Player Matchup

Tsukuyomi
Tsukuyomi
ASHTONH15
Tsukuyomi
Level 70
God Stats
15W - 10L
1,318 SR
Queue Stats
116W - 76L
1,543 Elo+
Party 2
Ymir
Ymir
Darkslayer10109
Ymir
Level 18
God Stats
11W - 4L
1,647 SR
Queue Stats
31W - 18L
1,493 Elo+
Party 2
Hercules
Hercules
WARTHOGWRATHMAR
Hercules
Level 28
God Stats
23W - 10L
1,649 SR
Queue Stats
87W - 47L
1,522 Elo+
Party 2
Team Averages
Level 39
1,538 SR
1,520 Elo+

VS

Team Averages
Level 32
1,504 SR
1,300 Elo+
Nemesis
Nemesis
Reborn6650
Nemesis
Level 8
God Stats
1W - 1L
1,546 SR
Queue Stats
1W - 5L
1,053 Elo+
Solo
Cthulhu
Cthulhu
Stew cat13
Cthulhu
Level 29
God Stats
10W - 6L
1,466 SR
Queue Stats
46W - 47L
1,435 Elo+
Party 1
Cupid
Cupid
danger dalek
Cupid
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 44L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ASHTONH15
Tsukuyomi
18
11 / 13 / 9
17,090
712
32,779
25,393
12,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 10 / 12
13,912
580
12,748
27,993
42,310
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hercules
17
6 / 5 / 12
15,288
637
15,635
50,778
44,893
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Reborn6650
Nemesis
17
1 / 8 / 15
13,994
583
9,854
23,810
27,977
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
Stew cat13
Cthulhu
19
13 / 8 / 11
17,405
725
30,468
34,641
29,579
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
13 / 4 / 11
17,823
743
38,720
17,729
7,783
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
64
20
Kills
27
28
Deaths
20
33
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ASHTONH15
Tsukuyomi
11
13
9
1.19
L
3
10
12
0.9
W
Nemesis
Reborn6650
Nemesis
1
8
15
1.06
W
Cthulhu
Stew cat13
Cthulhu
13
8
11
2.31
L
Hercules
6
5
12
2.4
W
13
4
11
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,162
Damage
79,042
104,164
Taken
76,180
99,923
Mitigated
65,339
28,458
Healing
12,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ASHTONH15
Tsukuyomi
32,779
7,285
1,658
3,154
25,393
12,720
141
8,955
16,288
0
67,578
L
12,748
969
0
625
27,993
42,310
477
7,049
20,689
55,827
0
W
Nemesis
Reborn6650
Nemesis
9,854
2,997
0
2,789
23,810
27,977
340
3,789
19,317
0
32,478
W
Cthulhu
Stew cat13
Cthulhu
30,468
1,029
610
1,793
34,641
29,579
479
6,044
27,716
98,021
0
L
Hercules
15,635
5,218
1,612
21,409
50,778
44,893
659
14,504
35,924
0
34,181
W
38,720
16,331
2,213
4,889
17,729
7,783
2,867
3,080
14,456
0
115,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,290
Gold Earned
49,222
160
Minions Killed
220
0
Camps Cleared
0
1,123,731
Distance Traveled
1,179,956
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
17,090
712
69
3
0
362,390
0
L
Ymir
13,912
580
53
2
0
339,169
0
W
Nemesis
13,994
583
36
2
0
433,254
2
W
Cthulhu
17,405
725
75
3
0
345,382
1
L
Hercules
15,288
637
38
2
0
422,172
0
W
Cupid
17,823
743
109
5
0
401,320
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role