Player Matchup

Ravana
Ravana
EmeraldRevenant
Ravana
Level 23
God Stats
3W - 2L
1,773 SR
Queue Stats
204W - 178L
1,333 Elo+
Party 1
Baron Samedi
Baron Samedi
KWATA_FVGA
Baron Samedi
Level 24
God Stats
68W - 44L
1,521 SR
Queue Stats
112W - 80L
1,366 Elo+
Party 3
Hachiman
Hachiman
TheDarkScavenger
Hachiman
Level 20
God Stats
6W - 4L
1,624 SR
Queue Stats
190W - 163L
1,328 Elo+
Party 1
Horus
Horus
boubeat
Horus
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 52L
1,294 Elo+
Party 3
Fenrir
Fenrir
kiliwi
Fenrir
Level 6
God Stats
2W - 1L
1,265 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Team Averages
Level 19
1,537 SR
1,364 Elo+

VS

Team Averages
Level 27
1,364 SR
1,222 Elo+
The Morrigan
The Morrigan
Daraten
The Morrigan
Level 25
God Stats
3W - 9L
1,401 SR
Queue Stats
75W - 141L
1,277 Elo+
Party 4
Vulcan
Vulcan
Mouillette2Pain
Vulcan
Level 26
God Stats
1W - 2L
1,350 SR
Queue Stats
73W - 127L
1,089 Elo+
Party 2
Cthulhu
Cthulhu
Shadow221B
Cthulhu
Level 23
God Stats
13W - 19L
1,486 SR
Queue Stats
173W - 236L
1,248 Elo+
Party 4
Neith
Neith
fredylafrite68
Neith
Level 18
God Stats
2W - 5L
1,500 SR
Queue Stats
39W - 64L
1,213 Elo+
Party 2
Thanatos
Thanatos
jmmkg
Thanatos
Level 43
God Stats
6W - 21L
1,084 SR
Queue Stats
184W - 265L
1,282 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 3
11,816
537
8,935
12,927
5,470
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
KWATA_FVGA
Baron Samedi
18
5 / 1 / 6
11,714
532
11,708
12,067
5,332
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
8 / 5 / 3
12,139
552
14,429
13,550
5,206
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
boubeat
Horus
17
2 / 2 / 9
10,647
484
7,930
13,880
9,485
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
kiliwi
Fenrir
15
2 / 2 / 5
10,108
459
2,973
15,349
7,578
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Daraten
The Morrigan
15
2 / 7 / 6
9,404
427
10,943
12,540
6,050
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

1
0 / 0 / 0
5,739
261
0
0
0
Cthulhu
Shadow221B
Cthulhu
15
6 / 7 / 2
9,569
435
13,752
17,046
14,351
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 7 / 2
9,673
440
10,254
11,933
3,827
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
jmmkg
Thanatos
15
3 / 3 / 1
9,468
430
8,897
15,561
5,456
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
23
Kills
13
14
Deaths
24
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Daraten
The Morrigan
2
7
6
0.71
W
6
4
3
1.88
W
Baron Samedi
KWATA_FVGA
Baron Samedi
5
1
6
8
L
0
0
0
0
L
Cthulhu
Shadow221B
Cthulhu
6
7
2
1
W
8
5
3
1.9
W
Horus
boubeat
Horus
2
2
9
3.25
L
2
7
2
0.43
L
Thanatos
jmmkg
Thanatos
3
3
1
1.17
W
Fenrir
kiliwi
Fenrir
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,975
Damage
43,846
67,773
Taken
57,080
33,071
Mitigated
29,684
24,381
Healing
16,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Daraten
The Morrigan
10,943
1,737
2,044
2,410
12,540
6,050
478
1,791
10,532
45,718
0
W
8,935
2,550
0
3,873
12,927
5,470
842
4,038
8,889
0
79,429
W
Baron Samedi
KWATA_FVGA
Baron Samedi
11,708
891
1,754
5,724
12,067
5,332
1,333
4,205
7,862
72,015
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
Shadow221B
Cthulhu
13,752
1,595
697
2,067
17,046
14,351
56
3,516
13,405
41,306
0
W
14,429
7,268
0
4,712
13,550
5,206
7,147
5,859
7,691
0
91,254
W
Horus
boubeat
Horus
7,930
3,191
1,038
4,555
13,880
9,485
901
3,289
10,591
0
41,261
L
10,254
6,744
0
1,803
11,933
3,827
1,055
2,258
9,402
31
49,914
L
Thanatos
jmmkg
Thanatos
8,897
2,137
0
7,232
15,561
5,456
328
4,143
11,372
0
43,356
W
Fenrir
kiliwi
Fenrir
2,973
487
342
2,383
15,349
7,578
450
7,304
8,045
0
25,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,424
Gold Earned
43,853
443
Minions Killed
313
0
Camps Cleared
0
1,897,408
Distance Traveled
1,382,624
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,404
427
77
4
0
335,718
0
W
Ravana
11,816
537
115
5
0
403,636
0
W
Baron Samedi
11,714
532
87
4
0
346,664
3
L
Vulcan
5,739
261
0
0
0
0
0
L
Cthulhu
9,569
435
65
3
0
376,542
0
W
Hachiman
12,139
552
126
6
0
338,446
7
W
Horus
10,647
484
66
3
0
393,053
3
L
Neith
9,673
440
106
5
0
266,301
1
L
Thanatos
9,468
430
65
3
0
404,063
0
W
Fenrir
10,108
459
49
2
0
415,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role