Player Matchup

Ra
Ra
KilluaSelect
Ra
Level 84
God Stats
4W - 3L
1,774 SR
Queue Stats
178W - 198L
1,265 Elo+
Party 1
Hachiman
Hachiman
SDW Noir
Hachiman
Level 18
God Stats
1W - 1L
1,739 SR
Queue Stats
90W - 88L
1,429 Elo+
Party 1
Jormungandr
Jormungandr
SnoopyDragoon52
Jormungandr
Level 67
God Stats
1W - 3L
1,248 SR
Queue Stats
94W - 128L
1,187 Elo+
Party 1
Team Averages
Level 56
1,587 SR
1,294 Elo+

VS

Team Averages
Level 24
1,585 SR
1,134 Elo+
He Bo
He Bo
SKULLMAN43X
He Bo
Level 22
God Stats
21W - 23L
1,332 SR
Queue Stats
58W - 59L
1,153 Elo+
Party 2
Hun Batz
Hun Batz
bcf mall12
Hun Batz
Level 23
God Stats
3W - 3L
1,807 SR
Queue Stats
14W - 35L
1,019 Elo+
Solo
Da Ji
Da Ji
witcher931
Da Ji
Level 28
God Stats
18W - 12L
1,616 SR
Queue Stats
95W - 89L
1,231 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 5 / 1
9,666
806
9,399
9,966
3,843
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
SDW Noir
Hachiman
10
0 / 6 / 6
7,432
619
3,633
7,967
2,623
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
SnoopyDragoon52
Jormungandr
10
2 / 5 / 6
8,288
691
6,284
11,749
5,274
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 4 / 7
9,234
770
9,816
9,859
3,584
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
bcf mall12
Hun Batz
10
1 / 4 / 5
7,525
627
3,178
8,241
8,446
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Da Ji
12
8 / 1 / 4
9,217
768
9,775
10,205
4,002
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
9
Kills
16
16
Deaths
9
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
7
5
1
1.5
L
Hachiman
SDW Noir
Hachiman
0
6
6
0.5
W
7
4
7
2.63
L
Jormungandr
SnoopyDragoon52
Jormungandr
2
5
6
1
W
Hun Batz
bcf mall12
Hun Batz
1
4
5
0.88
W
Da Ji
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,316
Damage
22,769
29,682
Taken
28,305
11,740
Mitigated
16,032
9,095
Healing
5,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,399
2,208
1,872
4,047
9,966
3,843
393
2,706
7,260
34,029
0
L
Hachiman
SDW Noir
Hachiman
3,633
1,716
453
698
7,967
2,623
572
2,994
4,973
0
12,907
W
9,816
1,008
525
3,176
9,859
3,584
52
5,845
4,014
29,480
0
L
Jormungandr
SnoopyDragoon52
Jormungandr
6,284
1,047
699
1,326
11,749
5,274
66
4,124
7,625
18,706
0
W
Hun Batz
bcf mall12
Hun Batz
3,178
567
0
0
8,241
8,446
208
4,332
3,909
0
17,235
W
Da Ji
9,775
3,446
660
1,380
10,205
4,002
522
5,542
4,663
0
26,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,386
Gold Earned
25,976
103
Minions Killed
84
0
Camps Cleared
0
468,112
Distance Traveled
629,778
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,666
806
59
5
0
142,715
2
L
Hachiman
7,432
619
29
2
0
138,458
1
W
He Bo
9,234
770
35
3
0
194,107
0
L
Jormungandr
8,288
691
15
1
0
186,939
2
W
Hun Batz
7,525
627
18
2
0
185,425
0
W
Da Ji
9,217
768
31
3
0
250,246
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role