Player Matchup

Serqet
Serqet
EarthsHoe
Serqet
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 90L
1,550 Elo+
Solo
Skadi
Skadi
Mjw300 of uL
Skadi
Level 51
God Stats
1W - 1L
1,387 SR
Queue Stats
17W - 24L
1,330 Elo+
Party 1
Artemis
Artemis
Zero Gravity862
Artemis
Level 3
God Stats
2W - 1L
1,744 SR
Queue Stats
2W - 2L
1,661 Elo+
Party 1
Neith
Neith
leoapoderosa
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,739 Elo+
Solo
Fafnir
Fafnir
visciousneed
Fafnir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,588 Elo+
Solo
Team Averages
Level 23
1,526 SR
1,574 Elo+

VS

Team Averages
Level 20
1,516 SR
1,455 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
BabbaBananas
Bastet
Level 14
God Stats
61W - 40L
1,500 SR
Queue Stats
657W - 570L
1,631 Elo+
Solo
Skadi
Skadi
KingSkip2040
Skadi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,002 Elo+
Solo
Cthulhu
Cthulhu
Tester228
Cthulhu
Level 25
God Stats
3W - 1L
1,532 SR
Queue Stats
52W - 38L
1,625 Elo+
Solo
Merlin
Merlin
esnivalus19
Merlin
Level 28
God Stats
21W - 21L
1,549 SR
Queue Stats
156W - 140L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
EarthsHoe
Serqet
15
1 / 9 / 1
9,422
857
9,371
21,940
9,530
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 2 / 1
9,824
893
5,071
12,680
5,575
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 9 / 1
9,244
840
6,935
12,531
5,284
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

13
0 / 1 / 0
8,420
765
365
1,158
314
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fafnir
14
1 / 3 / 1
9,622
875
3,694
21,938
24,728
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

403

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
17
3 / 0 / 12
10,594
963
14,245
6,307
2,808
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
17
11 / 3 / 5
11,572
1,052
15,928
11,092
4,719
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
3 / 0 / 11
10,400
945
9,883
5,206
1,624
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
Tester228
Cthulhu
18
1 / 0 / 15
10,497
954
12,131
8,626
7,310
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
17
6 / 1 / 5
10,971
997
9,505
4,288
1,692
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
72
4
Kills
24
24
Deaths
4
4
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
3
0
12
9
W
Bastet
11
3
5
4.5
L
Serqet
EarthsHoe
Serqet
1
9
1
0.17
W
3
0
11
8.5
L
1
2
1
0.75
W
Cthulhu
Tester228
Cthulhu
1
0
15
8.5
L
1
9
1
0.17
W
Merlin
6
1
5
8.5
L
0
1
0
0
L
Fafnir
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,436
Damage
61,692
70,247
Taken
35,519
45,431
Mitigated
18,153
4,292
Healing
7,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
14,245
8,938
0
1,684
6,307
2,808
0
712
5,331
0
22,614
W
Bastet
15,928
6,629
0
653
11,092
4,719
0
1,201
9,565
0
21,501
L
Serqet
EarthsHoe
Serqet
9,371
1,575
0
501
21,940
9,530
0
6,438
15,352
0
23,141
W
9,883
6,391
0
159
5,206
1,624
0
695
4,337
0
18,578
L
5,071
1,837
207
1,222
12,680
5,575
0
2,837
9,793
0
20,607
W
Cthulhu
Tester228
Cthulhu
12,131
173
2,574
2,312
8,626
7,310
0
1,048
7,210
24,840
0
L
6,935
4,921
0
0
12,531
5,284
0
3,800
8,706
40
9,405
W
Merlin
9,505
896
314
183
4,288
1,692
0
78
4,118
49,964
0
L
365
144
0
44
1,158
314
0
125
1,033
0
2,992
L
Fafnir
3,694
1,648
282
2,036
21,938
24,728
0
7,811
13,727
7,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,532
Gold Earned
54,034
84
Minions Killed
185
5
Camps Cleared
5
618,798
Distance Traveled
1,023,886
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,594
963
13
1
2
226,527
0
W
Bastet
11,572
1,052
13
1
2
224,055
0
L
Serqet
9,422
857
25
2
3
172,796
0
W
Skadi
10,400
945
21
2
1
172,105
0
L
Skadi
9,824
893
37
3
1
137,543
0
W
Cthulhu
10,497
954
32
3
0
212,922
0
L
Artemis
9,244
840
8
1
0
115,261
2
W
Merlin
10,971
997
106
10
0
188,277
0
L
Neith
8,420
765
4
0
1
25,528
0
L
Fafnir
9,622
875
10
1
0
167,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role