Player Matchup

Tsukuyomi
Tsukuyomi
Alex Bot 5000
Tsukuyomi
Level 121
God Stats
0W - 1L
1,587 SR
Queue Stats
11W - 8L
1,592 Elo+
Party 1
He Bo
He Bo
ApowerS10
He Bo
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,690 Elo+
Party 1
Tyr
Tyr
Sniperz dogg
Tyr
Level 100
God Stats
0W - 1L
1,666 SR
Queue Stats
7W - 4L
1,721 Elo+
Party 1
Team Averages
Level 92
1,584 SR
1,668 Elo+

VS

Team Averages
Level 104
1,528 SR
1,456 Elo+
Jormungandr
Jormungandr
Drey_TGS_Day
Jormungandr
Level 89
God Stats
4W - 7L
1,301 SR
Queue Stats
535W - 567L
1,445 Elo+
Solo
Ymir
Ymir
GIB473
Ymir
Level 120
God Stats
3W - 2L
1,480 SR
Queue Stats
42W - 56L
1,444 Elo+
Party 2
Ares
Ares
YourBoyRoy805
Ares
Level 103
God Stats
2W - 0L
1,801 SR
Queue Stats
49W - 60L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alex Bot 5000
Tsukuyomi
16
8 / 10 / 5
13,603
648
22,478
20,003
7,527
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
ApowerS10
He Bo
14
3 / 9 / 7
12,464
594
8,740
14,230
4,579
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 2 / 11
15,386
733
12,050
25,769
37,336
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Drey_TGS_Day
Jormungandr
19
11 / 5 / 6
15,993
762
18,843
21,368
24,077
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
GIB473
Ymir
17
2 / 7 / 11
14,265
679
9,581
20,367
12,505
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
8 / 3 / 11
14,971
713
19,270
18,821
20,163
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
49
15
Kills
21
21
Deaths
15
23
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Alex Bot 5000
Tsukuyomi
8
10
5
1.05
L
He Bo
ApowerS10
He Bo
3
9
7
0.72
W
Jormungandr
Drey_TGS_Day
Jormungandr
11
5
6
2.8
W
Ymir
GIB473
Ymir
2
7
11
1.07
L
4
2
11
4.75
W
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,268
Damage
47,694
60,002
Taken
60,556
49,442
Mitigated
56,745
11,623
Healing
7,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Alex Bot 5000
Tsukuyomi
22,478
6,134
0
1,793
20,003
7,527
26
15,161
4,642
0
62,030
L
He Bo
ApowerS10
He Bo
8,740
859
0
1,430
14,230
4,579
81
12,906
1,074
28,996
0
W
Jormungandr
Drey_TGS_Day
Jormungandr
18,843
3,322
948
3,697
21,368
24,077
154
3,294
17,676
78,184
0
W
Ymir
GIB473
Ymir
9,581
556
0
250
20,367
12,505
685
3,052
17,069
58,217
0
L
12,050
2,876
0
8,400
25,769
37,336
0
18,823
6,521
0
52,734
W
19,270
335
0
2,155
18,821
20,163
1,355
2,512
16,220
48,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,453
Gold Earned
45,229
190
Minions Killed
203
0
Camps Cleared
0
1,090,619
Distance Traveled
1,048,928
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
13,603
648
73
3
0
354,652
0
L
He Bo
12,464
594
44
2
0
316,751
0
W
Jormungandr
15,993
762
79
4
0
356,090
1
W
Ymir
14,265
679
91
4
0
329,730
2
L
Tyr
15,386
733
73
3
0
419,216
3
W
Ares
14,971
713
33
2
0
363,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role