Player Matchup

Thor
Thor
Krugenn
Thor
Level 155
God Stats
1W - 0L
1,481 SR
Queue Stats
245W - 162L
1,677 Elo+
Party 1
Chaac
Chaac
Pandah76
Chaac
Level 14
God Stats
8W - 2L
1,500 SR
Queue Stats
40W - 25L
1,556 Elo+
Party 1
Agni
Agni
TheeToaster
Agni
Level 13
God Stats
2W - 5L
1,294 SR
Queue Stats
17W - 12L
1,585 Elo+
Party 1
Team Averages
Level 61
1,425 SR
1,606 Elo+

VS

Team Averages
Level 23
1,407 SR
1,581 Elo+
King Arthur
King Arthur
CaptainSeeSaw
King Arthur
Level 6
God Stats
1W - 3L
1,455 SR
Queue Stats
8W - 7L
1,565 Elo+
Solo
Tsukuyomi
Tsukuyomi
MrOrdinaryMan
Tsukuyomi
Level 49
God Stats
0W - 4L
1,258 SR
Queue Stats
76W - 55L
1,522 Elo+
Party 2
Hera
Hera
SiccyGliccy
Hera
Level 13
God Stats
0W - 2L
1,509 SR
Queue Stats
11W - 5L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Krugenn
Thor
18
6 / 3 / 10
13,597
680
15,009
13,459
9,501
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
Pandah76
Chaac
16
2 / 1 / 13
12,286
614
6,688
9,222
9,325
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
10 / 7 / 8
14,946
747
19,808
10,857
3,868
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CaptainSeeSaw
King Arthur
14
2 / 8 / 8
11,781
589
3,224
16,959
12,980
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tsukuyomi
MrOrdinaryMan
Tsukuyomi
16
1 / 6 / 9
12,158
608
7,392
16,998
11,137
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
8 / 4 / 3
13,259
663
14,688
15,283
5,791
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
31
18
Kills
11
11
Deaths
18
31
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CaptainSeeSaw
King Arthur
2
8
8
0.75
W
Thor
Krugenn
Thor
6
3
10
3.67
L
Tsukuyomi
MrOrdinaryMan
Tsukuyomi
1
6
9
0.92
W
Chaac
Pandah76
Chaac
2
1
13
8.5
L
8
4
3
2.38
W
10
7
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,505
Damage
25,304
33,538
Taken
49,240
22,694
Mitigated
29,908
11,043
Healing
14,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CaptainSeeSaw
King Arthur
3,224
597
346
1,491
16,959
12,980
0
7,185
9,350
0
15,903
W
Thor
Krugenn
Thor
15,009
3,494
0
4,930
13,459
9,501
741
5,445
7,678
0
70,478
L
Tsukuyomi
MrOrdinaryMan
Tsukuyomi
7,392
1,214
849
6,509
16,998
11,137
127
6,430
10,215
0
67,254
W
Chaac
Pandah76
Chaac
6,688
662
0
4,819
9,222
9,325
388
3,773
5,219
0
28,430
L
14,688
2,121
905
3,962
15,283
5,791
729
6,445
8,584
67,402
0
W
19,808
1,071
0
1,294
10,857
3,868
1,096
5,644
5,038
79,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,829
Gold Earned
37,198
227
Minions Killed
214
0
Camps Cleared
0
1,065,083
Distance Traveled
1,075,581
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,781
589
20
1
0
346,368
2
W
Thor
13,597
680
87
4
0
365,804
6
L
Tsukuyomi
12,158
608
79
4
0
371,610
4
W
Chaac
12,286
614
44
2
0
375,420
5
L
Hera
13,259
663
115
6
0
357,603
1
W
Agni
14,946
747
96
5
0
323,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role