Player Matchup

Sun Wukong
Sun Wukong
ActualCornet
Sun Wukong
Level 49
God Stats
9W - 7L
1,572 SR
Queue Stats
227W - 252L
1,354 Elo+
Party 3
Tsukuyomi
Tsukuyomi
HappyHippyYeah3
Tsukuyomi
Level 41
God Stats
6W - 7L
1,590 SR
Queue Stats
98W - 105L
1,462 Elo+
Party 3
Hel
Hel
JUBOl2_
Hel
Level 29
God Stats
10W - 17L
1,442 SR
Queue Stats
76W - 98L
1,361 Elo+
Party 1
Horus
Horus
PapaNicoBro26
Horus
Level 44
God Stats
12W - 11L
1,617 SR
Queue Stats
80W - 102L
1,395 Elo+
Party 1
Agni
Agni
jiro321
Agni
Level 41
God Stats
8W - 9L
1,500 SR
Queue Stats
425W - 455L
1,381 Elo+
Party 3
Team Averages
Level 41
1,544 SR
1,390 Elo+

VS

Team Averages
Level 46
1,594 SR
1,392 Elo+
Mercury
Mercury
Concreteloki5
Mercury
Level 91
God Stats
4W - 5L
1,568 SR
Queue Stats
217W - 225L
1,353 Elo+
Party 2
Chang'e
Chang'e
XerxesThe5th
Chang'e
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
155W - 120L
1,413 Elo+
Party 2
Olorun
Olorun
doub1eAcity
Olorun
Level 18
God Stats
10W - 14L
1,727 SR
Queue Stats
128W - 141L
1,363 Elo+
Party 2
Guan Yu
Guan Yu
fridchikin
Guan Yu
Level 18
God Stats
11W - 6L
1,675 SR
Queue Stats
95W - 88L
1,417 Elo+
Party 2
Thor
Thor
xxSCRATCHYxx
Thor
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 77L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ActualCornet
Sun Wukong
20
9 / 4 / 4
17,676
505
25,085
37,693
40,347
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tsukuyomi
HappyHippyYeah3
Tsukuyomi
3
0 / 0 / 0
9,501
271
0
0
0
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Hel
20
18 / 10 / 9
17,857
510
41,388
30,113
18,723
Magic Focus

Magic Focus

+20
Magical Power

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 5 / 19
17,350
496
17,374
43,808
68,543
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Agni
jiro321
Agni
20
17 / 8 / 7
21,422
612
44,916
25,567
11,359
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
20
9 / 11 / 9
17,275
494
18,948
37,068
17,221
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
XerxesThe5th
Chang'e
20
10 / 2 / 14
18,795
537
51,803
39,544
47,401
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
19
0 / 16 / 1
13,174
376
7,803
25,768
7,513
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Guan Yu
fridchikin
Guan Yu
20
0 / 13 / 12
15,335
438
9,707
39,623
34,289
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

20
8 / 11 / 6
16,863
482
20,837
30,023
12,156
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
69
51
Kills
27
27
Deaths
53
39
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ActualCornet
Sun Wukong
9
4
4
2.75
L
Mercury
9
11
9
1.23
W
Tsukuyomi
HappyHippyYeah3
Tsukuyomi
0
0
0
0
W
Hel
18
10
9
2.25
W
7
5
19
3.3
L
Chang'e
XerxesThe5th
Chang'e
10
2
14
8.5
L
Olorun
0
16
1
0.03
L
Guan Yu
fridchikin
Guan Yu
0
13
12
0.46
W
Agni
jiro321
Agni
17
8
7
2.56
L
8
11
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,763
Damage
109,098
137,181
Taken
172,026
138,972
Mitigated
118,580
48,151
Healing
61,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ActualCornet
Sun Wukong
25,085
5,545
416
8,465
37,693
40,347
2,483
16,510
20,508
0
127,181
L
Mercury
18,948
11,352
0
3,648
37,068
17,221
884
18,646
18,147
0
116,417
W
Tsukuyomi
HappyHippyYeah3
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
Hel
41,388
5,110
7,865
7,640
30,113
18,723
590
14,651
15,387
123,917
0
W
17,374
9,923
7,431
11,004
43,808
68,543
1,085
20,437
22,871
0
55,605
L
Chang'e
XerxesThe5th
Chang'e
51,803
4,744
11,053
26,875
39,544
47,401
3,121
16,562
22,532
154,494
0
L
Olorun
7,803
4,979
76
2,236
25,768
7,513
2,172
18,971
6,772
73,511
0
L
Guan Yu
fridchikin
Guan Yu
9,707
2,897
5,116
7,191
39,623
34,289
1,366
19,747
19,576
0
39,273
W
Agni
jiro321
Agni
44,916
4,808
0
5,330
25,567
11,359
6,353
6,683
18,809
146,582
0
L
20,837
5,688
0
5,156
30,023
12,156
0
16,264
13,634
0
111,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,806
Gold Earned
81,442
596
Minions Killed
692
0
Camps Cleared
0
2,394,856
Distance Traveled
2,894,163
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
17,676
505
185
5
0
629,928
0
L
Mercury
17,275
494
161
5
0
653,388
1
W
Tsukuyomi
9,501
271
0
0
0
6,125
0
W
Hel
17,857
510
161
5
0
551,358
1
W
Horus
17,350
496
63
2
0
637,662
1
L
Chang'e
18,795
537
191
5
0
648,124
2
L
Olorun
13,174
376
123
4
0
411,818
2
L
Guan Yu
15,335
438
70
2
0
617,876
0
W
Agni
21,422
612
187
5
0
569,783
1
L
Thor
16,863
482
147
4
0
562,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role