Player Matchup

Sun Wukong
Sun Wukong
Abusedcloth
Sun Wukong
Level 14
God Stats
10W - 7L
1,655 SR
Queue Stats
12W - 19L
1,300 Elo+
Party 1
Kukulkan
Kukulkan
DistressedCloth
Kukulkan
Level 72
God Stats
13W - 7L
1,610 SR
Queue Stats
163W - 157L
1,516 Elo+
Party 1
Susano
Susano
EightyCloth
Susano
Level 28
God Stats
3W - 5L
1,392 SR
Queue Stats
85W - 75L
1,506 Elo+
Party 1
Team Averages
Level 38
1,552 SR
1,441 Elo+

VS

Team Averages
Level 78
1,475 SR
1,538 Elo+
Izanami
Izanami
Cxxxlx
Izanami
Level 27
God Stats
10W - 7L
1,521 SR
Queue Stats
43W - 35L
1,513 Elo+
Party 2
Jormungandr
Jormungandr
Mr Reaper xXx
Jormungandr
Level 123
God Stats
7W - 6L
1,404 SR
Queue Stats
58W - 48L
1,570 Elo+
Party 2
Bellona
Bellona
ttr110
Bellona
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 52L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Abusedcloth
Sun Wukong
20
5 / 4 / 16
18,531
598
13,342
32,780
59,318
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
20
13 / 6 / 14
21,912
707
46,636
36,684
31,729
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Susano
20
15 / 7 / 9
20,223
652
29,113
35,199
21,980
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cxxxlx
Izanami
20
4 / 12 / 8
20,202
652
19,318
29,201
9,207
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Mr Reaper xXx
Jormungandr
20
8 / 9 / 8
21,440
692
36,838
38,254
17,311
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
ttr110
Bellona
20
5 / 13 / 6
20,213
652
30,599
41,377
21,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
39
33
Kills
17
17
Deaths
34
39
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Abusedcloth
Sun Wukong
5
4
16
3.25
W
Izanami
Cxxxlx
Izanami
4
12
8
0.67
L
Kukulkan
13
6
14
3.33
L
Susano
15
7
9
2.79
W
Jormungandr
Mr Reaper xXx
Jormungandr
8
9
8
1.33
W
Bellona
ttr110
Bellona
5
13
6
0.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,091
Damage
86,755
104,663
Taken
108,832
113,027
Mitigated
47,958
24,226
Healing
23,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Abusedcloth
Sun Wukong
13,342
3,370
0
2,281
32,780
59,318
678
6,782
25,998
0
54,868
W
Izanami
Cxxxlx
Izanami
19,318
14,151
1,310
6,240
29,201
9,207
2,623
13,271
15,780
0
126,252
L
Kukulkan
46,636
3,829
2,769
13,089
36,684
31,729
574
15,602
21,082
173,875
0
L
Susano
29,113
6,370
0
6,087
35,199
21,980
1,619
14,624
20,575
0
95,789
W
Jormungandr
Mr Reaper xXx
Jormungandr
36,838
7,721
1,622
4,990
38,254
17,311
489
18,546
19,404
141,027
0
W
Bellona
ttr110
Bellona
30,599
18,445
1,182
8,404
41,377
21,440
887
15,005
26,145
0
90,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,666
Gold Earned
61,855
337
Minions Killed
353
0
Camps Cleared
0
1,549,089
Distance Traveled
1,446,172
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
18,531
598
51
2
0
501,728
4
W
Izanami
20,202
652
147
5
0
458,929
0
L
Kukulkan
21,912
707
209
7
0
524,055
3
L
Susano
20,223
652
77
2
0
523,306
0
W
Jormungandr
21,440
692
141
5
0
509,391
0
W
Bellona
20,213
652
65
2
0
477,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role