Player Matchup

Discordia
Discordia
Augusto_Slopes
Discordia
Level 80
God Stats
16W - 9L
1,472 SR
Queue Stats
194W - 186L
1,544 Elo+
Party 1
Jormungandr
Jormungandr
BoldUmbreon
Jormungandr
Level 60
God Stats
1W - 1L
1,253 SR
Queue Stats
12W - 12L
1,526 Elo+
Solo
Hel
Hel
Hyperzia_
Hel
Level 65
God Stats
5W - 1L
1,958 SR
Queue Stats
97W - 92L
1,555 Elo+
Party 1
Skadi
Skadi
TMNTS7769
Skadi
Level 146
God Stats
32W - 35L
1,572 SR
Queue Stats
740W - 726L
1,527 Elo+
Solo
Arachne
Arachne
eic 2000
Arachne
Level 89
God Stats
12W - 8L
1,654 SR
Queue Stats
352W - 339L
1,530 Elo+
Solo
Team Averages
Level 88
1,582 SR
1,536 Elo+

VS

Team Averages
Level 100
1,553 SR
1,535 Elo+
Achilles
Achilles
BigMec75
Achilles
Level 84
God Stats
2W - 6L
1,396 SR
Queue Stats
86W - 70L
1,586 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CLoudKid17
Ah Muzen Cab
Level 97
God Stats
13W - 4L
1,792 SR
Queue Stats
167W - 179L
1,531 Elo+
Solo
Cthulhu
Cthulhu
Fly Buddy Love
Cthulhu
Level 93
God Stats
5W - 9L
1,455 SR
Queue Stats
345W - 348L
1,524 Elo+
Solo
Nox
Nox
Mad Titan Prime
Nox
Level 84
God Stats
53W - 68L
1,468 SR
Queue Stats
1,173W - 1,192L
1,501 Elo+
Solo
Tsukuyomi
Tsukuyomi
PurplePurp001
Tsukuyomi
Level 141
God Stats
14W - 8L
1,651 SR
Queue Stats
690W - 710L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Augusto_Slopes
Discordia
20
4 / 2 / 12
16,403
911
23,550
9,854
4,195
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
BoldUmbreon
Jormungandr
20
5 / 5 / 17
16,584
921
30,159
35,510
47,168
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
3 / 2 / 15
15,872
882
8,612
15,859
13,618
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
TMNTS7769
Skadi
20
9 / 5 / 10
17,291
961
30,729
23,187
9,653
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Arachne
eic 2000
Arachne
20
4 / 10 / 13
15,490
861
26,072
35,375
18,227
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

18

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BigMec75
Achilles
20
3 / 3 / 13
15,242
847
17,555
30,534
45,453
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Muzen Cab
CLoudKid17
Ah Muzen Cab
20
5 / 4 / 14
16,271
904
26,745
18,314
7,265
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
3 / 1 / 15
15,966
887
15,943
24,574
37,591
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
3 / 3 / 11
15,302
850
15,851
18,257
7,400
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
PurplePurp001
Tsukuyomi
20
10 / 14 / 11
18,044
1,002
37,117
33,642
16,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
88
25
Kills
24
24
Deaths
25
67
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Discordia
Augusto_Slopes
Discordia
4
2
12
5
L
Achilles
BigMec75
Achilles
3
3
13
3.17
W
Jormungandr
BoldUmbreon
Jormungandr
5
5
17
2.7
L
Ah Muzen Cab
CLoudKid17
Ah Muzen Cab
5
4
14
3
L
3
1
15
10.5
W
3
2
15
5.25
L
3
3
11
2.83
L
Tsukuyomi
PurplePurp001
Tsukuyomi
10
14
11
1.11
W
Skadi
TMNTS7769
Skadi
9
5
10
2.8
W
Arachne
eic 2000
Arachne
4
10
13
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,122
Damage
113,211
119,785
Taken
125,321
92,861
Mitigated
113,725
34,962
Healing
13,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Augusto_Slopes
Discordia
23,550
631
959
565
9,854
4,195
0
1,634
7,953
68,694
0
L
Achilles
BigMec75
Achilles
17,555
4,136
0
7,244
30,534
45,453
0
13,920
16,318
0
40,978
W
Jormungandr
BoldUmbreon
Jormungandr
30,159
7,786
0
1,919
35,510
47,168
0
12,414
22,200
55,002
0
L
Ah Muzen Cab
CLoudKid17
Ah Muzen Cab
26,745
9,162
0
3,997
18,314
7,265
0
11,470
6,704
0
70,248
L
15,943
571
1,084
596
24,574
37,591
0
8,560
15,869
34,539
0
W
8,612
442
15,229
9,108
15,859
13,618
0
4,229
11,276
27,347
0
L
15,851
1,812
0
0
18,257
7,400
0
13,494
4,713
47,294
0
L
Tsukuyomi
PurplePurp001
Tsukuyomi
37,117
9,865
0
985
33,642
16,016
0
14,058
19,396
0
74,987
W
Skadi
TMNTS7769
Skadi
30,729
14,621
182
349
23,187
9,653
0
5,102
17,610
0
67,334
W
Arachne
eic 2000
Arachne
26,072
18,865
320
6,331
35,375
18,227
0
7,737
26,980
0
43,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,640
Gold Earned
80,825
385
Minions Killed
373
10
Camps Cleared
10
1,761,790
Distance Traveled
1,664,853
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
16,403
911
105
6
1
337,460
0
L
Achilles
15,242
847
60
3
2
347,203
0
W
Jormungandr
16,584
921
78
4
2
344,113
1
L
Ah Muzen Cab
16,271
904
84
5
2
347,828
0
L
Cthulhu
15,966
887
49
3
0
322,936
1
W
Hel
15,872
882
65
4
2
374,841
0
L
Nox
15,302
850
94
5
0
332,698
0
L
Tsukuyomi
18,044
1,002
86
5
6
314,188
0
W
Skadi
17,291
961
83
5
3
333,178
0
W
Arachne
15,490
861
54
3
2
372,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role