Player Matchup

Da Ji
Da Ji
LilTaka1
Da Ji
Level 28
God Stats
7W - 4L
1,530 SR
Queue Stats
7W - 11L
1,152 Elo+
Solo
Ares
Ares
SDYS Gavini
Ares
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 161L
996 Elo+
Party 2
Neith
Neith
SDYS GioE
Neith
Level 17
God Stats
25W - 24L
1,308 SR
Queue Stats
92W - 87L
1,089 Elo+
Party 2
Amaterasu
Amaterasu
Shdyskydiver
Amaterasu
Level 14
God Stats
1W - 10L
1,126 SR
Queue Stats
90W - 100L
1,126 Elo+
Party 2
Fenrir
Fenrir
xxElucidator
Fenrir
Level 7
God Stats
26W - 27L
1,290 SR
Queue Stats
41W - 43L
846 Elo+
Solo
Team Averages
Level 14
1,351 SR
1,042 Elo+

VS

Team Averages
Level 24
1,599 SR
1,255 Elo+
Tsukuyomi
Tsukuyomi
Ken_Kaniff_FC
Tsukuyomi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,080 Elo+
Solo
Thanatos
Thanatos
Leex2000
Thanatos
Level 17
God Stats
53W - 62L
1,470 SR
Queue Stats
146W - 165L
1,252 Elo+
Party 1
Kuzenbo
Kuzenbo
No Legs Mehone
Kuzenbo
Level 26
God Stats
6W - 6L
1,774 SR
Queue Stats
122W - 121L
1,353 Elo+
Party 1
Hades
Hades
PandamoniumMike
Hades
Level 29
God Stats
113W - 75L
1,708 SR
Queue Stats
287W - 324L
1,322 Elo+
Party 1
Cthulhu
Cthulhu
iSEggoWafflez
Cthulhu
Level 22
God Stats
45W - 40L
1,542 SR
Queue Stats
240W - 307L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
LilTaka1
Da Ji
6
2 / 3 / 0
4,732
473
3,081
5,437
1,425
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 6 / 0
4,676
468
1,734
7,925
2,850
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
SDYS GioE
Neith
6
0 / 4 / 0
4,548
455
1,894
5,745
1,311
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Shdyskydiver
Amaterasu
3
0 / 2 / 0
3,731
373
69
2,056
710
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
7
0 / 5 / 0
4,836
484
3,015
7,392
2,366
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ken_Kaniff_FC
Tsukuyomi
10
1 / 2 / 2
5,819
582
1,021
3,453
1,474
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Boots

Boots

+6%
Movement Speed

Thanatos
Leex2000
Thanatos
8
3 / 0 / 5
6,106
611
5,520
6,492
1,738
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 0 / 5
6,299
630
2,054
3,180
1,786
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
6 / 1 / 2
6,008
601
3,848
4,154
1,320
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
10
3 / 0 / 1
6,021
602
1,761
3,536
1,479
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
2
Kills
15
20
Deaths
3
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Ken_Kaniff_FC
Tsukuyomi
1
2
2
1
W
Thanatos
Leex2000
Thanatos
3
0
5
5.5
L
Da Ji
LilTaka1
Da Ji
2
3
0
0.67
W
2
0
5
4.5
W
6
1
2
7
L
0
6
0
0
L
Neith
SDYS GioE
Neith
0
4
0
0
L
Amaterasu
Shdyskydiver
Amaterasu
0
2
0
0
W
Cthulhu
3
0
1
3.5
L
Fenrir
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,793
Damage
14,204
28,555
Taken
20,815
8,662
Mitigated
7,797
4,303
Healing
8,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Ken_Kaniff_FC
Tsukuyomi
1,021
188
0
678
3,453
1,474
280
0
3,453
0
21,348
W
Thanatos
Leex2000
Thanatos
5,520
1,987
0
5,801
6,492
1,738
735
680
5,812
0
24,846
L
Da Ji
LilTaka1
Da Ji
3,081
1,323
0
764
5,437
1,425
0
1,135
4,227
0
13,106
W
2,054
1,079
0
0
3,180
1,786
511
1,019
2,136
13,180
0
W
3,848
396
356
1,546
4,154
1,320
1,812
35
4,119
21,859
0
L
1,734
712
0
600
7,925
2,850
0
1,632
6,293
10,746
0
L
Neith
SDYS GioE
Neith
1,894
1,279
0
1,709
5,745
1,311
0
1,218
4,527
0
18,664
L
Amaterasu
Shdyskydiver
Amaterasu
69
0
0
25
2,056
710
0
858
1,198
0
1,046
W
Cthulhu
1,761
117
0
200
3,536
1,479
813
0
3,536
21,268
0
L
Fenrir
3,015
1,129
0
1,205
7,392
2,366
0
3,051
4,341
0
20,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,523
Gold Earned
30,253
107
Minions Killed
178
0
Camps Cleared
0
740,464
Distance Traveled
820,495
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,819
582
43
4
0
153,244
0
W
Thanatos
6,106
611
37
4
0
168,299
3
L
Da Ji
4,732
473
21
2
0
154,992
0
W
Kuzenbo
6,299
630
20
2
0
193,738
2
W
Hades
6,008
601
40
4
0
138,226
3
L
Ares
4,676
468
18
2
0
198,483
0
L
Neith
4,548
455
35
4
0
138,661
2
L
Amaterasu
3,731
373
0
0
0
60,339
1
W
Cthulhu
6,021
602
38
4
0
166,988
3
L
Fenrir
4,836
484
33
3
0
187,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role