Player Matchup

Sol
Sol
G2Ribas
Sol
Level 31
God Stats
23W - 24L
1,658 SR
Queue Stats
121W - 171L
1,343 Elo+
Party 3
Sun Wukong
Sun Wukong
Kechho
Sun Wukong
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 76L
1,140 Elo+
Party 1
Sobek
Sobek
MathsZinho_-3-
Sobek
Level 27
God Stats
2W - 10L
1,237 SR
Queue Stats
95W - 153L
1,263 Elo+
Party 3
Ra
Ra
NNT_TheDead
Ra
Level 29
God Stats
4W - 1L
1,737 SR
Queue Stats
110W - 167L
1,340 Elo+
Party 3
Anhur
Anhur
juancruzdbr11
Anhur
Level 24
God Stats
19W - 33L
1,219 SR
Queue Stats
112W - 135L
1,151 Elo+
Party 1
Team Averages
Level 26
1,470 SR
1,247 Elo+

VS

Team Averages
Level 29
1,541 SR
1,341 Elo+
Tsukuyomi
Tsukuyomi
Carttagos
Tsukuyomi
Level 58
God Stats
14W - 10L
1,610 SR
Queue Stats
248W - 255L
1,476 Elo+
Party 2
The Morrigan
The Morrigan
Easy-Leandro_
The Morrigan
Level 29
God Stats
11W - 15L
1,202 SR
Queue Stats
254W - 324L
1,264 Elo+
Party 4
Ymir
Ymir
Kraven234
Ymir
Level 18
God Stats
22W - 15L
1,582 SR
Queue Stats
26W - 19L
1,482 Elo+
Party 2
Janus
Janus
MixiMix
Janus
Level 14
God Stats
21W - 33L
1,500 SR
Queue Stats
49W - 109L
974 Elo+
Party 4
Bakasura
Bakasura
Moorganfreeman
Bakasura
Level 25
God Stats
35W - 26L
1,811 SR
Queue Stats
77W - 71L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
6 / 9 / 1
10,777
513
14,138
17,093
4,417
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Kechho
Sun Wukong
12
2 / 1 / 1
8,159
389
2,774
8,107
5,603
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
0 / 9 / 4
8,912
424
7,142
23,916
22,066
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 6 / 4
8,501
405
3,735
17,661
5,181
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 2 / 0
7,141
340
3,192
4,648
1,494
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Carttagos
Tsukuyomi
18
13 / 3 / 4
13,056
622
17,351
9,721
6,532
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
Easy-Leandro_
The Morrigan
16
2 / 2 / 7
11,453
545
8,195
9,859
5,952
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
15
3 / 2 / 8
11,731
559
9,735
17,229
14,518
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Janus
MixiMix
Janus
15
2 / 2 / 5
10,857
517
6,739
6,506
2,284
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
20
7 / 0 / 4
13,588
647
14,963
15,547
7,769
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
9
Kills
27
27
Deaths
9
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Carttagos
Tsukuyomi
13
3
4
5
W
The Morrigan
Easy-Leandro_
The Morrigan
2
2
7
2.75
L
Sol
6
9
1
0.72
L
Sun Wukong
Kechho
Sun Wukong
2
1
1
2.5
W
Ymir
3
2
8
3.5
L
0
9
4
0.22
W
Janus
MixiMix
Janus
2
2
5
2.25
W
Bakasura
7
0
4
9
L
0
6
4
0.33
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,981
Damage
56,983
71,425
Taken
58,862
38,761
Mitigated
37,055
17,661
Healing
16,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Carttagos
Tsukuyomi
17,351
2,917
0
2,262
9,721
6,532
2,767
3,299
6,272
0
63,276
W
The Morrigan
Easy-Leandro_
The Morrigan
8,195
1,652
0
809
9,859
5,952
1,672
4,685
5,115
49,357
1,138
L
Sol
14,138
5,258
0
4,680
17,093
4,417
833
4,900
11,643
66,687
0
L
Sun Wukong
Kechho
Sun Wukong
2,774
481
0
2,722
8,107
5,603
52
2,997
4,710
0
24,407
W
Ymir
9,735
1,535
82
2,386
17,229
14,518
1,899
7,839
9,319
46,594
0
L
7,142
713
398
3,163
23,916
22,066
0
9,413
12,448
36,851
0
W
Janus
MixiMix
Janus
6,739
747
171
1,131
6,506
2,284
493
3,739
2,742
44,266
0
W
Bakasura
14,963
10,403
0
9,335
15,547
7,769
9,285
5,444
10,103
0
103,179
L
3,735
1,041
140
5,564
17,661
5,181
105
3,333
13,691
49,956
0
L
3,192
978
0
994
4,648
1,494
0
2,888
1,735
0
18,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,490
Gold Earned
60,685
329
Minions Killed
506
0
Camps Cleared
0
1,495,386
Distance Traveled
1,961,053
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,056
622
99
5
0
426,609
2
W
The Morrigan
11,453
545
85
4
0
399,480
0
L
Sol
10,777
513
120
6
0
349,612
0
L
Sun Wukong
8,159
389
46
2
0
244,430
1
W
Ymir
11,731
559
54
3
0
376,784
5
L
Sobek
8,912
424
57
3
0
334,327
0
W
Janus
10,857
517
79
4
0
316,907
1
W
Bakasura
13,588
647
189
9
0
441,273
7
L
Ra
8,501
405
75
4
0
352,885
5
L
Anhur
7,141
340
31
1
0
214,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role