Player Matchup

Tsukuyomi
Tsukuyomi
DonBibon
Tsukuyomi
Level 29
God Stats
24W - 12L
1,824 SR
Queue Stats
148W - 115L
1,653 Elo+
Party 2
King Arthur
King Arthur
Leroxet
King Arthur
Level 28
God Stats
2W - 4L
1,347 SR
Queue Stats
177W - 143L
1,549 Elo+
Solo
Hercules
Hercules
algidcute
Hercules
Level 17
God Stats
2W - 2L
1,551 SR
Queue Stats
43W - 31L
1,577 Elo+
Party 2
Chernobog
Chernobog
ileonnn
Chernobog
Level 26
God Stats
9W - 2L
1,854 SR
Queue Stats
77W - 62L
1,573 Elo+
Party 2
Merlin
Merlin
spogodba
Merlin
Level 23
God Stats
12W - 9L
1,631 SR
Queue Stats
20W - 20L
1,564 Elo+
Solo
Team Averages
Level 25
1,641 SR
1,583 Elo+

VS

Team Averages
Level 22
1,576 SR
1,572 Elo+
Mercury
Mercury
Drdr3j420
Mercury
Level 25
God Stats
2W - 4L
1,390 SR
Queue Stats
114W - 103L
1,539 Elo+
Solo
Khepri
Khepri
GamePlayerXL
Khepri
Level 27
God Stats
2W - 2L
1,757 SR
Queue Stats
43W - 37L
1,530 Elo+
Party 1
Cabrakan
Cabrakan
KocTuJIb
Cabrakan
Level 21
God Stats
11W - 19L
1,400 SR
Queue Stats
152W - 138L
1,588 Elo+
Solo
Sol
Sol
Sheezybrizee
Sol
Level 27
God Stats
2W - 6L
1,594 SR
Queue Stats
42W - 36L
1,580 Elo+
Solo
Hou Yi
Hou Yi
YouKnowItFam
Hou Yi
Level 11
God Stats
1W - 1L
1,740 SR
Queue Stats
77W - 66L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DonBibon
Tsukuyomi
5
1 / 0 / 4
3,735
747
1,940
2,281
562
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
Leroxet
King Arthur
6
0 / 0 / 0
3,515
703
1,296
2,899
1,133
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
algidcute
Hercules
5
0 / 0 / 2
3,252
650
625
2,289
734
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
ileonnn
Chernobog
5
2 / 0 / 0
3,426
685
511
894
199
Boots

Boots

+6%
Movement Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Merlin
spogodba
Merlin
6
3 / 0 / 1
4,012
802
1,187
590
149
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Drdr3j420
Mercury
4
0 / 2 / 0
3,167
633
46
2,868
546
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Khepri
5
0 / 1 / 0
3,101
620
480
1,585
471
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
KocTuJIb
Cabrakan
1
0 / 0 / 0
909
182
0
0
0
5
0 / 3 / 0
3,172
634
590
2,533
607
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hou Yi
6
0 / 0 / 0
3,510
702
1,851
2,093
427
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
6
Kills
0
0
Deaths
6
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DonBibon
Tsukuyomi
1
0
4
3
L
Mercury
Drdr3j420
Mercury
0
2
0
0
L
Khepri
0
1
0
0
L
Cabrakan
KocTuJIb
Cabrakan
0
0
0
0
W
King Arthur
Leroxet
King Arthur
0
0
0
0
L
0
3
0
0
L
Hou Yi
0
0
0
0
W
Hercules
algidcute
Hercules
0
0
2
1
W
Chernobog
ileonnn
Chernobog
2
0
0
2
W
Merlin
spogodba
Merlin
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,559
Damage
2,967
8,953
Taken
9,079
2,777
Mitigated
2,051
4,156
Healing
2,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DonBibon
Tsukuyomi
1,940
1,034
0
1,173
2,281
562
0
390
1,891
0
11,332
L
Mercury
Drdr3j420
Mercury
46
46
0
1,054
2,868
546
0
0
2,868
0
9,825
L
Khepri
480
122
0
280
1,585
471
0
0
1,555
5,774
0
L
Cabrakan
KocTuJIb
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
Leroxet
King Arthur
1,296
49
0
1,752
2,899
1,133
0
0
2,899
0
13,020
L
590
291
0
369
2,533
607
0
1,187
1,332
10,503
0
L
Hou Yi
1,851
1,390
0
1,253
2,093
427
0
0
1,893
0
13,498
W
Hercules
algidcute
Hercules
625
283
0
851
2,289
734
0
320
1,969
0
7,278
W
Chernobog
ileonnn
Chernobog
511
357
0
380
894
199
23
160
734
0
10,304
W
Merlin
spogodba
Merlin
1,187
203
0
0
590
149
0
200
390
10,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,940
Gold Earned
13,859
114
Minions Killed
85
0
Camps Cleared
0
510,653
Distance Traveled
342,036
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
3,735
747
23
5
0
117,912
2
L
Mercury
3,167
633
25
5
0
83,179
0
L
Khepri
3,101
620
12
2
0
88,748
2
L
Cabrakan
909
182
0
0
0
0
0
W
King Arthur
3,515
703
34
7
0
117,585
1
L
Sol
3,172
634
17
3
0
87,725
1
L
Hou Yi
3,510
702
31
6
0
82,384
0
W
Hercules
3,252
650
16
3
0
98,511
1
W
Chernobog
3,426
685
25
5
0
88,095
0
W
Merlin
4,012
802
16
3
0
88,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role