Player Matchup

Hou Yi
Hou Yi
Liquidischarge-
Hou Yi
Level 80
God Stats
9W - 18L
1,414 SR
Queue Stats
9W - 19L
1,342 Elo+
Party 2
Cerberus
Cerberus
StreatchyWeenis
Cerberus
Level 109
God Stats
33W - 20L
1,572 SR
Queue Stats
75W - 73L
1,500 Elo+
Party 2
Hel
Hel
TPT-BarnesBros
Hel
Level 86
God Stats
3W - 4L
1,753 SR
Queue Stats
18W - 17L
1,343 Elo+
Party 2
Team Averages
Level 92
1,580 SR
1,395 Elo+

VS

Team Averages
Level 71
1,457 SR
1,344 Elo+
Neith
Neith
AgelessTree636
Neith
Level 63
God Stats
71W - 66L
1,515 SR
Queue Stats
211W - 262L
1,359 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Krackakillz
Kumbhakarna
Level 84
God Stats
5W - 12L
1,415 SR
Queue Stats
80W - 79L
1,304 Elo+
Solo
Tsukuyomi
Tsukuyomi
Raytanix
Tsukuyomi
Level 66
God Stats
32W - 31L
1,441 SR
Queue Stats
206W - 246L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 5
8,538
712
6,201
9,125
3,092
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
12
5 / 2 / 4
8,449
704
7,867
12,454
12,099
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 3 / 8
7,429
619
4,604
11,332
3,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
7,819
652
7,733
7,675
2,956
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
Krackakillz
Kumbhakarna
10
1 / 3 / 3
7,362
614
5,862
11,004
8,241
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
Raytanix
Tsukuyomi
10
2 / 4 / 2
7,502
625
11,648
7,672
2,537
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
9
Kills
6
6
Deaths
9
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
L
Kumbhakarna
Krackakillz
Kumbhakarna
1
3
3
0.83
W
4
1
5
6.5
L
Tsukuyomi
Raytanix
Tsukuyomi
2
4
2
0.75
W
Cerberus
5
2
4
3.5
W
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,672
Damage
25,243
32,911
Taken
26,351
18,895
Mitigated
13,734
18,318
Healing
4,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,733
3,943
0
2,847
7,675
2,956
0
3,414
4,261
0
31,297
L
Kumbhakarna
Krackakillz
Kumbhakarna
5,862
135
416
533
11,004
8,241
45
5,293
5,711
18,659
0
W
6,201
2,416
831
525
9,125
3,092
992
1,433
7,692
0
29,813
L
Tsukuyomi
Raytanix
Tsukuyomi
11,648
1,730
0
556
7,672
2,537
0
3,787
3,885
0
34,543
W
Cerberus
7,867
195
689
2,316
12,454
12,099
126
2,961
9,335
25,456
0
W
4,604
43
7,285
6,672
11,332
3,704
482
1,636
9,616
22,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,416
Gold Earned
22,683
139
Minions Killed
111
0
Camps Cleared
0
572,409
Distance Traveled
593,688
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,819
652
45
4
0
181,095
1
L
Kumbhakarna
7,362
614
27
2
0
198,037
2
W
Hou Yi
8,538
712
60
5
0
164,742
3
L
Tsukuyomi
7,502
625
39
3
0
214,556
2
W
Cerberus
8,449
704
46
4
0
217,656
1
W
Hel
7,429
619
33
3
0
190,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role