Player Matchup

Skadi
Skadi
Deadshot602
Skadi
Level 6
God Stats
4W - 6L
1,721 SR
Queue Stats
143W - 242L
1,041 Elo+
Party 1
Tyr
Tyr
FACTS91
Tyr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
387W - 515L
1,145 Elo+
Party 1
Fenrir
Fenrir
Iancard18
Fenrir
Level 22
God Stats
21W - 39L
1,282 SR
Queue Stats
37W - 58L
1,204 Elo+
Solo
Aphrodite
Aphrodite
KaptainGregCraig
Aphrodite
Level 18
God Stats
18W - 9L
1,422 SR
Queue Stats
31W - 20L
1,233 Elo+
Solo
Artemis
Artemis
SkinnyDawg602
Artemis
Level 6
God Stats
67W - 58L
1,442 SR
Queue Stats
329W - 473L
1,034 Elo+
Party 1
Team Averages
Level 16
1,473 SR
1,131 Elo+

VS

Team Averages
Level 19
1,393 SR
1,136 Elo+
Anhur
Anhur
Damselstorm
Anhur
Level 22
God Stats
31W - 40L
1,358 SR
Queue Stats
296W - 310L
1,107 Elo+
Solo
Ra
Ra
Ingreeds
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,139 Elo+
Party 2
Cthulhu
Cthulhu
Jdamien09
Cthulhu
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 41L
1,160 Elo+
Solo
Chernobog
Chernobog
SOULEATERSOULE
Chernobog
Level 18
God Stats
0W - 2L
1,248 SR
Queue Stats
0W - 3L
1,106 Elo+
Party 2
Susano
Susano
ca_rinalolol
Susano
Level 25
God Stats
18W - 21L
1,357 SR
Queue Stats
72W - 81L
1,170 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 5
16,631
978
25,163
15,410
6,892
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tyr
20
2 / 4 / 13
14,706
865
13,471
24,157
35,291
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
Iancard18
Fenrir
20
3 / 0 / 8
14,344
844
8,035
10,920
5,550
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
20
3 / 1 / 11
15,418
907
24,344
20,556
11,767
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
20
1 / 6 / 13
14,887
876
21,412
17,919
10,630
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

168

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 5
15,432
908
19,218
26,585
13,690
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 0 / 0
11,920
701
0
0
0
Cthulhu
Jdamien09
Cthulhu
20
5 / 6 / 4
15,907
936
34,262
43,950
57,596
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Chernobog
SOULEATERSOULE
Chernobog
16
0 / 0 / 0
11,920
701
0
0
0
Susano
20
4 / 8 / 6
15,466
910
25,661
29,919
19,146
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
27
19
Kills
12
12
Deaths
19
50
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
5
5
1.1
W
10
1
5
12.5
W
Tyr
2
4
13
2.13
W
Fenrir
Iancard18
Fenrir
3
0
8
7
L
0
0
0
0
L
Cthulhu
Jdamien09
Cthulhu
5
6
4
1.17
W
Aphrodite
3
1
11
8.5
L
Chernobog
SOULEATERSOULE
Chernobog
0
0
0
0
W
Artemis
1
6
13
1.25
L
Susano
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,425
Damage
79,141
88,962
Taken
100,454
70,130
Mitigated
90,432
31,472
Healing
8,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,218
8,939
0
570
26,585
13,690
0
8,426
17,909
0
43,619
W
25,163
16,929
0
0
15,410
6,892
0
8,014
7,396
0
48,886
W
Tyr
13,471
6,472
0
2,157
24,157
35,291
0
5,994
17,257
0
24,040
W
Fenrir
Iancard18
Fenrir
8,035
1,904
0
196
10,920
5,550
0
3,585
7,335
0
19,307
L
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
Jdamien09
Cthulhu
34,262
2,136
0
4,967
43,950
57,596
0
8,913
34,555
71,593
0
W
Aphrodite
24,344
7,074
12,840
13,971
20,556
11,767
0
9,693
10,863
80,223
0
L
Chernobog
SOULEATERSOULE
Chernobog
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
21,412
14,516
0
2,308
17,919
10,630
0
6,976
10,943
0
43,785
L
Susano
25,661
6,667
707
2,501
29,919
19,146
0
7,005
22,739
0
58,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,986
Gold Earned
70,645
308
Minions Killed
232
5
Camps Cleared
3
1,394,789
Distance Traveled
846,960
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
15,432
908
84
5
0
294,450
0
W
Skadi
16,631
978
48
3
0
288,434
0
W
Tyr
14,706
865
31
2
1
306,041
2
W
Fenrir
14,344
844
26
2
1
303,720
0
L
Ra
11,920
701
0
0
0
0
0
L
Cthulhu
15,907
936
89
5
2
309,028
2
W
Aphrodite
15,418
907
155
9
1
280,184
0
L
Chernobog
11,920
701
0
0
0
0
0
W
Artemis
14,887
876
48
3
2
216,410
2
L
Susano
15,466
910
59
3
1
243,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role