Player Matchup

Discordia
Discordia
Gold V
 
Discordia
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Bronze III
ZoKnes SmoKe
Osiris
Bronze III
Level 67
God Stats
0W - 1L
1,702 SR
Queue Stats
16W - 26L
1,150 MMR
Solo
Cerberus
Cerberus
Bronze III
cristotek92
Cerberus
Bronze III
Level 35
God Stats
1W - 1L
1,648 SR
Queue Stats
2W - 5L
984 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 76
1,617 SR
1,211 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 53
1,452 SR
904 MMR
Susano
Susano
Bronze III
FI977RE
Susano
Bronze III
Level 58
God Stats
1W - 3L
1,401 SR
Queue Stats
5W - 11L
446 MMR
Party 1
Hera
Hera
Gold II
axemhd
Hera
Gold II
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 30L
1,538 MMR
Solo
Bellona
Bellona
Bronze III
jehison_131
Bellona
Bronze III
Level 47
God Stats
1W - 0L
1,456 SR
Queue Stats
6W - 10L
728 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
6 / 7 / 3
13,893
632
16,447
11,426
4,249
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
17
3 / 6 / 6
13,919
633
11,243
21,032
19,267
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
cristotek92
Cerberus
16
2 / 5 / 7
13,156
598
8,503
23,755
24,444
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
ChaacZeusAchillesBacchusPersephone

VS

Bans
CthulhuKumbhakarnaMedusaCupidAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
FI977RE
Susano
18
13 / 3 / 2
15,055
684
18,315
16,595
6,965
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hera
axemhd
Hera
17
4 / 6 / 7
14,245
648
18,553
15,083
4,540
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
jehison_131
Bellona
15
1 / 2 / 10
14,104
641
8,515
16,447
20,948
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
37
11
Kills
18
18
Deaths
11
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
6
7
3
1.07
W
Susano
FI977RE
Susano
13
3
2
4.67
L
Osiris
3
6
6
1
W
Hera
axemhd
Hera
4
6
7
1.25
L
Cerberus
cristotek92
Cerberus
2
5
7
1.1
W
Bellona
jehison_131
Bellona
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,193
Damage
45,383
56,213
Taken
48,125
47,960
Mitigated
32,453
4,444
Healing
5,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
16,447
135
0
0
11,426
4,249
82
5,035
6,391
59,006
0
W
Susano
FI977RE
Susano
18,315
4,380
0
250
16,595
6,965
1,534
8,557
8,038
0
61,960
L
Osiris
11,243
2,619
0
1,220
21,032
19,267
1,157
5,579
15,453
0
52,497
W
Hera
axemhd
Hera
18,553
4,699
0
3,884
15,083
4,540
340
7,413
7,670
110,330
0
L
Cerberus
cristotek92
Cerberus
8,503
466
0
3,224
23,755
24,444
313
8,053
15,702
45,961
0
W
Bellona
jehison_131
Bellona
8,515
1,655
303
1,508
16,447
20,948
321
9,325
7,122
0
23,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,968
Gold Earned
43,404
213
Minions Killed
227
0
Camps Cleared
0
1,113,717
Distance Traveled
1,181,864
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
13,893
632
86
4
0
316,554
3
W
Susano
15,055
684
56
3
0
443,102
3
L
Osiris
13,919
633
55
3
0
402,699
3
W
Hera
14,245
648
142
6
0
366,104
4
L
Cerberus
13,156
598
72
3
0
394,464
8
W
Bellona
14,104
641
29
1
0
372,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role