Player Matchup

Xing Tian
Xing Tian
BluntTime
Xing Tian
Level 106
God Stats
3W - 2L
1,847 SR
Queue Stats
120W - 121L
1,539 Elo+
Party 2
Medusa
Medusa
Calmye
Medusa
Level 156
God Stats
0W - 4L
1,656 SR
Queue Stats
164W - 155L
1,579 Elo+
Party 2
Cthulhu
Cthulhu
Nxkki
Cthulhu
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 126L
1,430 Elo+
Party 2
Pele
Pele
Yaboywillie420
Pele
Level 108
God Stats
0W - 2L
1,436 SR
Queue Stats
65W - 69L
1,424 Elo+
Party 2
Bellona
Bellona
pobaduke
Bellona
Level 48
God Stats
4W - 4L
1,572 SR
Queue Stats
59W - 68L
1,524 Elo+
Party 2
Team Averages
Level 110
1,602 SR
1,499 Elo+

VS

Team Averages
Level 112
1,478 SR
1,470 Elo+
Hera
Hera
Ivac
Hera
Level 80
God Stats
7W - 5L
1,702 SR
Queue Stats
323W - 317L
1,471 Elo+
Party 1
Anhur
Anhur
Moondroper
Anhur
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
REDPHANTOM182
Hou Yi
Level 106
God Stats
9W - 6L
1,451 SR
Queue Stats
397W - 396L
1,487 Elo+
Solo
Ymir
Ymir
Wichi2 MX
Ymir
Level 123
God Stats
9W - 8L
1,415 SR
Queue Stats
759W - 784L
1,459 Elo+
Solo
Nox
Nox
darkpanther032
Nox
Level 158
God Stats
5W - 3L
1,324 SR
Queue Stats
273W - 267L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BluntTime
Xing Tian
19
7 / 7 / 12
12,292
647
11,442
21,953
16,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Calmye
Medusa
20
8 / 3 / 12
13,073
688
27,239
17,695
8,974
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Nxkki
Cthulhu
19
2 / 4 / 13
11,654
613
15,068
19,777
23,016
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 4 / 13
12,248
645
8,928
20,588
9,787
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
pobaduke
Bellona
17
2 / 5 / 12
10,722
564
4,862
17,911
16,457
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Ivac
Hera
19
1 / 4 / 19
11,777
620
16,596
10,230
3,871
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
18
4 / 4 / 11
11,767
619
15,959
15,693
6,700
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 4 / 12
13,918
733
25,946
13,899
6,664
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
20
4 / 8 / 13
12,744
671
12,530
27,057
32,083
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
6 / 2 / 15
13,336
702
16,359
8,916
4,241
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
93
22
Kills
23
23
Deaths
22
62
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BluntTime
Xing Tian
7
7
12
1.86
L
Medusa
Calmye
Medusa
8
3
12
4.67
W
Hera
Ivac
Hera
1
4
19
2.63
W
Anhur
4
4
11
2.38
L
Cthulhu
Nxkki
Cthulhu
2
4
13
2.13
W
8
4
12
3.5
W
Ymir
4
8
13
1.31
L
3
4
13
2.38
W
6
2
15
6.75
L
Bellona
pobaduke
Bellona
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,539
Damage
87,390
97,924
Taken
75,795
74,570
Mitigated
53,559
41,567
Healing
27,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BluntTime
Xing Tian
11,442
332
1,256
1,566
21,953
16,336
0
8,697
13,256
20,101
0
L
Medusa
Calmye
Medusa
27,239
11,959
5,546
5,865
17,695
8,974
292
8,204
9,491
0
61,204
W
Hera
Ivac
Hera
16,596
3,692
2,688
1,891
10,230
3,871
871
3,005
7,225
32,989
0
W
Anhur
15,959
6,171
2,522
5,788
15,693
6,700
0
4,661
11,032
0
33,962
L
Cthulhu
Nxkki
Cthulhu
15,068
586
6,682
3,080
19,777
23,016
0
9,512
10,265
38,970
0
W
25,946
8,679
662
3,630
13,899
6,664
2,525
3,832
10,067
0
57,654
W
Ymir
12,530
1,127
2,080
5,501
27,057
32,083
400
11,474
15,583
24,083
0
L
8,928
894
5,313
7,439
20,588
9,787
0
11,506
9,082
0
36,762
W
16,359
1,048
137
2,418
8,916
4,241
1,188
3,538
5,378
38,174
0
L
Bellona
pobaduke
Bellona
4,862
832
3,083
1,737
17,911
16,457
0
7,566
10,345
0
8,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,989
Gold Earned
63,542
202
Minions Killed
204
0
Camps Cleared
0
1,785,032
Distance Traveled
1,649,638
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
12,292
647
12
1
0
350,107
2
L
Medusa
13,073
688
66
3
0
331,564
0
W
Hera
11,777
620
21
1
0
350,241
0
W
Anhur
11,767
619
45
2
0
337,773
3
L
Cthulhu
11,654
613
56
3
0
334,221
0
W
Hou Yi
13,918
733
61
3
0
307,605
0
W
Ymir
12,744
671
21
1
0
309,884
3
L
Pele
12,248
645
58
3
0
372,719
2
W
Nox
13,336
702
56
3
0
344,135
0
L
Bellona
10,722
564
10
1
0
396,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role