Player Matchup

Heimdallr
Heimdallr
Blockaye
Heimdallr
Level 18
God Stats
10W - 8L
1,358 SR
Queue Stats
136W - 127L
1,366 Elo+
Solo
Hera
Hera
MadMoler81
Hera
Level 29
God Stats
3W - 9L
1,128 SR
Queue Stats
124W - 177L
1,375 Elo+
Solo
Bakasura
Bakasura
Mr_Esk0b4rr
Bakasura
Level 28
God Stats
28W - 35L
1,418 SR
Queue Stats
40W - 46L
1,256 Elo+
Solo
Thanatos
Thanatos
Twitch ezziopan
Thanatos
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
968 Elo+
Solo
Chaac
Chaac
killa_kels19
Chaac
Level 17
God Stats
30W - 31L
1,546 SR
Queue Stats
620W - 663L
1,227 Elo+
Solo
Team Averages
Level 20
1,390 SR
1,238 Elo+

VS

Team Averages
Level 17
1,591 SR
1,315 Elo+
Merlin
Merlin
DEMONRIVER03
Merlin
Level 8
God Stats
2W - 4L
1,669 SR
Queue Stats
4W - 12L
1,285 Elo+
Solo
Ratatoskr
Ratatoskr
Dinomanic
Ratatoskr
Level 16
God Stats
3W - 1L
1,848 SR
Queue Stats
31W - 37L
1,450 Elo+
Solo
Cthulhu
Cthulhu
FirstSgtGARCIA
Cthulhu
Level 29
God Stats
28W - 22L
1,672 SR
Queue Stats
237W - 244L
1,413 Elo+
Solo
Guan Yu
Guan Yu
Panther boy8298
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,134 Elo+
Solo
Skadi
Skadi
SofaK1ngAwesome4
Skadi
Level 23
God Stats
2W - 3L
1,265 SR
Queue Stats
83W - 87L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Blockaye
Heimdallr
10
2 / 0 / 4
5,617
624
3,164
4,727
1,520
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
3 / 0 / 0
5,313
590
2,527
2,188
446
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
Mr_Esk0b4rr
Bakasura
8
2 / 0 / 2
4,981
553
2,848
3,118
1,028
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
7
2 / 4 / 1
4,932
548
1,311
6,277
1,684
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8
0 / 1 / 1
4,678
520
1,621
4,877
3,015
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
7
1 / 3 / 0
4,138
460
1,520
3,121
644
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ratatoskr
Dinomanic
Ratatoskr
5
1 / 1 / 0
4,257
473
1,013
2,562
574
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 1 / 1
4,582
509
3,254
5,508
1,781
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 5 / 1
4,209
468
239
5,860
3,004
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

5
0 / 0 / 0
3,745
416
1,028
2,257
391
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
9
Kills
3
5
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Blockaye
Heimdallr
2
0
4
4
L
Merlin
1
3
0
0.33
L
Ratatoskr
Dinomanic
Ratatoskr
1
1
0
1
L
1
1
1
1.5
W
3
0
0
3
W
Bakasura
Mr_Esk0b4rr
Bakasura
2
0
2
3
L
0
5
1
0.1
L
0
0
0
0
W
Thanatos
2
4
1
0.63
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,471
Damage
7,054
21,187
Taken
19,308
7,693
Mitigated
6,394
8,378
Healing
3,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Blockaye
Heimdallr
3,164
1,092
0
1,469
4,727
1,520
1,119
1,885
2,842
0
25,791
L
Merlin
1,520
222
0
0
3,121
644
90
465
2,561
11,907
0
L
Ratatoskr
Dinomanic
Ratatoskr
1,013
345
0
0
2,562
574
68
397
2,090
0
8,926
L
3,254
628
87
2,194
5,508
1,781
0
277
5,025
16,127
0
W
2,527
505
0
250
2,188
446
70
182
1,981
24,045
0
W
Bakasura
Mr_Esk0b4rr
Bakasura
2,848
2,414
369
1,898
3,118
1,028
240
766
2,352
0
9,645
L
239
0
100
880
5,860
3,004
50
1,388
4,442
0
10,076
L
1,028
714
0
607
2,257
391
240
0
2,247
0
8,836
W
Thanatos
1,311
373
0
3,387
6,277
1,684
130
275
5,977
0
16,319
W
1,621
120
0
1,005
4,877
3,015
362
1,666
3,211
0
13,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,521
Gold Earned
20,931
174
Minions Killed
101
0
Camps Cleared
0
822,709
Distance Traveled
730,768
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,617
624
52
6
0
146,688
1
L
Merlin
4,138
460
18
2
0
155,739
0
L
Ratatoskr
4,257
473
17
2
0
120,813
0
L
Cthulhu
4,582
509
24
3
0
188,323
0
W
Hera
5,313
590
36
4
0
150,208
3
W
Bakasura
4,981
553
32
4
0
207,198
2
L
Guan Yu
4,209
468
25
3
0
161,189
2
L
Skadi
3,745
416
17
2
0
104,704
0
W
Thanatos
4,932
548
34
4
0
149,353
0
W
Chaac
4,678
520
20
2
0
169,262
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role