Player Matchup

Hou Yi
Hou Yi
EchoFame1214
Hou Yi
Level 17
God Stats
26W - 30L
1,425 SR
Queue Stats
35W - 46L
1,266 Elo+
Solo
Cthulhu
Cthulhu
Lord_Crabby4200
Cthulhu
Level 35
God Stats
8W - 4L
1,729 SR
Queue Stats
29W - 21L
1,319 Elo+
Party 1
Tsukuyomi
Tsukuyomi
laura1076
Tsukuyomi
Level 25
God Stats
10W - 3L
1,887 SR
Queue Stats
28W - 21L
1,300 Elo+
Party 1
Team Averages
Level 26
1,680 SR
1,295 Elo+

VS

Team Averages
Level 46
1,449 SR
1,250 Elo+
Tsukuyomi
Tsukuyomi
BloodSnow32
Tsukuyomi
Level 86
God Stats
6W - 6L
1,377 SR
Queue Stats
8W - 10L
1,272 Elo+
Solo
Fenrir
Fenrir
Dinkleburg778
Fenrir
Level 26
God Stats
7W - 4L
1,521 SR
Queue Stats
127W - 105L
1,230 Elo+
Party 2
Jormungandr
Jormungandr
cjforwood
Jormungandr
Level 27
God Stats
40W - 34L
1,447 SR
Queue Stats
254W - 236L
1,247 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
4 / 3 / 13
12,452
732
12,660
13,467
4,396
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
10 / 6 / 11
13,010
765
15,224
20,945
20,441
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
laura1076
Tsukuyomi
15
12 / 5 / 10
13,360
786
14,587
16,228
7,221
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BloodSnow32
Tsukuyomi
12
2 / 8 / 4
10,809
636
8,388
12,291
5,491
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 12 / 1
10,432
614
9,212
18,444
6,314
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
cjforwood
Jormungandr
16
8 / 7 / 3
12,712
748
17,010
23,345
10,774
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
26
Kills
12
14
Deaths
27
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BloodSnow32
Tsukuyomi
2
8
4
0.5
L
2
12
1
0.21
W
Hou Yi
4
3
13
3.5
W
10
6
11
2.58
L
Jormungandr
cjforwood
Jormungandr
8
7
3
1.36
W
Tsukuyomi
laura1076
Tsukuyomi
12
5
10
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,471
Damage
34,610
50,640
Taken
54,080
32,058
Mitigated
22,579
8,283
Healing
9,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BloodSnow32
Tsukuyomi
8,388
1,220
0
1,468
12,291
5,491
0
5,291
6,839
0
28,427
L
9,212
2,481
0
2,174
18,444
6,314
0
5,438
13,006
0
31,434
W
Hou Yi
12,660
6,564
354
477
13,467
4,396
966
6,313
7,154
0
36,542
W
15,224
566
712
3,054
20,945
20,441
840
6,533
14,254
43,607
0
L
Jormungandr
cjforwood
Jormungandr
17,010
3,782
318
5,705
23,345
10,774
0
4,609
18,614
64,852
0
W
Tsukuyomi
laura1076
Tsukuyomi
14,587
2,822
1,097
2,589
16,228
7,221
880
4,204
12,024
0
42,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,822
Gold Earned
33,953
139
Minions Killed
136
0
Camps Cleared
0
818,392
Distance Traveled
765,787
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,809
636
38
2
0
239,235
0
L
Fenrir
10,432
614
33
2
0
249,549
1
W
Hou Yi
12,452
732
47
3
0
284,369
0
W
Cthulhu
13,010
765
35
2
0
274,275
1
L
Jormungandr
12,712
748
65
4
0
277,003
0
W
Tsukuyomi
13,360
786
57
3
0
259,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role