Player Matchup

Cernunnos
Cernunnos
Difervof
Cernunnos
Level 17
God Stats
5W - 3L
1,588 SR
Queue Stats
27W - 24L
1,514 Elo+
Party 2
Ne Zha
Ne Zha
JakeTheDog335
Ne Zha
Level 123
God Stats
7W - 4L
1,765 SR
Queue Stats
181W - 153L
1,580 Elo+
Party 2
Merlin
Merlin
LuffyGamer14
Merlin
Level 126
God Stats
27W - 16L
1,680 SR
Queue Stats
192W - 155L
1,583 Elo+
Party 2
Team Averages
Level 89
1,678 SR
1,559 Elo+

VS

Team Averages
Level 53
1,650 SR
1,438 Elo+
Da Ji
Da Ji
P4nt3r4
Da Ji
Level 8
God Stats
0W - 2L
1,463 SR
Queue Stats
3W - 8L
1,350 Elo+
Solo
Neith
Neith
dward0
Neith
Level 31
God Stats
7W - 2L
1,856 SR
Queue Stats
46W - 45L
1,463 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xDarkFenix
Tsukuyomi
Level 120
God Stats
12W - 5L
1,632 SR
Queue Stats
93W - 86L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Difervof
Cernunnos
16
7 / 5 / 9
12,457
733
11,479
13,219
4,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
11 / 2 / 8
12,630
743
14,176
14,703
19,079
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
15
3 / 5 / 9
11,128
655
6,770
11,614
3,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
P4nt3r4
Da Ji
13
2 / 8 / 5
9,744
573
3,183
14,200
4,472
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
dward0
Neith
15
5 / 5 / 6
12,052
709
14,956
13,504
4,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
xDarkFenix
Tsukuyomi
15
5 / 8 / 5
12,140
714
12,795
15,650
5,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
28
21
Kills
12
12
Deaths
21
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Difervof
Cernunnos
7
5
9
2.3
W
11
2
8
7.5
W
Merlin
3
5
9
1.5
L
Da Ji
P4nt3r4
Da Ji
2
8
5
0.56
L
Neith
dward0
Neith
5
5
6
1.6
L
Tsukuyomi
xDarkFenix
Tsukuyomi
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,425
Damage
30,934
39,536
Taken
43,354
26,563
Mitigated
14,625
12,171
Healing
7,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Difervof
Cernunnos
11,479
5,335
0
3,070
13,219
4,287
2,106
8
13,119
0
55,249
W
14,176
3,794
0
7,531
14,703
19,079
814
99
14,189
0
40,789
W
Merlin
6,770
507
0
1,570
11,614
3,197
753
16
11,511
45,219
0
L
Da Ji
P4nt3r4
Da Ji
3,183
370
0
2,298
14,200
4,472
0
2,137
11,863
0
16,060
L
Neith
dward0
Neith
14,956
5,706
0
3,278
13,504
4,766
0
2,412
10,842
0
46,516
L
Tsukuyomi
xDarkFenix
Tsukuyomi
12,795
3,424
0
1,965
15,650
5,387
104
2,257
13,018
0
55,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,215
Gold Earned
33,936
188
Minions Killed
150
0
Camps Cleared
0
867,322
Distance Traveled
771,198
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,457
733
66
4
0
273,587
2
W
Ne Zha
12,630
743
44
3
0
327,369
1
W
Merlin
11,128
655
78
5
0
266,366
2
L
Da Ji
9,744
573
17
1
0
232,184
2
L
Neith
12,052
709
69
4
0
251,173
0
L
Tsukuyomi
12,140
714
64
4
0
287,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role