Player Matchup

Skadi
Skadi
BunofFae
Skadi
Level 144
God Stats
4W - 4L
1,595 SR
Queue Stats
228W - 238L
1,483 Elo+
Party 2
He Bo
He Bo
Dah Bush Wookie
He Bo
Level 109
God Stats
2W - 6L
1,158 SR
Queue Stats
190W - 191L
1,452 Elo+
Party 2
Arachne
Arachne
Jester Bells
Arachne
Level 108
God Stats
2W - 2L
1,541 SR
Queue Stats
336W - 376L
1,477 Elo+
Solo
Geb
Geb
Lonely Escaped
Geb
Level 158
God Stats
5W - 4L
1,342 SR
Queue Stats
307W - 307L
1,486 Elo+
Party 2
Loki
Loki
SalsmHawki
Loki
Level 100
God Stats
1W - 0L
1,263 SR
Queue Stats
107W - 104L
1,449 Elo+
Party 2
Team Averages
Level 124
1,380 SR
1,469 Elo+

VS

Team Averages
Level 104
1,527 SR
1,480 Elo+
Cabrakan
Cabrakan
ATDangerZone
Cabrakan
Level 144
God Stats
1W - 1L
1,820 SR
Queue Stats
94W - 91L
1,494 Elo+
Party 1
Ah Puch
Ah Puch
Autobhatt
Ah Puch
Level 71
God Stats
1W - 4L
1,500 SR
Queue Stats
229W - 201L
1,513 Elo+
Solo
Vamana
Vamana
GTFACE
Vamana
Level 83
God Stats
0W - 2L
1,287 SR
Queue Stats
22W - 28L
1,442 Elo+
Solo
Anhur
Anhur
T2 CrimsonChin
Anhur
Level 106
God Stats
0W - 2L
1,254 SR
Queue Stats
135W - 120L
1,507 Elo+
Party 1
Jormungandr
Jormungandr
demonic t0y
Jormungandr
Level 115
God Stats
3W - 1L
1,773 SR
Queue Stats
228W - 224L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BunofFae
Skadi
20
11 / 3 / 19
14,006
824
22,016
15,860
6,521
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
10 / 4 / 15
13,140
773
23,831
15,217
6,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Jester Bells
Arachne
20
9 / 3 / 18
13,128
772
13,856
11,799
4,510
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
1 / 3 / 24
12,379
728
14,194
17,431
13,282
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
6 / 6 / 15
13,318
783
7,203
11,753
4,721
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ATDangerZone
Cabrakan
18
4 / 10 / 7
10,974
646
9,943
21,451
17,811
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Autobhatt
Ah Puch
20
2 / 6 / 10
11,722
690
20,333
16,784
7,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
GTFACE
Vamana
19
7 / 8 / 3
12,080
711
11,367
20,734
18,266
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 6 / 4
8,937
526
2,524
11,611
3,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Jormungandr
demonic t0y
Jormungandr
19
5 / 7 / 9
12,512
736
18,165
18,284
23,617
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
51
37
Kills
18
19
Deaths
37
91
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
ATDangerZone
Cabrakan
4
10
7
0.75
L
Ah Puch
Autobhatt
Ah Puch
2
6
10
1.17
W
Skadi
BunofFae
Skadi
11
3
19
6.83
W
10
4
15
4.38
L
Vamana
GTFACE
Vamana
7
8
3
1.06
W
Arachne
Jester Bells
Arachne
9
3
18
6
W
1
3
24
4.33
W
6
6
15
2.25
L
0
6
4
0.33
L
Jormungandr
demonic t0y
Jormungandr
5
7
9
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,100
Damage
62,332
72,060
Taken
88,864
35,139
Mitigated
70,431
29,726
Healing
19,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
ATDangerZone
Cabrakan
9,943
1,348
1,436
3,035
21,451
17,811
0
8,366
13,085
22,063
0
L
Ah Puch
Autobhatt
Ah Puch
20,333
1,087
1,612
4,136
16,784
7,144
0
7,358
9,426
53,107
0
W
Skadi
BunofFae
Skadi
22,016
9,899
2,616
6,008
15,860
6,521
2,988
11,873
3,987
0
57,639
W
23,831
2,072
3,660
6,302
15,217
6,105
543
9,272
5,945
37,295
0
L
Vamana
GTFACE
Vamana
11,367
4,518
1,097
5,093
20,734
18,266
0
9,552
11,182
0
34,485
W
Arachne
Jester Bells
Arachne
13,856
10,132
603
3,569
11,799
4,510
264
7,872
3,927
0
21,377
W
14,194
1,299
1,715
2,968
17,431
13,282
132
11,564
5,867
20,060
0
W
7,203
2,786
1,073
1,212
11,753
4,721
2,078
7,860
3,893
0
39,721
L
2,524
1,720
135
1,428
11,611
3,593
0
5,590
6,021
0
7,280
L
Jormungandr
demonic t0y
Jormungandr
18,165
3,352
576
1,189
18,284
23,617
0
7,159
11,125
41,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,971
Gold Earned
56,225
209
Minions Killed
209
0
Camps Cleared
0
1,562,803
Distance Traveled
1,099,828
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,974
646
24
1
0
207,576
0
L
Ah Puch
11,722
690
80
5
0
255,402
0
W
Skadi
14,006
824
90
5
0
298,227
1
W
He Bo
13,140
773
33
2
0
286,383
1
L
Vamana
12,080
711
50
3
0
264,928
0
W
Arachne
13,128
772
18
1
0
371,880
0
W
Geb
12,379
728
17
1
0
322,160
4
W
Loki
13,318
783
51
3
0
284,153
0
L
Anhur
8,937
526
13
1
0
132,057
0
L
Jormungandr
12,512
736
42
2
0
239,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role