Player Matchup

Chang'e
Chang'e
Arphman
Chang'e
Level 26
God Stats
6W - 5L
1,592 SR
Queue Stats
20W - 15L
1,269 Elo+
Party 2
Tsukuyomi
Tsukuyomi
BoblinCoblin
Tsukuyomi
Level 25
God Stats
0W - 2L
1,479 SR
Queue Stats
33W - 30L
1,409 Elo+
Party 1
Ra
Ra
Lil_paperbag
Ra
Level 25
God Stats
1W - 4L
1,280 SR
Queue Stats
33W - 43L
1,271 Elo+
Party 1
Hachiman
Hachiman
Malfunktions
Hachiman
Level 24
God Stats
3W - 7L
1,322 SR
Queue Stats
26W - 25L
1,391 Elo+
Party 1
Nu Wa
Nu Wa
theJUANndONLY
Nu Wa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,269 Elo+
Party 2
Team Averages
Level 22
1,435 SR
1,322 Elo+

VS

Team Averages
Level 27
1,602 SR
1,341 Elo+
Fafnir
Fafnir
FEELSGOODTOBEGOD
Fafnir
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 91L
1,303 Elo+
Solo
Neith
Neith
Fuego Porkchop
Neith
Level 28
God Stats
98W - 72L
1,553 SR
Queue Stats
216W - 258L
1,344 Elo+
Party 4
Cthulhu
Cthulhu
ImJustAWarrior
Cthulhu
Level 30
God Stats
46W - 26L
1,621 SR
Queue Stats
91W - 89L
1,399 Elo+
Party 3
Merlin
Merlin
davidrey3
Merlin
Level 27
God Stats
49W - 42L
1,579 SR
Queue Stats
151W - 185L
1,312 Elo+
Party 4
Tsukuyomi
Tsukuyomi
lIIII K IIIIl
Tsukuyomi
Level 25
God Stats
2W - 2L
1,757 SR
Queue Stats
70W - 78L
1,345 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Arphman
Chang'e
14
1 / 1 / 7
8,504
472
8,191
9,921
3,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
BoblinCoblin
Tsukuyomi
14
8 / 2 / 5
9,462
526
14,365
14,528
5,369
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 7 / 5
7,153
397
1,235
9,478
2,833
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Malfunktions
Hachiman
12
3 / 5 / 5
7,950
442
7,778
10,997
3,526
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 3 / 5
8,385
466
8,344
8,379
2,844
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 4
10,578
588
3,981
8,897
9,164
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
6 / 2 / 4
8,775
488
10,535
8,408
2,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
1 / 2 / 2
8,739
486
9,300
11,459
8,036
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
davidrey3
Merlin
14
2 / 4 / 4
8,877
493
8,857
10,105
4,142
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
lIIII K IIIIl
Tsukuyomi
16
3 / 3 / 5
9,864
548
6,969
15,088
5,820
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
37
14
Kills
18
18
Deaths
14
27
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Arphman
Chang'e
1
1
7
4.5
L
Tsukuyomi
BoblinCoblin
Tsukuyomi
8
2
5
5.25
W
6
3
4
2.67
W
6
2
4
4
W
1
2
2
1
L
0
7
5
0.36
L
Hachiman
Malfunktions
Hachiman
3
5
5
1.1
W
Merlin
davidrey3
Merlin
2
4
4
1
W
Tsukuyomi
lIIII K IIIIl
Tsukuyomi
3
3
5
1.83
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,913
Damage
39,642
53,303
Taken
53,957
17,912
Mitigated
29,613
17,959
Healing
15,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Arphman
Chang'e
8,191
1,257
3,067
6,049
9,921
3,340
1,012
5,577
3,909
43,345
0
L
Tsukuyomi
BoblinCoblin
Tsukuyomi
14,365
2,825
219
2,969
14,528
5,369
1,022
4,710
9,653
0
51,517
W
3,981
1,198
234
1,780
8,897
9,164
643
2,418
6,413
17,968
0
W
10,535
4,096
0
2,444
8,408
2,451
2,269
2,177
6,231
0
43,890
W
9,300
181
165
3,487
11,459
8,036
556
6,105
5,300
51,725
0
L
1,235
370
288
1,011
9,478
2,833
96
3,125
6,282
16,796
0
L
Hachiman
Malfunktions
Hachiman
7,778
4,311
0
2,178
10,997
3,526
738
2,758
8,239
0
25,240
W
Merlin
davidrey3
Merlin
8,857
132
219
1,764
10,105
4,142
799
3,447
6,524
52,478
0
W
Tsukuyomi
lIIII K IIIIl
Tsukuyomi
6,969
1,260
0
5,298
15,088
5,820
0
3,623
11,465
0
84,545
L
8,344
2,211
0
2,178
8,379
2,844
0
5,343
2,961
36,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,454
Gold Earned
46,833
305
Minions Killed
427
0
Camps Cleared
0
1,507,102
Distance Traveled
1,529,535
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,504
472
89
5
0
290,146
2
L
Tsukuyomi
9,462
526
69
4
0
376,696
0
W
Fafnir
10,578
588
46
3
0
269,731
2
W
Neith
8,775
488
69
4
0
305,557
2
W
Cthulhu
8,739
486
84
5
0
343,538
4
L
Ra
7,153
397
21
1
0
266,934
0
L
Hachiman
7,950
442
43
2
0
282,638
0
W
Merlin
8,877
493
104
6
0
298,893
1
W
Tsukuyomi
9,864
548
124
7
0
311,816
0
L
Nu Wa
8,385
466
83
5
0
290,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role