Player Matchup

Mercury
Mercury
Juruoki
Mercury
Level 27
God Stats
26W - 12L
1,500 SR
Queue Stats
280W - 270L
1,442 Elo+
Solo
Kukulkan
Kukulkan
Zay127933
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,600 Elo+
Solo
Arachne
Arachne
irmrxr
Arachne
Level 24
God Stats
30W - 15L
1,619 SR
Queue Stats
70W - 44L
1,461 Elo+
Party 1
Cernunnos
Cernunnos
plutopian12
Cernunnos
Level 25
God Stats
18W - 12L
1,521 SR
Queue Stats
51W - 29L
1,521 Elo+
Party 1
Ymir
Ymir
tekuid
Ymir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 84L
1,549 Elo+
Party 1
Team Averages
Level 21
1,528 SR
1,515 Elo+

VS

Team Averages
Level 19
1,572 SR
1,567 Elo+
Fenrir
Fenrir
D_T0123
Fenrir
Level 26
God Stats
5W - 2L
1,626 SR
Queue Stats
111W - 139L
1,323 Elo+
Party 2
Cerberus
Cerberus
Dog_smg
Cerberus
Level 23
God Stats
1W - 1L
1,741 SR
Queue Stats
7W - 8L
1,516 Elo+
Solo
Scylla
Scylla
FuzzyBlowhole
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 3L
1,992 Elo+
Solo
Medusa
Medusa
KUSH PONYDOWN
Medusa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,387 Elo+
Solo
Ullr
Ullr
alcamp162
Ullr
Level 6
God Stats
2W - 12L
1,494 SR
Queue Stats
27W - 47L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Juruoki
Mercury
20
16 / 7 / 13
15,382
1,183
22,863
14,138
5,005
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Zay127933
Kukulkan
14
0 / 2 / 3
9,784
753
691
2,222
606
Arachne
irmrxr
Arachne
20
12 / 6 / 19
15,559
1,197
26,486
20,743
8,366
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cernunnos
plutopian12
Cernunnos
20
11 / 4 / 18
15,522
1,194
34,050
14,665
5,513
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
tekuid
Ymir
20
5 / 5 / 28
15,115
1,163
9,926
21,408
10,706
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

164

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
D_T0123
Fenrir
19
6 / 17 / 10
13,631
1,049
12,966
32,376
17,899
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cerberus
Dog_smg
Cerberus
18
2 / 8 / 10
11,672
898
4,924
26,389
27,620
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
7 / 7 / 10
15,232
1,172
20,084
14,269
6,410
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 10 / 13
14,490
1,115
21,937
22,884
12,325
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
18
1 / 2 / 10
11,863
913
4,977
6,673
3,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
77
44
Kills
24
24
Deaths
44
81
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Fenrir
D_T0123
Fenrir
6
17
10
0.65
L
Cerberus
Dog_smg
Cerberus
2
8
10
0.88
L
7
7
10
1.71
W
Mercury
Juruoki
Mercury
16
7
13
3.21
L
8
10
13
1.45
W
Kukulkan
Zay127933
Kukulkan
0
2
3
0.75
L
Ullr
1
2
10
3
W
Arachne
irmrxr
Arachne
12
6
19
3.58
W
Cernunnos
plutopian12
Cernunnos
11
4
18
5
W
Ymir
tekuid
Ymir
5
5
28
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,016
Damage
64,888
73,176
Taken
102,591
30,196
Mitigated
67,582
6,621
Healing
5,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
D_T0123
Fenrir
12,966
7,576
92
852
32,376
17,899
0
2,160
30,216
0
29,415
L
Cerberus
Dog_smg
Cerberus
4,924
781
135
3,640
26,389
27,620
0
2,680
23,709
17,081
0
L
20,084
3,635
0
0
14,269
6,410
0
1,432
12,837
57,305
0
W
Mercury
Juruoki
Mercury
22,863
17,343
0
0
14,138
5,005
0
5,783
8,178
0
27,789
L
21,937
12,440
0
1,138
22,884
12,325
0
2,612
20,215
0
41,242
W
Kukulkan
Zay127933
Kukulkan
691
339
0
0
2,222
606
0
615
1,607
4,294
0
L
Ullr
4,977
3,845
0
0
6,673
3,328
0
1,733
4,940
0
19,569
W
Arachne
irmrxr
Arachne
26,486
22,769
0
3,627
20,743
8,366
0
5,584
15,159
0
36,255
W
Cernunnos
plutopian12
Cernunnos
34,050
18,184
0
1,604
14,665
5,513
0
5,506
9,159
0
82,355
W
Ymir
tekuid
Ymir
9,926
2,282
0
1,390
21,408
10,706
0
7,520
13,888
35,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,362
Gold Earned
66,888
196
Minions Killed
225
9
Camps Cleared
10
928,354
Distance Traveled
985,918
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,631
1,049
40
3
0
204,575
0
L
Cerberus
11,672
898
28
2
0
174,956
2
L
Scylla
15,232
1,172
89
7
10
225,271
2
W
Mercury
15,382
1,183
13
1
2
243,724
0
L
Medusa
14,490
1,115
34
3
0
200,101
0
W
Kukulkan
9,784
753
6
0
2
41,767
0
L
Ullr
11,863
913
34
3
0
181,015
2
W
Arachne
15,559
1,197
19
1
2
235,653
0
W
Cernunnos
15,522
1,194
94
7
0
204,866
0
W
Ymir
15,115
1,163
64
5
3
202,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role