Player Matchup

Cthulhu
Cthulhu
ZazimShaman
Cthulhu
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,305 Elo+
Party 1
Hel
Hel
naraku1398
Hel
Level 69
God Stats
2W - 2L
1,560 SR
Queue Stats
71W - 98L
1,194 Elo+
Party 1
Medusa
Medusa
publicspon007
Medusa
Level 121
God Stats
20W - 13L
1,557 SR
Queue Stats
282W - 310L
1,419 Elo+
Party 1
Team Averages
Level 79
1,539 SR
1,306 Elo+

VS

Team Averages
Level 73
1,563 SR
1,423 Elo+
Ganesha
Ganesha
Bubalishus
Ganesha
Level 86
God Stats
3W - 6L
1,725 SR
Queue Stats
285W - 261L
1,513 Elo+
Party 2
Kukulkan
Kukulkan
fmdragon47
Kukulkan
Level 78
God Stats
19W - 10L
1,602 SR
Queue Stats
319W - 260L
1,474 Elo+
Party 2
Set
Set
zieasur
Set
Level 56
God Stats
1W - 2L
1,362 SR
Queue Stats
78W - 87L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ZazimShaman
Cthulhu
13
0 / 9 / 6
10,049
558
7,891
22,332
13,731
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 10 / 5
10,440
580
3,049
12,042
6,760
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 7 / 1
12,478
693
18,420
12,719
4,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bubalishus
Ganesha
16
1 / 1 / 24
12,883
716
11,762
14,585
15,193
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
fmdragon47
Kukulkan
17
13 / 5 / 9
13,514
751
13,472
10,127
2,970
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Set
17
12 / 2 / 13
13,509
751
16,580
11,589
4,076
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
72
8
Kills
26
26
Deaths
8
12
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Bubalishus
Ganesha
1
1
24
13
L
Cthulhu
ZazimShaman
Cthulhu
0
9
6
0.33
W
Kukulkan
fmdragon47
Kukulkan
13
5
9
3.5
L
1
10
5
0.35
L
7
7
1
1.07
W
Set
12
2
13
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,360
Damage
41,814
47,093
Taken
36,301
24,544
Mitigated
22,239
8,400
Healing
4,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Bubalishus
Ganesha
11,762
1,633
0
1,325
14,585
15,193
979
5,668
8,917
42,540
0
L
Cthulhu
ZazimShaman
Cthulhu
7,891
685
463
4,811
22,332
13,731
0
12,173
10,159
35,992
0
W
Kukulkan
fmdragon47
Kukulkan
13,472
1,740
1,019
675
10,127
2,970
734
1,714
8,413
52,806
0
L
3,049
850
1,366
1,420
12,042
6,760
0
7,271
4,771
15,002
0
L
18,420
9,064
0
340
12,719
4,053
1,053
5,886
6,833
0
53,241
W
Set
16,580
9,874
0
1,577
11,589
4,076
746
3,806
7,783
0
50,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,967
Gold Earned
39,906
154
Minions Killed
175
0
Camps Cleared
0
807,115
Distance Traveled
930,319
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,883
716
8
0
0
290,983
7
L
Cthulhu
10,049
558
49
3
0
297,118
1
W
Kukulkan
13,514
751
113
6
0
286,203
2
L
Hel
10,440
580
24
1
0
235,796
4
L
Medusa
12,478
693
81
5
0
274,201
2
W
Set
13,509
751
54
3
0
353,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role