Player Matchup

Sobek
Sobek
 
Sobek
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Alumineium
Nike
Level 82
God Stats
3W - 5L
1,662 SR
Queue Stats
80W - 77L
1,311 Elo+
Party 2
Merlin
Merlin
WhipitPotYT
Merlin
Level 26
God Stats
1W - 5L
1,408 SR
Queue Stats
79W - 71L
1,312 Elo+
Party 2
Team Averages
Level 46
1,523 SR
1,374 Elo+

VS

Team Averages
Level 44
1,517 SR
1,298 Elo+
Cthulhu
Cthulhu
I Am Sad Now
Cthulhu
Level 26
God Stats
30W - 16L
1,547 SR
Queue Stats
135W - 135L
1,270 Elo+
Party 1
Set
Set
MK650
Set
Level 91
God Stats
51W - 37L
1,504 SR
Queue Stats
250W - 245L
1,325 Elo+
Party 1
Thoth
Thoth
walkEmDown711
Thoth
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
33W - 45L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
1 / 5 / 6
8,387
599
2,960
10,452
6,217
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

12
6 / 4 / 5
9,801
700
10,497
12,693
9,527
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Merlin
13
4 / 4 / 4
9,636
688
7,152
9,736
4,876
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
I Am Sad Now
Cthulhu
13
4 / 1 / 5
9,908
708
9,225
7,839
6,282
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Set
MK650
Set
13
4 / 6 / 6
9,661
690
11,331
11,362
4,281
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 4 / 5
9,646
689
8,171
8,156
2,300
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
29
11
Kills
13
13
Deaths
11
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
5
6
0.8
L
6
4
5
2.13
W
Cthulhu
I Am Sad Now
Cthulhu
4
1
5
6.5
W
Set
MK650
Set
4
6
6
1.17
L
Merlin
4
4
4
1.5
W
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,609
Damage
28,727
32,881
Taken
27,357
20,620
Mitigated
12,863
5,644
Healing
4,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,960
118
775
853
10,452
6,217
0
6,599
3,853
12,356
0
L
10,497
2,359
0
1,910
12,693
9,527
0
7,585
5,108
0
32,489
W
Cthulhu
I Am Sad Now
Cthulhu
9,225
842
376
581
7,839
6,282
0
2,531
4,953
22,626
0
W
Set
MK650
Set
11,331
4,891
0
1,798
11,362
4,281
0
4,380
6,557
0
42,969
L
Merlin
7,152
636
198
1,908
9,736
4,876
201
3,340
6,396
36,379
0
W
8,171
866
206
1,404
8,156
2,300
232
2,760
5,121
36,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,824
Gold Earned
29,215
101
Minions Killed
118
0
Camps Cleared
0
715,438
Distance Traveled
698,385
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,387
599
14
1
0
259,219
0
L
Nike
9,801
700
39
3
0
248,526
2
W
Cthulhu
9,908
708
30
2
0
244,891
0
W
Set
9,661
690
41
3
0
243,490
0
L
Merlin
9,636
688
48
3
0
207,693
1
W
Thoth
9,646
689
47
3
0
210,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role