Player Matchup

Nemesis
Nemesis
AlemaoSoneberg
Nemesis
Level 24
God Stats
1W - 3L
1,242 SR
Queue Stats
50W - 62L
1,059 Elo+
Solo
Ao Kuang
Ao Kuang
CopperAsh954
Ao Kuang
Level 29
God Stats
9W - 13L
1,389 SR
Queue Stats
269W - 307L
1,088 Elo+
Solo
Amaterasu
Amaterasu
Dmcnero666
Amaterasu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
942 Elo+
Solo
Merlin
Merlin
MoistHandz
Merlin
Level 28
God Stats
27W - 17L
1,614 SR
Queue Stats
74W - 97L
1,064 Elo+
Solo
Fafnir
Fafnir
Opznitro
Fafnir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 57L
1,008 Elo+
Solo
Team Averages
Level 22
1,449 SR
1,032 Elo+

VS

Team Averages
Level 23
1,358 SR
1,034 Elo+
Tsukuyomi
Tsukuyomi
ItsLight15
Tsukuyomi
Level 20
God Stats
5W - 6L
1,309 SR
Queue Stats
10W - 24L
842 Elo+
Solo
Sun Wukong
Sun Wukong
XShinobi-MainX
Sun Wukong
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 62L
1,087 Elo+
Solo
Baron Samedi
Baron Samedi
bonavota
Baron Samedi
Level 24
God Stats
5W - 5L
1,220 SR
Queue Stats
48W - 42L
1,075 Elo+
Party 1
Yemoja
Yemoja
jadaqq09
Yemoja
Level 20
God Stats
81W - 91L
1,259 SR
Queue Stats
397W - 508L
1,114 Elo+
Solo
Fenrir
Fenrir
juakincito
Fenrir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 48L
1,051 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 8
20,493
512
35,280
39,712
16,462
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ao Kuang
CopperAsh954
Ao Kuang
20
6 / 7 / 3
17,899
447
14,181
35,558
16,216
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
Dmcnero666
Amaterasu
11
1 / 3 / 1
11,539
288
3,153
9,349
5,171
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
MoistHandz
Merlin
20
7 / 6 / 7
21,007
525
27,926
30,477
12,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
Opznitro
Fafnir
12
0 / 5 / 2
12,056
301
1,804
12,531
10,503
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ItsLight15
Tsukuyomi
5
0 / 1 / 0
10,736
268
271
842
209
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Sun Wukong
XShinobi-MainX
Sun Wukong
20
7 / 6 / 4
17,918
448
26,766
34,244
33,299
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
bonavota
Baron Samedi
20
10 / 8 / 4
18,261
457
30,012
30,700
15,863
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
jadaqq09
Yemoja
20
0 / 3 / 4
18,529
463
9,936
22,628
18,160
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
juakincito
Fenrir
20
7 / 9 / 5
18,751
469
17,239
28,897
15,567
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
41
26
Kills
24
25
Deaths
27
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
12
4
8
4
L
Ao Kuang
CopperAsh954
Ao Kuang
6
7
3
1.07
L
Amaterasu
Dmcnero666
Amaterasu
1
3
1
0.5
W
Tsukuyomi
ItsLight15
Tsukuyomi
0
1
0
0
L
Merlin
MoistHandz
Merlin
7
6
7
1.75
L
Fafnir
Opznitro
Fafnir
0
5
2
0.2
W
Sun Wukong
XShinobi-MainX
Sun Wukong
7
6
4
1.5
W
Baron Samedi
bonavota
Baron Samedi
10
8
4
1.5
W
Yemoja
jadaqq09
Yemoja
0
3
4
0.67
W
Fenrir
juakincito
Fenrir
7
9
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,344
Damage
84,224
127,627
Taken
117,311
61,254
Mitigated
83,098
37,865
Healing
28,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
35,280
21,095
0
16,782
39,712
16,462
0
14,437
25,275
0
152,004
L
Ao Kuang
CopperAsh954
Ao Kuang
14,181
4,550
0
8,203
35,558
16,216
2,518
13,437
22,121
89,022
0
L
Amaterasu
Dmcnero666
Amaterasu
3,153
1,524
0
2,251
9,349
5,171
276
3,253
6,096
0
17,953
W
Tsukuyomi
ItsLight15
Tsukuyomi
271
137
0
9
842
209
0
501
341
0
1,163
L
Merlin
MoistHandz
Merlin
27,926
2,791
169
9,215
30,477
12,902
670
6,976
23,501
203,721
0
L
Fafnir
Opznitro
Fafnir
1,804
778
0
1,245
12,531
10,503
564
1,845
10,686
20,030
0
W
Sun Wukong
XShinobi-MainX
Sun Wukong
26,766
7,337
0
1,137
34,244
33,299
5,406
10,605
23,639
0
133,668
W
Baron Samedi
bonavota
Baron Samedi
30,012
2,208
2,207
9,047
30,700
15,863
2,081
11,434
19,050
110,071
0
W
Yemoja
jadaqq09
Yemoja
9,936
662
4,935
4,790
22,628
18,160
2,793
14,666
7,962
76,674
0
W
Fenrir
juakincito
Fenrir
17,239
6,357
688
5,844
28,897
15,567
3,312
6,705
22,142
0
100,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,994
Gold Earned
84,195
674
Minions Killed
543
0
Camps Cleared
0
2,575,076
Distance Traveled
2,637,076
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
20,493
512
164
4
0
765,066
2
L
Ao Kuang
17,899
447
154
4
0
675,180
0
L
Amaterasu
11,539
288
33
1
0
198,452
3
W
Tsukuyomi
10,736
268
3
0
0
59,694
0
L
Merlin
21,007
525
281
7
0
692,793
0
L
Fafnir
12,056
301
42
1
0
243,585
1
W
Sun Wukong
17,918
448
139
3
0
653,929
5
W
Baron Samedi
18,261
457
131
3
0
590,668
0
W
Yemoja
18,529
463
131
3
0
685,010
1
W
Fenrir
18,751
469
139
3
0
647,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role