Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sime_Templar
Tsukuyomi
Level 125
God Stats
2W - 0L
1,667 SR
Queue Stats
33W - 35L
1,450 Elo+
Party 1
Discordia
Discordia
dragonhuntress98
Discordia
Level 28
God Stats
3W - 2L
1,508 SR
Queue Stats
9W - 8L
1,645 Elo+
Party 1
Team Averages
Level 85
1,558 SR
1,532 Elo+

VS

Team Averages
Level 20
1,449 SR
1,223 Elo+
Fafnir
Fafnir
BigDEAL4420
Fafnir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,222 Elo+
Solo
Nu Wa
Nu Wa
Licht Jackson
Nu Wa
Level 29
God Stats
25W - 35L
1,571 SR
Queue Stats
182W - 254L
1,305 Elo+
Solo
Tsukuyomi
Tsukuyomi
lx-_-GMRA-_-xl
Tsukuyomi
Level 24
God Stats
0W - 4L
1,277 SR
Queue Stats
1W - 5L
1,142 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 1 / 9
8,433
703
6,808
9,317
6,989
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Sime_Templar
Tsukuyomi
12
5 / 1 / 6
8,781
732
8,453
8,074
2,441
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Discordia
12
4 / 1 / 5
8,276
690
5,740
4,614
1,076
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
6
0 / 4 / 1
6,493
541
367
7,147
4,915
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
3 / 3 / 0
7,880
657
5,870
9,381
2,779
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
lx-_-GMRA-_-xl
Tsukuyomi
10
0 / 4 / 2
7,218
602
9,380
9,439
3,235
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
11
Kills
3
3
Deaths
11
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
9
6.5
L
Fafnir
0
4
1
0.13
L
3
3
0
1
W
Tsukuyomi
Sime_Templar
Tsukuyomi
5
1
6
8
W
Discordia
4
1
5
6.5
L
Tsukuyomi
lx-_-GMRA-_-xl
Tsukuyomi
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,001
Damage
15,617
22,005
Taken
25,967
10,506
Mitigated
10,929
4,523
Healing
5,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,808
582
705
429
9,317
6,989
58
2,982
6,219
26,892
0
L
Fafnir
367
189
0
1,053
7,147
4,915
0
3,849
3,298
2,260
0
L
5,870
2,077
324
3,338
9,381
2,779
0
4,863
4,438
32,036
0
W
Tsukuyomi
Sime_Templar
Tsukuyomi
8,453
1,910
0
3,016
8,074
2,441
496
2,054
6,012
0
35,325
W
Discordia
5,740
442
0
373
4,614
1,076
183
1,251
3,323
22,599
0
L
Tsukuyomi
lx-_-GMRA-_-xl
Tsukuyomi
9,380
1,717
0
783
9,439
3,235
0
3,900
5,420
0
30,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,490
Gold Earned
21,591
135
Minions Killed
87
0
Camps Cleared
0
656,694
Distance Traveled
504,103
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,433
703
40
3
0
202,293
0
L
Fafnir
6,493
541
2
0
0
78,577
0
L
Nu Wa
7,880
657
47
4
0
179,292
0
W
Tsukuyomi
8,781
732
61
5
0
243,539
0
W
Discordia
8,276
690
34
3
0
210,862
0
L
Tsukuyomi
7,218
602
38
3
0
246,234
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role