Player Matchup

Hun Batz
Hun Batz
Dukefan20martin
Hun Batz
Level 16
God Stats
1W - 0L
1,395 SR
Queue Stats
3W - 4L
1,094 Elo+
Solo
Medusa
Medusa
Frodo_Shaggins3
Medusa
Level 25
God Stats
71W - 71L
1,482 SR
Queue Stats
91W - 107L
1,169 Elo+
Party 2
Cthulhu
Cthulhu
Meechlo12
Cthulhu
Level 29
God Stats
84W - 81L
1,490 SR
Queue Stats
208W - 260L
1,192 Elo+
Party 2
Anhur
Anhur
RastafarianGods
Anhur
Level 14
God Stats
2W - 1L
1,306 SR
Queue Stats
69W - 81L
1,285 Elo+
Party 2
Anubis
Anubis
xxDouble_A99xx
Anubis
Level 29
God Stats
45W - 26L
1,676 SR
Queue Stats
206W - 254L
1,232 Elo+
Party 2
Team Averages
Level 23
1,470 SR
1,194 Elo+

VS

Team Averages
Level 6
1,244 SR
1,264 Elo+
Odin
Odin
Drakon_Hellfire
Odin
Level 8
God Stats
9W - 17L
1,121 SR
Queue Stats
123W - 173L
910 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FnordyActor1253
Tsukuyomi
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,500 Elo+
Party 3
Ymir
Ymir
Macho11bebe1
Ymir
Level 7
God Stats
2W - 9L
1,248 SR
Queue Stats
69W - 123L
1,500 Elo+
Solo
Ra
Ra
TripsSBD
Ra
Level 8
God Stats
1W - 1L
1,280 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
britishwolf340
Jing Wei
Level 6
God Stats
12W - 15L
1,071 SR
Queue Stats
131W - 190L
910 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
16
5 / 3 / 7
11,838
515
6,738
12,943
6,492
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
9 / 6 / 7
11,738
510
15,966
15,306
5,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Meechlo12
Cthulhu
16
4 / 7 / 7
11,544
502
3,513
16,098
7,948
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
7 / 3 / 15
11,577
503
10,910
17,499
12,067
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
21 / 6 / 10
14,308
622
35,576
31,018
14,946
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 18 / 1
8,426
366
6,625
24,935
11,480
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
FnordyActor1253
Tsukuyomi
20
19 / 6 / 1
14,512
631
39,381
26,176
9,492
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 9 / 3
7,702
335
60
15,155
4,082
6
0 / 5 / 0
6,559
285
1,558
4,854
776
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
16
3 / 9 / 6
10,350
450
9,898
19,643
6,557
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
34
46
Kills
23
25
Deaths
47
46
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
18
1
0.08
W
Hun Batz
5
3
7
2.83
L
Tsukuyomi
FnordyActor1253
Tsukuyomi
19
6
1
3.25
W
9
6
7
2.08
L
0
9
3
0.17
W
Cthulhu
Meechlo12
Cthulhu
4
7
7
1.07
W
7
3
15
4.83
L
0
5
0
0
L
Jing Wei
3
9
6
0.67
W
21
6
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,703
Damage
57,522
92,864
Taken
90,763
47,080
Mitigated
32,387
31,195
Healing
7,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,625
2,866
0
964
24,935
11,480
364
10,794
13,991
0
32,980
W
Hun Batz
6,738
3,290
0
0
12,943
6,492
287
371
12,572
0
38,394
L
Tsukuyomi
FnordyActor1253
Tsukuyomi
39,381
10,192
0
5,163
26,176
9,492
0
8,369
17,594
0
121,306
W
15,966
7,144
899
1,269
15,306
5,627
2,835
790
14,481
0
43,165
L
60
60
0
0
15,155
4,082
0
9,317
5,588
1,101
0
W
Cthulhu
Meechlo12
Cthulhu
3,513
857
1,572
2,738
16,098
7,948
2,549
0
15,877
50,249
0
W
10,910
4,464
649
1,209
17,499
12,067
978
654
16,673
0
30,137
L
1,558
321
52
90
4,854
776
27
1,419
3,385
10,047
0
L
Jing Wei
9,898
7,243
0
1,013
19,643
6,557
574
9,190
10,403
0
48,792
W
35,576
2,644
1,817
21,042
31,018
14,946
4,991
145
30,586
106,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,005
Gold Earned
47,549
400
Minions Killed
289
0
Camps Cleared
0
1,735,877
Distance Traveled
1,534,265
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,426
366
50
2
0
339,364
0
W
Hun Batz
11,838
515
51
2
0
350,573
0
L
Tsukuyomi
14,512
631
146
6
0
406,817
0
W
Medusa
11,738
510
59
3
0
376,467
0
L
Ymir
7,702
335
1
0
0
314,138
0
W
Cthulhu
11,544
502
120
5
0
366,713
0
W
Anhur
11,577
503
34
1
0
338,700
0
L
Ra
6,559
285
19
1
0
152,215
0
L
Jing Wei
10,350
450
73
3
0
321,731
0
W
Anubis
14,308
622
136
6
0
303,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role