Player Matchup

Olorun
Olorun
AfroMist
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 32L
1,022 Elo+
Solo
Cthulhu
Cthulhu
Hi Cardi
Cthulhu
Level 15
God Stats
9W - 26L
1,271 SR
Queue Stats
44W - 71L
1,154 Elo+
Party 1
Cupid
Cupid
Hi Gav
Cupid
Level 5
God Stats
1W - 6L
1,018 SR
Queue Stats
31W - 42L
1,002 Elo+
Party 1
Nike
Nike
Hi Trav
Nike
Level 4
God Stats
3W - 3L
1,160 SR
Queue Stats
10W - 12L
922 Elo+
Party 1
Serqet
Serqet
blackkamehameHA9
Serqet
Level 17
God Stats
1W - 4L
1,374 SR
Queue Stats
3W - 10L
1,114 Elo+
Solo
Team Averages
Level 14
1,265 SR
1,043 Elo+

VS

Team Averages
Level 23
1,382 SR
1,205 Elo+
Arachne
Arachne
Ajtorres1003
Arachne
Level 28
God Stats
19W - 20L
1,436 SR
Queue Stats
48W - 75L
986 Elo+
Solo
Skadi
Skadi
CursedxVibez
Skadi
Level 27
God Stats
1W - 1L
1,537 SR
Queue Stats
32W - 43L
1,192 Elo+
Solo
Pele
Pele
Mattyboi4260
Pele
Level 28
God Stats
19W - 26L
1,395 SR
Queue Stats
302W - 333L
1,273 Elo+
Solo
Nu Wa
Nu Wa
alright_anderson
Nu Wa
Level 26
God Stats
32W - 11L
1,500 SR
Queue Stats
304W - 269L
1,075 Elo+
Solo
Yemoja
Yemoja
nicholaalves
Yemoja
Level 8
God Stats
2W - 1L
1,043 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AfroMist
Olorun
16
2 / 3 / 2
9,800
445
8,184
12,606
4,567
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
Hi Cardi
Cthulhu
14
4 / 9 / 3
10,329
470
10,822
26,442
19,710
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
Hi Gav
Cupid
12
0 / 10 / 5
8,415
383
8,743
13,675
3,539
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Nike
Hi Trav
Nike
13
5 / 4 / 1
9,083
413
8,862
12,199
4,187
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
1 / 6 / 3
8,875
403
5,647
15,098
4,811
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ajtorres1003
Arachne
14
2 / 5 / 4
10,254
466
5,823
15,298
5,373
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 1 / 13
11,566
526
12,758
11,404
4,321
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
18 / 1 / 1
14,267
649
12,206
14,566
5,441
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 4 / 6
11,340
515
22,839
14,857
4,854
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
13
0 / 2 / 4
9,779
445
2,123
11,220
4,213
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
57
12
Kills
29
32
Deaths
13
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Olorun
AfroMist
Olorun
2
3
2
1
W
Arachne
Ajtorres1003
Arachne
2
5
4
0.8
W
5
1
13
11.5
L
Cthulhu
Hi Cardi
Cthulhu
4
9
3
0.61
L
Cupid
Hi Gav
Cupid
0
10
5
0.25
L
Nike
Hi Trav
Nike
5
4
1
1.38
W
18
1
1
18.5
W
4
4
6
1.75
L
1
6
3
0.42
W
Yemoja
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,258
Damage
55,749
80,020
Taken
67,345
36,814
Mitigated
24,202
12,553
Healing
10,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AfroMist
Olorun
8,184
3,102
474
5,854
12,606
4,567
390
5,160
7,446
75,032
0
W
Arachne
Ajtorres1003
Arachne
5,823
3,121
0
1,580
15,298
5,373
1,189
4,964
9,464
0
28,015
W
12,758
5,313
434
662
11,404
4,321
1,042
4,076
7,328
0
46,902
L
Cthulhu
Hi Cardi
Cthulhu
10,822
2,010
111
1,090
26,442
19,710
188
7,953
18,489
39,178
0
L
Cupid
Hi Gav
Cupid
8,743
5,692
103
1,582
13,675
3,539
1,810
4,261
9,414
0
41,581
L
Nike
Hi Trav
Nike
8,862
3,403
0
1,294
12,199
4,187
365
5,157
7,042
0
39,816
W
12,206
4,721
790
4,103
14,566
5,441
5,278
3,608
10,790
0
96,128
W
22,839
6,334
0
1,847
14,857
4,854
414
6,409
8,268
81,501
0
L
5,647
992
0
2,045
15,098
4,811
87
2,431
12,667
0
43,112
W
Yemoja
2,123
538
551
576
11,220
4,213
133
1,748
9,202
24,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,502
Gold Earned
57,206
394
Minions Killed
394
0
Camps Cleared
0
1,780,547
Distance Traveled
1,780,685
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,800
445
143
7
0
343,576
6
W
Arachne
10,254
466
61
3
0
395,539
0
W
Skadi
11,566
526
69
3
0
388,013
0
L
Cthulhu
10,329
470
40
2
0
369,936
2
L
Cupid
8,415
383
83
4
0
322,765
3
L
Nike
9,083
413
59
3
0
322,885
0
W
Pele
14,267
649
132
6
0
385,295
5
W
Nu Wa
11,340
515
83
4
0
297,007
0
L
Serqet
8,875
403
69
3
0
421,385
0
W
Yemoja
9,779
445
49
2
0
314,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role