590
11,406
11,642
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
Noviemvre
Chronos
10
3 / 5 / 1
7,003
700
6,117
7,742
2,839
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
EagleWolfGuy
Kuzenbo
10
3 / 0 / 4
8,032
803
4,506
5,878
5,411
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
2 / 4 / 5
7,594
759
1,717
6,232
2,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Discordia
roseyule
Discordia
10
3 / 2 / 5
7,987
799
7,995
4,975
1,478
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
5
Kills
8
8
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AnshaaAbdul
Nemesis
0
0
1
0.5
W
Kuzenbo
EagleWolfGuy
Kuzenbo
3
0
4
5
L
Hercules
Nakurth
Hercules
2
3
2
1
L
Chronos
Noviemvre
Chronos
3
5
1
0.7
W
2
4
5
1.13
W
Discordia
roseyule
Discordia
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,707
Damage
14,218
19,260
Taken
17,085
14,518
Mitigated
9,281
2,776
Healing
2,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AnshaaAbdul
Nemesis
0
0
0
0
112
37
0
112
0
0
0
W
Kuzenbo
EagleWolfGuy
Kuzenbo
4,506
2,045
0
0
5,878
5,411
390
1,790
3,895
12,105
0
L
Hercules
Nakurth
Hercules
3,590
723
0
2,532
11,406
11,642
0
6,670
4,736
0
9,819
L
Chronos
Noviemvre
Chronos
6,117
2,732
0
244
7,742
2,839
0
5,719
2,023
24,528
0
W
1,717
264
576
1,161
6,232
2,392
1,369
2,428
3,729
0
17,575
W
Discordia
roseyule
Discordia
7,995
219
0
685
4,975
1,478
830
1,936
2,989
34,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,374
Gold Earned
23,613
50
Minions Killed
90
0
Camps Cleared
0
312,720
Distance Traveled
570,575
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,709
571
0
0
0
852
0
W
Kuzenbo
8,032
803
17
2
0
209,922
1
L
Hercules
6,662
666
10
1
0
169,579
0
L
Chronos
7,003
700
40
4
0
142,289
0
W
Fenrir
7,594
759
33
3
0
187,067
1
W
Discordia
7,987
799
40
4
0
173,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role