Player Matchup

Xbalanque
Xbalanque
GALLET1
Xbalanque
Level 25
God Stats
9W - 11L
1,349 SR
Queue Stats
114W - 107L
1,361 Elo+
Solo
Freya
Freya
Shred_Shogun
Freya
Level 26
God Stats
15W - 20L
1,439 SR
Queue Stats
90W - 128L
1,371 Elo+
Solo
Nemesis
Nemesis
TripleM16
Nemesis
Level 32
God Stats
2W - 3L
1,410 SR
Queue Stats
40W - 36L
1,296 Elo+
Party 1
Medusa
Medusa
dodge3080
Medusa
Level 22
God Stats
1W - 0L
1,282 SR
Queue Stats
11W - 10L
1,438 Elo+
Solo
Chang'e
Chang'e
kaplung
Chang'e
Level 12
God Stats
10W - 4L
1,497 SR
Queue Stats
13W - 10L
1,277 Elo+
Party 1
Team Averages
Level 23
1,396 SR
1,349 Elo+

VS

Team Averages
Level 14
1,481 SR
1,295 Elo+
Yemoja
Yemoja
Blue3287
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,345 Elo+
Solo
Skadi
Skadi
FrankyRocketFis
Skadi
Level 9
God Stats
15W - 18L
1,338 SR
Queue Stats
16W - 22L
1,252 Elo+
Solo
Chang'e
Chang'e
aristotelic-she3
Chang'e
Level 26
God Stats
98W - 78L
1,569 SR
Queue Stats
240W - 220L
1,415 Elo+
Solo
Sun Wukong
Sun Wukong
francoyolisimo
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,103 Elo+
Solo
Loki
Loki
xHellfireKittyx
Loki
Level 18
God Stats
4W - 6L
1,500 SR
Queue Stats
198W - 257L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GALLET1
Xbalanque
19
5 / 0 / 16
13,366
1,028
19,255
6,852
3,175
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
9 / 1 / 22
13,583
1,045
28,649
16,253
7,340
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
TripleM16
Nemesis
19
11 / 2 / 16
13,945
1,073
22,342
13,607
7,102
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
dodge3080
Medusa
19
5 / 5 / 12
12,025
925
18,170
12,958
5,728
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
kaplung
Chang'e
20
5 / 1 / 19
12,770
982
16,343
10,244
6,905
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

249

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Blue3287
Yemoja
18
2 / 5 / 3
11,507
885
7,075
19,424
19,303
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
1 / 9 / 4
11,226
864
13,038
20,236
8,941
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
1 / 5 / 4
11,304
870
14,235
24,282
17,965
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
francoyolisimo
Sun Wukong
17
3 / 7 / 6
11,927
917
15,287
28,056
20,694
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
2 / 9 / 3
10,938
841
3,462
19,672
7,950
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
29
35
Kills
9
9
Deaths
35
85
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Blue3287
Yemoja
2
5
3
0.7
L
1
9
4
0.33
W
Xbalanque
GALLET1
Xbalanque
5
0
16
13
W
9
1
22
20
W
Nemesis
TripleM16
Nemesis
11
2
16
9.5
L
1
5
4
0.6
W
Medusa
dodge3080
Medusa
5
5
12
2.2
L
Sun Wukong
francoyolisimo
Sun Wukong
3
7
6
0.86
W
Chang'e
kaplung
Chang'e
5
1
19
14.5
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,759
Damage
53,097
59,914
Taken
111,670
30,250
Mitigated
74,853
23,709
Healing
20,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Blue3287
Yemoja
7,075
1,927
5,375
1,110
19,424
19,303
0
8,837
10,587
23,998
0
L
13,038
6,987
0
1,355
20,236
8,941
0
9,361
10,875
0
33,341
W
Xbalanque
GALLET1
Xbalanque
19,255
10,639
0
2,538
6,852
3,175
0
1,624
5,153
0
50,901
W
28,649
10,268
0
6,848
16,253
7,340
0
3,919
11,811
42,358
0
W
Nemesis
TripleM16
Nemesis
22,342
11,208
0
1,088
13,607
7,102
0
5,659
7,798
0
39,491
L
14,235
859
5,291
4,374
24,282
17,965
0
10,850
13,432
46,854
0
W
Medusa
dodge3080
Medusa
18,170
11,038
0
298
12,958
5,728
0
4,892
7,941
0
38,635
L
Sun Wukong
francoyolisimo
Sun Wukong
15,287
2,976
0
1,150
28,056
20,694
0
10,518
17,538
586
23,076
W
Chang'e
kaplung
Chang'e
16,343
581
8,024
4,913
10,244
6,905
0
5,343
4,681
35,113
0
L
3,462
1,617
703
767
19,672
7,950
0
5,426
14,246
0
12,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,689
Gold Earned
56,902
235
Minions Killed
172
8
Camps Cleared
4
1,144,753
Distance Traveled
1,035,941
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,507
885
20
2
1
180,266
1
L
Skadi
11,226
864
40
3
1
151,868
0
W
Xbalanque
13,366
1,028
74
6
7
248,172
0
W
Freya
13,583
1,045
24
2
0
223,123
0
W
Nemesis
13,945
1,073
40
3
0
245,967
0
L
Chang'e
11,304
870
81
6
0
243,672
0
W
Medusa
12,025
925
47
4
1
195,389
0
L
Sun Wukong
11,927
917
14
1
0
268,815
0
W
Chang'e
12,770
982
50
4
0
232,102
0
L
Loki
10,938
841
17
1
2
191,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role