Player Matchup

Janus
Janus
DrofWumbology
Janus
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
46W - 53L
1,418 Elo+
Party 2
Mercury
Mercury
PeanutMan42
Mercury
Level 27
God Stats
12W - 12L
1,616 SR
Queue Stats
60W - 63L
1,364 Elo+
Party 2
Jormungandr
Jormungandr
SuperMark64
Jormungandr
Level 29
God Stats
15W - 23L
1,477 SR
Queue Stats
77W - 82L
1,413 Elo+
Party 2
Pele
Pele
USKM-_-Phantom
Pele
Level 19
God Stats
5W - 6L
1,502 SR
Queue Stats
17W - 29L
1,290 Elo+
Party 1
Neith
Neith
USKM-_-SUPERTAY
Neith
Level 17
God Stats
2W - 2L
1,669 SR
Queue Stats
14W - 29L
1,319 Elo+
Party 1
Team Averages
Level 24
1,553 SR
1,361 Elo+

VS

Team Averages
Level 16
1,412 SR
1,455 Elo+
Yemoja
Yemoja
Jacttse
Yemoja
Level 27
God Stats
2W - 10L
1,174 SR
Queue Stats
213W - 216L
1,355 Elo+
Solo
Da Ji
Da Ji
Lunathulhu
Da Ji
Level 16
God Stats
4W - 8L
1,333 SR
Queue Stats
84W - 121L
1,358 Elo+
Solo
Cthulhu
Cthulhu
jdaddy1886
Cthulhu
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Merlin
Merlin
rippin70
Merlin
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,649 Elo+
Party 3
Arachne
Arachne
zangueeetzu
Arachne
Level 25
God Stats
1W - 5L
1,552 SR
Queue Stats
102W - 90L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 14
12,146
528
9,707
12,121
4,150
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
PeanutMan42
Mercury
18
6 / 1 / 6
13,663
594
8,890
14,056
5,132
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
SuperMark64
Jormungandr
17
13 / 1 / 10
13,169
573
20,613
19,239
11,132
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
14 / 4 / 8
13,026
566
12,334
20,024
7,706
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 2 / 8
10,879
473
9,592
11,284
4,071
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Jacttse
Yemoja
14
0 / 6 / 2
8,752
381
6,605
18,088
8,472
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
13
0 / 15 / 2
7,974
347
9,612
22,319
8,987
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
jdaddy1886
Cthulhu
7
2 / 7 / 3
7,790
339
3,051
11,631
4,018
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
rippin70
Merlin
6
0 / 8 / 2
6,852
298
602
5,376
1,231
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes

Shoes

+6%
Movement Speed

Arachne
zangueeetzu
Arachne
17
6 / 8 / 0
11,841
515
18,301
25,038
8,681
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
17
44
Kills
8
12
Deaths
44
46
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
4
14
3.25
L
Yemoja
Jacttse
Yemoja
0
6
2
0.17
L
Da Ji
0
15
2
0.07
W
Mercury
PeanutMan42
Mercury
6
1
6
9
W
Jormungandr
SuperMark64
Jormungandr
13
1
10
18
W
14
4
8
4.5
W
5
2
8
4.5
L
Cthulhu
jdaddy1886
Cthulhu
2
7
3
0.5
L
Merlin
rippin70
Merlin
0
8
2
0.13
L
Arachne
zangueeetzu
Arachne
6
8
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,136
Damage
38,171
76,724
Taken
82,452
32,191
Mitigated
31,389
29,099
Healing
13,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,707
1,691
0
658
12,121
4,150
2,828
3,956
8,165
39,400
0
L
Yemoja
Jacttse
Yemoja
6,605
704
2,414
1,398
18,088
8,472
393
8,293
9,795
42,117
0
L
Da Ji
9,612
1,934
0
225
22,319
8,987
0
7,694
14,625
0
31,274
W
Mercury
PeanutMan42
Mercury
8,890
4,366
0
8,063
14,056
5,132
593
1,462
10,946
0
120,610
W
Jormungandr
SuperMark64
Jormungandr
20,613
4,450
312
9,269
19,239
11,132
2,741
1,703
16,766
62,895
0
W
12,334
3,956
0
8,010
20,024
7,706
2,055
3,591
16,433
0
60,753
W
9,592
4,253
0
2,787
11,284
4,071
1,508
2,120
8,438
0
43,995
L
Cthulhu
jdaddy1886
Cthulhu
3,051
942
123
0
11,631
4,018
0
5,616
6,015
9,984
0
L
Merlin
rippin70
Merlin
602
221
0
0
5,376
1,231
0
1,249
4,127
8,628
0
L
Arachne
zangueeetzu
Arachne
18,301
14,328
0
9,239
25,038
8,681
0
7,468
17,570
0
80,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,883
Gold Earned
43,209
419
Minions Killed
242
0
Camps Cleared
0
2,121,668
Distance Traveled
1,364,330
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,146
528
66
3
0
401,141
0
L
Yemoja
8,752
381
60
3
0
296,545
0
L
Da Ji
7,974
347
42
2
0
344,565
6
W
Mercury
13,663
594
148
6
0
508,054
0
W
Jormungandr
13,169
573
96
4
0
387,534
0
W
Pele
13,026
566
60
3
0
401,080
4
W
Neith
10,879
473
49
2
0
423,859
3
L
Cthulhu
7,790
339
23
1
0
154,091
0
L
Merlin
6,852
298
12
1
0
149,571
0
L
Arachne
11,841
515
105
5
0
419,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role