Player Matchup

He Bo
He Bo
Humblepiii
He Bo
Level 128
God Stats
25W - 14L
1,636 SR
Queue Stats
400W - 423L
1,348 Elo+
Solo
Susano
Susano
SaberSaber-
Susano
Level 45
God Stats
1W - 4L
1,289 SR
Queue Stats
5W - 9L
1,205 Elo+
Party 1
Merlin
Merlin
manlegend65
Merlin
Level 160
God Stats
1W - 0L
1,546 SR
Queue Stats
82W - 68L
1,559 Elo+
Solo
Skadi
Skadi
oblivixn99
Skadi
Level 8
God Stats
19W - 22L
1,272 SR
Queue Stats
28W - 38L
1,286 Elo+
Solo
Tsukuyomi
Tsukuyomi
vEquiinoxx_
Tsukuyomi
Level 17
God Stats
3W - 1L
1,450 SR
Queue Stats
5W - 8L
1,214 Elo+
Party 1
Team Averages
Level 72
1,439 SR
1,322 Elo+

VS

Team Averages
Level 22
1,456 SR
1,415 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Anubiyah
He Bo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 165L
1,473 Elo+
Solo
Heimdallr
Heimdallr
DemiGodAU
Heimdallr
Level 48
God Stats
4W - 3L
1,500 SR
Queue Stats
15W - 15L
1,400 Elo+
Solo
Bellona
Bellona
SrawberryMilkers
Bellona
Level 4
God Stats
0W - 3L
1,153 SR
Queue Stats
3W - 5L
1,386 Elo+
Party 2
Fenrir
Fenrir
XampL
Fenrir
Level 25
God Stats
4W - 3L
1,626 SR
Queue Stats
9W - 20L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
20
21 / 2 / 17
18,138
1,395
30,241
11,782
4,254
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
19
6 / 4 / 11
13,177
1,014
6,967
10,417
3,677
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
20
7 / 6 / 20
14,386
1,107
36,799
18,750
7,330
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
20
0 / 2 / 25
12,354
950
6,036
6,900
2,962
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Tsukuyomi
vEquiinoxx_
Tsukuyomi
20
7 / 1 / 16
13,792
1,061
13,164
9,921
4,173
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

134

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
2 / 4 / 6
12,124
933
10,381
19,598
10,604
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

He Bo
Anubiyah
He Bo
18
5 / 13 / 4
12,727
979
13,141
22,677
8,249
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
DemiGodAU
Heimdallr
20
3 / 4 / 8
14,068
1,082
13,691
16,870
6,697
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
1 / 10 / 3
11,079
852
3,936
20,191
8,426
Fenrir
XampL
Fenrir
18
4 / 10 / 6
12,456
958
12,552
21,305
9,199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
42
41
Kills
15
15
Deaths
41
89
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
4
6
1.25
L
He Bo
Anubiyah
He Bo
5
13
4
0.54
L
Heimdallr
DemiGodAU
Heimdallr
3
4
8
1.75
W
He Bo
21
2
17
14.75
W
Susano
6
4
11
2.88
L
1
10
3
0.25
L
Fenrir
XampL
Fenrir
4
10
6
0.7
W
Merlin
7
6
20
2.83
W
Skadi
0
2
25
6.25
W
Tsukuyomi
vEquiinoxx_
Tsukuyomi
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,207
Damage
53,701
57,770
Taken
100,641
22,396
Mitigated
43,175
5,516
Healing
9,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
10,381
281
808
2,547
19,598
10,604
0
12,773
6,754
35,424
0
L
He Bo
Anubiyah
He Bo
13,141
1,041
0
960
22,677
8,249
0
15,601
7,019
44,665
0
L
Heimdallr
DemiGodAU
Heimdallr
13,691
6,388
0
3,066
16,870
6,697
0
8,518
8,199
0
64,417
W
He Bo
30,241
390
0
2,543
11,782
4,254
0
4,283
7,494
60,942
0
W
Susano
6,967
313
0
0
10,417
3,677
0
4,210
6,203
0
18,853
L
3,936
316
0
250
20,191
8,426
0
14,297
5,792
0
5,371
L
Fenrir
XampL
Fenrir
12,552
3,080
0
2,348
21,305
9,199
0
15,851
5,356
0
17,345
W
Merlin
36,799
3,013
0
2,603
18,750
7,330
0
7,584
11,166
62,931
0
W
Skadi
6,036
3,810
0
360
6,900
2,962
0
2,688
4,212
0
8,090
W
Tsukuyomi
vEquiinoxx_
Tsukuyomi
13,164
3,884
0
10
9,921
4,173
0
4,757
5,164
0
50,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,847
Gold Earned
62,454
269
Minions Killed
261
10
Camps Cleared
8
1,325,407
Distance Traveled
1,212,923
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,124
933
58
4
3
218,127
2
L
He Bo
12,727
979
74
6
4
239,026
0
L
Heimdallr
14,068
1,082
117
9
1
264,962
0
W
He Bo
18,138
1,395
90
7
1
326,513
1
W
Susano
13,177
1,014
29
2
3
288,849
0
L
Bellona
11,079
852
4
0
0
217,870
0
L
Fenrir
12,456
958
8
1
0
272,938
1
W
Merlin
14,386
1,107
63
5
3
216,430
0
W
Skadi
12,354
950
13
1
1
211,973
0
W
Tsukuyomi
13,792
1,061
74
6
2
281,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role