Player Matchup

Nemesis
Nemesis
BooPurglar
Nemesis
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 34L
1,408 Elo+
Party 1
Olorun
Olorun
MrIceT
Olorun
Level 62
God Stats
7W - 6L
1,242 SR
Queue Stats
214W - 174L
1,506 Elo+
Party 1
Achilles
Achilles
ThomFoole
Achilles
Level 64
God Stats
2W - 4L
1,184 SR
Queue Stats
591W - 532L
1,481 Elo+
Party 1
Team Averages
Level 49
1,309 SR
1,465 Elo+

VS

Team Averages
Level 65
1,409 SR
1,498 Elo+
Cthulhu
Cthulhu
CrisprK
Cthulhu
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
49W - 39L
1,500 Elo+
Party 2
Neith
Neith
Flibbery
Neith
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 80L
1,555 Elo+
Party 2
Janus
Janus
MrClEaNMON55
Janus
Level 59
God Stats
1W - 2L
1,228 SR
Queue Stats
58W - 49L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BooPurglar
Nemesis
11
1 / 3 / 2
8,355
597
3,853
9,154
3,193
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
MrIceT
Olorun
12
1 / 5 / 2
8,539
610
7,081
12,253
4,697
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
ThomFoole
Achilles
12
2 / 2 / 4
8,868
633
6,697
13,311
14,579
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CrisprK
Cthulhu
12
3 / 2 / 5
9,073
648
6,763
11,093
6,634
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Flibbery
Neith
13
3 / 2 / 7
9,371
669
11,771
8,226
3,065
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 4 / 5
9,323
666
7,566
7,918
2,517
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
4
Kills
10
10
Deaths
8
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BooPurglar
Nemesis
1
3
2
0.67
W
Cthulhu
CrisprK
Cthulhu
3
2
5
2.75
W
Neith
Flibbery
Neith
3
2
7
3.25
W
4
4
5
1.63
L
Olorun
MrIceT
Olorun
1
5
2
0.4
L
Achilles
ThomFoole
Achilles
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,631
Damage
26,100
34,718
Taken
27,237
22,469
Mitigated
12,216
10,866
Healing
7,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BooPurglar
Nemesis
3,853
1,139
0
998
9,154
3,193
174
3,199
5,955
0
25,244
W
Cthulhu
CrisprK
Cthulhu
6,763
216
777
1,331
11,093
6,634
472
4,971
5,942
21,689
0
W
Neith
Flibbery
Neith
11,771
5,040
0
3,662
8,226
3,065
2,898
762
7,164
0
48,782
W
7,566
468
366
1,693
7,918
2,517
389
1,378
6,490
20,570
0
L
Olorun
MrIceT
Olorun
7,081
3,966
1,177
5,335
12,253
4,697
938
5,801
6,452
43,218
0
L
Achilles
ThomFoole
Achilles
6,697
1,158
0
3,356
13,311
14,579
87
5,457
7,854
0
22,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,762
Gold Earned
27,767
136
Minions Killed
140
0
Camps Cleared
0
722,205
Distance Traveled
663,964
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,355
597
38
3
0
258,963
3
W
Cthulhu
9,073
648
26
2
0
253,164
0
W
Neith
9,371
669
89
6
0
219,304
0
W
Janus
9,323
666
25
2
0
191,496
0
L
Olorun
8,539
610
78
6
0
190,810
5
L
Achilles
8,868
633
20
1
0
272,432
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role