Player Matchup

Olorun
Olorun
Sir Perzival
Olorun
Level 116
God Stats
10W - 4L
1,677 SR
Queue Stats
239W - 221L
1,546 Elo+
Party 1
Cthulhu
Cthulhu
Tom Gamgee
Cthulhu
Level 25
God Stats
4W - 0L
1,728 SR
Queue Stats
31W - 15L
1,527 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Turtletot
Tsukuyomi
Level 105
God Stats
10W - 1L
1,837 SR
Queue Stats
198W - 155L
1,585 Elo+
Party 1
Team Averages
Level 82
1,747 SR
1,553 Elo+

VS

Team Averages
Level 74
1,746 SR
1,471 Elo+
Tsukuyomi
Tsukuyomi
IlIMOOSEIlI
Tsukuyomi
Level 107
God Stats
3W - 2L
1,768 SR
Queue Stats
40W - 28L
1,532 Elo+
Solo
Cerberus
Cerberus
MrSlangNl
Cerberus
Level 29
God Stats
0W - 1L
1,779 SR
Queue Stats
1W - 3L
1,407 Elo+
Solo
Ra
Ra
SweetBubblez508
Ra
Level 87
God Stats
1W - 1L
1,692 SR
Queue Stats
129W - 124L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
19
10 / 6 / 14
15,851
721
24,539
27,006
11,129
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
Tom Gamgee
Cthulhu
17
4 / 6 / 18
16,054
730
11,985
29,113
34,472
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Turtletot
Tsukuyomi
20
14 / 4 / 10
17,041
775
24,016
18,955
6,986
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IlIMOOSEIlI
Tsukuyomi
19
13 / 12 / 1
17,361
789
27,584
24,012
15,050
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
MrSlangNl
Cerberus
17
0 / 10 / 12
14,754
671
13,119
31,124
29,353
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
3 / 6 / 6
14,270
649
16,198
15,550
6,079
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
35
28
Kills
16
16
Deaths
28
42
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
IlIMOOSEIlI
Tsukuyomi
13
12
1
1.13
L
Cerberus
MrSlangNl
Cerberus
0
10
12
0.6
W
Olorun
10
6
14
2.83
L
3
6
6
1
W
Cthulhu
Tom Gamgee
Cthulhu
4
6
18
2.17
W
Tsukuyomi
Turtletot
Tsukuyomi
14
4
10
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,540
Damage
56,901
75,074
Taken
70,686
52,587
Mitigated
50,482
27,989
Healing
18,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
IlIMOOSEIlI
Tsukuyomi
27,584
6,874
0
1,484
24,012
15,050
1,231
11,567
12,063
0
86,965
L
Cerberus
MrSlangNl
Cerberus
13,119
1,379
0
8,040
31,124
29,353
97
17,159
13,677
42,945
0
W
Olorun
24,539
16,217
3,351
15,748
27,006
11,129
3,177
10,132
16,706
104,117
0
L
16,198
1,645
3,426
5,293
15,550
6,079
951
7,914
7,534
86,008
0
W
Cthulhu
Tom Gamgee
Cthulhu
11,985
553
1,035
3,631
29,113
34,472
184
10,695
18,143
44,800
0
W
Tsukuyomi
Turtletot
Tsukuyomi
24,016
8,261
628
3,596
18,955
6,986
395
8,896
9,940
0
69,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,946
Gold Earned
46,385
237
Minions Killed
263
0
Camps Cleared
0
1,128,271
Distance Traveled
1,083,169
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
17,361
789
86
4
0
336,787
4
L
Cerberus
14,754
671
56
3
0
350,570
2
W
Olorun
15,851
721
122
6
0
332,442
1
L
Ra
14,270
649
121
6
0
395,812
4
W
Cthulhu
16,054
730
53
2
0
361,375
0
W
Tsukuyomi
17,041
775
62
3
0
434,454
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role