Player Matchup

Cthulhu
Cthulhu
Bronze I
Buffufalo
Cthulhu
Bronze I
Level 56
God Stats
1W - 2L
1,558 SR
Queue Stats
24W - 32L
877 MMR
Party 1
Hera
Hera
Bronze I
GAGECLAPS
Hera
Bronze I
Level 64
God Stats
2W - 2L
1,536 SR
Queue Stats
25W - 33L
977 MMR
Party 1
Rama
Rama
Bronze I
eG Quest
Rama
Bronze I
Level 67
God Stats
3W - 4L
1,518 SR
Queue Stats
254W - 222L
800 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 62
1,537 SR
884 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,398 SR
913 MMR
Osiris
Osiris
Silver V
Craisin
Osiris
Silver V
Level 79
God Stats
3W - 2L
1,388 SR
Queue Stats
50W - 74L
899 MMR
Solo
Vulcan
Vulcan
Silver III
PESADELO6656
Vulcan
Silver III
Level 108
God Stats
47W - 73L
1,383 SR
Queue Stats
669W - 735L
906 MMR
Solo
Bastet
Bastet
Silver V
xXg4m30v3r o7Xx
Bastet
Silver V
Level 117
God Stats
49W - 47L
1,423 SR
Queue Stats
90W - 104L
935 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Buffufalo
Cthulhu
17
4 / 3 / 7
14,710
669
16,817
22,289
18,438
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
16
4 / 7 / 5
14,052
639
10,334
14,081
4,039
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
15
7 / 8 / 3
13,805
628
11,304
18,145
5,559
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
HadesAwilixChaacPoseidonNeith

VS

Bans
BacchusKumbhakarnaHeimdallrSobekSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Craisin
Osiris
18
9 / 4 / 6
14,601
664
15,538
20,173
24,480
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
18
3 / 6 / 9
13,982
636
13,599
14,227
5,437
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
6 / 5 / 6
14,862
676
14,956
14,776
5,826
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
39
15
Kills
18
18
Deaths
15
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Buffufalo
Cthulhu
4
3
7
2.5
W
Osiris
Craisin
Osiris
9
4
6
3
L
Hera
4
7
5
0.93
W
Vulcan
3
6
9
1.25
L
Rama
7
8
3
1.06
W
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,455
Damage
44,093
54,515
Taken
49,176
28,036
Mitigated
35,743
7,639
Healing
12,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Buffufalo
Cthulhu
16,817
1,899
1,258
4,130
22,289
18,438
0
7,032
14,807
59,057
0
W
Osiris
Craisin
Osiris
15,538
6,009
0
3,739
20,173
24,480
127
11,082
9,091
0
56,024
L
Hera
10,334
2,918
0
1,293
14,081
4,039
0
4,218
9,732
55,731
0
W
Vulcan
13,599
4,611
0
6,136
14,227
5,437
680
9,033
5,194
62,543
0
L
Rama
11,304
9,332
0
958
18,145
5,559
1,177
3,262
14,558
0
67,121
W
14,956
2,385
0
2,910
14,776
5,826
2,024
7,199
7,577
0
77,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,567
Gold Earned
43,445
229
Minions Killed
210
0
Camps Cleared
0
1,110,239
Distance Traveled
1,300,556
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,710
669
63
3
0
424,720
3
W
Osiris
14,601
664
49
2
0
373,388
1
L
Hera
14,052
639
77
4
0
341,066
2
W
Vulcan
13,982
636
91
4
0
412,447
6
L
Rama
13,805
628
89
4
0
344,453
7
W
Bastet
14,862
676
70
3
0
514,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role