Player Matchup

Olorun
Olorun
JTNBA
Olorun
Level 25
God Stats
20W - 42L
1,263 SR
Queue Stats
34W - 70L
1,037 Elo+
Solo
Hel
Hel
P DADDY 128
Hel
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 47L
1,117 Elo+
Party 1
Thoth
Thoth
VengefulWarsong
Thoth
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 70L
971 Elo+
Party 1
Merlin
Merlin
crazy 1 I know
Merlin
Level 26
God Stats
7W - 2L
1,500 SR
Queue Stats
162W - 151L
1,094 Elo+
Solo
Tsukuyomi
Tsukuyomi
umumgaeeee
Tsukuyomi
Level 28
God Stats
13W - 23L
1,251 SR
Queue Stats
68W - 102L
1,074 Elo+
Solo
Team Averages
Level 26
1,403 SR
1,059 Elo+

VS

Team Averages
Level 19
1,409 SR
1,057 Elo+
Merlin
Merlin
Seb8y
Merlin
Level 23
God Stats
13W - 24L
1,291 SR
Queue Stats
57W - 76L
1,074 Elo+
Solo
Odin
Odin
iOwnPallares
Odin
Level 17
God Stats
2W - 6L
1,500 SR
Queue Stats
74W - 86L
1,103 Elo+
Solo
Ne Zha
Ne Zha
krakenkid
Ne Zha
Level 12
God Stats
1W - 3L
1,663 SR
Queue Stats
15W - 38L
1,001 Elo+
Solo
Ra
Ra
teddrawsthings
Ra
Level 24
God Stats
1W - 6L
1,078 SR
Queue Stats
43W - 46L
1,132 Elo+
Solo
Aphrodite
Aphrodite
フリーザ
Aphrodite
Level 18
God Stats
0W - 2L
1,514 SR
Queue Stats
2W - 5L
976 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
JTNBA
Olorun
20
0 / 2 / 20
12,763
912
5,516
12,415
4,968
20
18 / 2 / 14
16,719
1,194
29,234
14,580
14,792
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
3 / 4 / 22
13,658
976
13,971
14,693
4,936
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 4 / 17
14,147
1,011
23,380
16,263
6,373
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
umumgaeeee
Tsukuyomi
20
11 / 7 / 22
15,325
1,095
29,141
23,805
23,673
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

134

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Seb8y
Merlin
18
0 / 7 / 8
11,628
831
6,793
16,789
6,322
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
11 / 12 / 7
15,874
1,134
29,900
33,691
13,439
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
krakenkid
Ne Zha
18
0 / 5 / 7
12,619
901
5,138
19,206
12,840
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
8 / 9 / 8
15,669
1,119
22,100
23,873
11,872
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Aphrodite
フリーザ
Aphrodite
18
0 / 8 / 8
11,770
841
9,941
17,093
9,562
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
57
41
Kills
19
19
Deaths
41
95
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Olorun
JTNBA
Olorun
0
2
20
5
W
18
2
14
12.5
L
Merlin
Seb8y
Merlin
0
7
8
0.57
W
3
4
22
3.5
W
9
4
17
4.38
L
11
12
7
1.21
L
Ne Zha
krakenkid
Ne Zha
0
5
7
0.7
L
8
9
8
1.33
W
Tsukuyomi
umumgaeeee
Tsukuyomi
11
7
22
3.14
L
Aphrodite
フリーザ
Aphrodite
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,242
Damage
73,872
81,756
Taken
110,652
54,742
Mitigated
54,035
26,348
Healing
16,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
JTNBA
Olorun
5,516
2,429
1,402
1,567
12,415
4,968
0
5,411
7,004
24,521
0
W
29,234
6,106
4,862
4,080
14,580
14,792
0
6,232
8,348
43,060
0
L
Merlin
Seb8y
Merlin
6,793
1,558
0
976
16,789
6,322
0
10,790
5,759
29,312
0
W
13,971
2,037
0
4,569
14,693
4,936
0
6,690
8,003
32,203
0
W
23,380
2,517
0
2,525
16,263
6,373
0
8,576
7,687
51,655
0
L
29,900
16,712
0
0
33,691
13,439
0
22,038
11,266
314
49,411
L
Ne Zha
krakenkid
Ne Zha
5,138
408
0
689
19,206
12,840
0
12,524
6,440
0
14,951
L
22,100
4,905
2,453
7,384
23,873
11,872
0
16,026
7,514
65,667
0
W
Tsukuyomi
umumgaeeee
Tsukuyomi
29,141
10,200
0
7,343
23,805
23,673
0
12,239
11,566
0
51,026
L
Aphrodite
フリーザ
Aphrodite
9,941
2,218
1,621
2,889
17,093
9,562
0
10,723
6,184
29,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,612
Gold Earned
67,560
246
Minions Killed
231
3
Camps Cleared
3
1,106,074
Distance Traveled
1,107,151
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,763
912
49
4
1
167,052
0
W
Hel
16,719
1,194
37
3
0
253,981
0
L
Merlin
11,628
831
31
2
0
207,681
0
W
Thoth
13,658
976
44
3
0
211,213
0
W
Merlin
14,147
1,011
76
5
0
228,213
1
L
Odin
15,874
1,134
34
2
2
270,385
0
L
Ne Zha
12,619
901
11
1
1
251,589
2
L
Ra
15,669
1,119
113
8
0
181,968
3
W
Tsukuyomi
15,325
1,095
40
3
2
245,615
1
L
Aphrodite
11,770
841
42
3
0
195,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role